Player Matchup

Baron Samedi
Baron Samedi
Horten545
Baron Samedi
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 45L
1,262 Elo+
Solo
Nemesis
Nemesis
IdealParsley997
Nemesis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 27L
1,260 Elo+
Solo
Heimdallr
Heimdallr
Tonio_Rey
Heimdallr
Level 28
God Stats
25W - 30L
1,394 SR
Queue Stats
87W - 92L
1,336 Elo+
Solo
Pele
Pele
foxygirl5454
Pele
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,024 Elo+
Solo
Geb
Geb
morganjohnson1
Geb
Level 26
God Stats
10W - 10L
1,736 SR
Queue Stats
16W - 11L
1,612 Elo+
Solo
Team Averages
Level 21
1,526 SR
1,299 Elo+

VS

Team Averages
Level 14
1,386 SR
1,246 Elo+
Cerberus
Cerberus
Dinnerbone7362
Cerberus
Level 8
God Stats
0W - 2L
1,241 SR
Queue Stats
1W - 7L
1,097 Elo+
Party 1
Cthulhu
Cthulhu
Faze2695
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hades
Hades
Scorpion201106
Hades
Level 18
God Stats
0W - 2L
1,241 SR
Queue Stats
4W - 19L
1,055 Elo+
Party 1
Kukulkan
Kukulkan
Veined-lever
Kukulkan
Level 13
God Stats
23W - 30L
1,526 SR
Queue Stats
27W - 39L
1,289 Elo+
Party 2
King Arthur
King Arthur
kevin_21v
King Arthur
Level 15
God Stats
34W - 41L
1,421 SR
Queue Stats
45W - 51L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Horten545
Baron Samedi
20
12 / 4 / 22
15,869
1,058
28,452
13,715
5,871
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
3 / 9 / 12
13,119
875
6,282
18,332
7,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
Tonio_Rey
Heimdallr
20
18 / 6 / 14
17,602
1,173
37,114
19,255
6,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 0 / 5
11,905
794
2,314
1,792
564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

20
10 / 4 / 22
16,681
1,112
23,514
20,505
15,860
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

172

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
19
1 / 14 / 9
12,870
858
2,226
23,043
8,664
Cthulhu
Faze2695
Cthulhu
18
0 / 7 / 7
12,467
831
5,563
21,349
8,323
19
0 / 15 / 10
12,672
845
4,402
21,589
9,337
Kukulkan
Veined-lever
Kukulkan
20
15 / 6 / 7
17,960
1,197
36,019
22,228
8,585
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
kevin_21v
King Arthur
20
6 / 2 / 7
15,167
1,011
16,883
24,439
13,150
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
62
44
Kills
22
23
Deaths
44
75
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cerberus
1
14
9
0.39
L
Cthulhu
Faze2695
Cthulhu
0
7
7
0.5
W
Baron Samedi
Horten545
Baron Samedi
12
4
22
5.75
W
3
9
12
1
L
0
15
10
0.33
W
Heimdallr
Tonio_Rey
Heimdallr
18
6
14
4.17
L
Kukulkan
Veined-lever
Kukulkan
15
6
7
3.08
W
1
0
5
3.5
L
King Arthur
kevin_21v
King Arthur
6
2
7
4.75
W
10
4
22
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,676
Damage
65,093
73,599
Taken
112,648
36,578
Mitigated
48,059
10,450
Healing
6,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
2,226
614
0
949
23,043
8,664
0
11,070
11,973
5,619
0
L
Cthulhu
Faze2695
Cthulhu
5,563
427
391
0
21,349
8,323
0
11,566
9,783
14,892
0
W
Baron Samedi
Horten545
Baron Samedi
28,452
2,364
1,246
2,157
13,715
5,871
0
8,717
4,998
42,819
0
W
6,282
2,305
0
1,320
18,332
7,477
0
12,814
5,332
0
18,883
L
4,402
728
364
503
21,589
9,337
0
8,509
13,080
15,751
0
W
Heimdallr
Tonio_Rey
Heimdallr
37,114
27,286
0
5,018
19,255
6,806
0
15,128
3,863
0
68,146
L
Kukulkan
Veined-lever
Kukulkan
36,019
10,858
0
2,656
22,228
8,585
0
11,450
10,778
67,893
0
W
2,314
182
0
115
1,792
564
0
1,141
651
0
3,511
L
King Arthur
kevin_21v
King Arthur
16,883
1,352
0
1,643
24,439
13,150
0
9,371
15,068
0
42,224
W
23,514
2,033
0
594
20,505
15,860
0
10,410
9,795
46,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,176
Gold Earned
71,136
185
Minions Killed
161
1
Camps Cleared
2
1,021,292
Distance Traveled
1,171,241
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,870
858
4
0
1
192,369
1
L
Cthulhu
12,467
831
28
2
0
215,548
0
W
Baron Samedi
15,869
1,058
37
2
0
247,657
0
W
Nemesis
13,119
875
13
1
0
197,807
2
L
Hades
12,672
845
24
2
0
203,203
0
W
Heimdallr
17,602
1,173
82
5
1
193,857
0
L
Kukulkan
17,960
1,197
64
4
0
271,803
1
W
Pele
11,905
794
4
0
0
49,134
0
L
King Arthur
15,167
1,011
41
3
1
288,318
0
W
Geb
16,681
1,112
49
3
0
332,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role