Player Matchup

Baron Samedi
Baron Samedi
JAMlSON
Baron Samedi
Level 9
God Stats
1W - 1L
1,703 SR
Queue Stats
47W - 33L
1,465 Elo+
Party 1
Neith
Neith
bIasts
Neith
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 26L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
deathin3s
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 74L
1,465 Elo+
Party 1
Fenrir
Fenrir
hibaritoken
Fenrir
Level 15
God Stats
9W - 11L
1,513 SR
Queue Stats
24W - 29L
1,398 Elo+
Party 1
Kumbhakarna
Kumbhakarna
suff33r
Kumbhakarna
Level 15
God Stats
14W - 18L
1,501 SR
Queue Stats
203W - 194L
1,476 Elo+
Party 1
Team Averages
Level 10
1,543 SR
1,461 Elo+

VS

Team Averages
Level 12
1,448 SR
1,496 Elo+
Ymir
Ymir
Aegavor
Ymir
Level 17
God Stats
1W - 1L
1,213 SR
Queue Stats
97W - 115L
1,460 Elo+
Party 2
Thanatos
Thanatos
DetSejeV
Thanatos
Level 16
God Stats
20W - 36L
1,179 SR
Queue Stats
127W - 140L
1,490 Elo+
Party 2
Scylla
Scylla
Fuss8
Scylla
Level 6
God Stats
26W - 10L
1,590 SR
Queue Stats
66W - 32L
1,583 Elo+
Solo
Sun Wukong
Sun Wukong
Hinata585
Sun Wukong
Level 7
God Stats
3W - 4L
1,531 SR
Queue Stats
11W - 11L
1,483 Elo+
Solo
Medusa
Medusa
KappRs
Medusa
Level 15
God Stats
2W - 0L
1,727 SR
Queue Stats
17W - 18L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JAMlSON
Baron Samedi
18
4 / 8 / 9
11,969
997
16,033
20,013
7,393
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
bIasts
Neith
16
2 / 10 / 5
10,266
856
13,940
15,945
5,046
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
deathin3s
Cthulhu
17
0 / 7 / 11
10,644
887
10,350
22,929
17,773
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
18
11 / 6 / 7
13,342
1,112
16,950
25,103
11,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
suff33r
Kumbhakarna
18
2 / 4 / 13
11,603
967
8,610
23,013
17,709
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

47

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Aegavor
Ymir
19
2 / 6 / 24
12,567
1,047
8,209
19,940
22,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
DetSejeV
Thanatos
18
8 / 5 / 16
12,630
1,053
11,054
14,494
4,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
Fuss8
Scylla
20
11 / 1 / 22
14,177
1,181
49,476
8,674
3,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Hinata585
Sun Wukong
18
1 / 5 / 20
11,375
948
12,319
19,080
14,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Medusa
KappRs
Medusa
19
13 / 2 / 15
13,751
1,146
19,325
12,554
4,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
132
19
Kills
35
35
Deaths
19
45
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Ymir
Aegavor
Ymir
2
6
24
2.33
W
Thanatos
DetSejeV
Thanatos
8
5
16
3.2
W
Scylla
Fuss8
Scylla
11
1
22
22
W
Sun Wukong
Hinata585
Sun Wukong
1
5
20
2.2
L
Baron Samedi
JAMlSON
Baron Samedi
4
8
9
1.06
W
Medusa
KappRs
Medusa
13
2
15
10.25
L
Neith
bIasts
Neith
2
10
5
0.45
L
Cthulhu
deathin3s
Cthulhu
0
7
11
0.79
L
Fenrir
11
6
7
2.42
L
Kumbhakarna
suff33r
Kumbhakarna
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,883
Damage
100,383
107,003
Taken
74,742
59,355
Mitigated
49,147
20,331
Healing
14,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Aegavor
Ymir
8,209
1,196
0
1,247
19,940
22,304
0
9,246
10,258
16,194
0
W
Thanatos
DetSejeV
Thanatos
11,054
2,536
0
3,589
14,494
4,971
0
7,011
6,267
0
14,212
W
Scylla
Fuss8
Scylla
49,476
4,876
0
5,090
8,674
3,017
0
3,150
5,524
83,278
0
W
Sun Wukong
Hinata585
Sun Wukong
12,319
2,034
0
2,585
19,080
14,456
0
8,556
10,082
28
31,017
L
Baron Samedi
JAMlSON
Baron Samedi
16,033
1,232
4,783
4,600
20,013
7,393
0
10,765
8,893
40,520
0
W
Medusa
KappRs
Medusa
19,325
8,883
0
1,971
12,554
4,399
0
6,517
5,737
0
36,585
L
Neith
bIasts
Neith
13,940
4,700
0
528
15,945
5,046
0
8,992
6,517
0
26,836
L
Cthulhu
deathin3s
Cthulhu
10,350
284
971
1,976
22,929
17,773
0
10,958
11,469
32,190
0
L
Fenrir
16,950
3,594
605
1,826
25,103
11,434
0
15,058
9,521
0
23,829
L
Kumbhakarna
suff33r
Kumbhakarna
8,610
830
1,125
3,917
23,013
17,709
0
10,290
12,245
26,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,824
Gold Earned
64,500
150
Minions Killed
214
3
Camps Cleared
5
1,018,991
Distance Traveled
1,072,522
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,567
1,047
16
1
0
186,105
1
W
Thanatos
12,630
1,053
7
1
2
221,331
3
W
Scylla
14,177
1,181
92
8
0
236,758
1
W
Sun Wukong
11,375
948
49
4
1
216,429
1
L
Baron Samedi
11,969
997
40
3
1
196,470
0
W
Medusa
13,751
1,146
50
4
2
211,899
1
L
Neith
10,266
856
25
2
0
153,241
2
L
Cthulhu
10,644
887
31
3
1
201,064
1
L
Fenrir
13,342
1,112
16
1
0
218,154
0
L
Kumbhakarna
11,603
967
38
3
1
250,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role