Player Matchup

Neith
Neith
Bronze I
Seloman
Neith
Bronze I
Level 37
God Stats
1W - 3L
1,350 SR
Queue Stats
11W - 19L
861 MMR
Party 1
Chang'e
Chang'e
Gold V
XXSucceSS
Chang'e
Gold V
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
81W - 115L
1,269 MMR
Solo
Anubis
Anubis
Silver II
bevzyara
Anubis
Silver II
Level 122
God Stats
5W - 2L
1,801 SR
Queue Stats
34W - 44L
1,093 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 89
1,550 SR
1,074 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 122
1,539 SR
1,019 MMR
Nox
Nox
Silver III
CagucTka
Nox
Silver III
Level 103
God Stats
4W - 6L
1,467 SR
Queue Stats
88W - 120L
905 MMR
Solo
Ymir
Ymir
Bronze III
OOTOOTOOTOOTOO
Ymir
Bronze III
Level 108
God Stats
4W - 4L
1,662 SR
Queue Stats
63W - 71L
1,295 MMR
Solo
Medusa
Medusa
Silver IV
Skiadrum1024
Medusa
Silver IV
Level 154
God Stats
18W - 17L
1,489 SR
Queue Stats
208W - 274L
858 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Seloman
Neith
13
3 / 3 / 6
9,715
694
9,982
9,763
3,180
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
XXSucceSS
Chang'e
13
2 / 2 / 6
9,437
674
5,729
9,282
3,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Anubis
bevzyara
Anubis
15
5 / 1 / 4
10,302
736
10,563
10,776
5,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
SetPersephoneDanzaburouScyllaAphrodite

VS

Bans
Ne ZhaCernunnosGuan YuCupidHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 3
9,312
665
6,783
7,014
2,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 2 / 2
8,688
621
4,083
13,108
11,903
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
12
1 / 5 / 4
8,746
625
9,166
10,858
2,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
10
Kills
6
6
Deaths
10
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
L
2
2
2
1.5
W
Neith
Seloman
Neith
3
3
6
2
L
Medusa
1
5
4
0.6
W
Chang'e
XXSucceSS
Chang'e
2
2
6
2.5
W
Anubis
bevzyara
Anubis
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,274
Damage
20,032
29,821
Taken
30,980
11,923
Mitigated
17,531
13,912
Healing
3,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,783
350
0
0
7,014
2,684
343
2,091
4,720
36,786
0
L
4,083
309
0
697
13,108
11,903
0
6,819
5,846
14,207
0
W
Neith
Seloman
Neith
9,982
6,237
0
1,995
9,763
3,180
1,458
4,168
5,405
0
42,688
L
Medusa
9,166
3,269
0
2,653
10,858
2,944
392
6,364
4,101
0
38,131
W
Chang'e
XXSucceSS
Chang'e
5,729
485
2,946
3,704
9,282
3,153
690
3,917
5,245
32,479
0
W
Anubis
bevzyara
Anubis
10,563
1,012
0
5,267
10,776
5,590
1,194
2,420
8,214
52,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,454
Gold Earned
26,746
187
Minions Killed
142
0
Camps Cleared
0
770,927
Distance Traveled
691,229
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,312
665
74
5
0
236,399
4
L
Ymir
8,688
621
10
1
0
242,459
3
W
Neith
9,715
694
54
4
0
245,513
2
L
Medusa
8,746
625
58
4
0
212,371
2
W
Chang'e
9,437
674
45
3
0
260,726
5
W
Anubis
10,302
736
88
6
0
264,688
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role