Player Matchup

Nu Wa
Nu Wa
BlueGiraffe9427
Nu Wa
Level 30
God Stats
2W - 1L
1,524 SR
Queue Stats
14W - 15L
1,309 Elo+
Solo
Bellona
Bellona
Pedro800_br
Bellona
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 26L
1,289 Elo+
Solo
Ne Zha
Ne Zha
Toxic-lottery1
Ne Zha
Level 10
God Stats
1W - 1L
1,193 SR
Queue Stats
5W - 10L
1,322 Elo+
Solo
Mercury
Mercury
crazyk2da
Mercury
Level 13
God Stats
3W - 3L
1,466 SR
Queue Stats
28W - 35L
1,281 Elo+
Solo
Athena
Athena
moonless_bwitch9
Athena
Level 26
God Stats
144W - 124L
1,411 SR
Queue Stats
165W - 160L
1,346 Elo+
Solo
Team Averages
Level 19
1,419 SR
1,309 Elo+

VS

Team Averages
Level 18
1,521 SR
1,313 Elo+
Cthulhu
Cthulhu
EvelynxG
Cthulhu
Level 18
God Stats
5W - 2L
1,761 SR
Queue Stats
32W - 34L
1,487 Elo+
Solo
Thor
Thor
Liamnitis
Thor
Level 8
God Stats
1W - 3L
1,388 SR
Queue Stats
16W - 22L
1,276 Elo+
Solo
Ao Kuang
Ao Kuang
ToyStry2WsOk
Ao Kuang
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 194L
1,405 Elo+
Solo
Neith
Neith
ahoh
Neith
Level 28
God Stats
21W - 30L
1,455 SR
Queue Stats
30W - 60L
1,223 Elo+
Solo
Mulan
Mulan
daenydracarys
Mulan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 139L
1,175 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 14
14,497
1,208
33,525
14,699
10,190
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Pedro800_br
Bellona
18
8 / 3 / 11
13,109
1,092
20,602
15,688
14,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
7 / 3 / 14
13,073
1,089
16,534
13,650
7,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
crazyk2da
Mercury
16
0 / 7 / 8
10,449
871
6,837
10,236
4,026
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
3 / 1 / 20
12,797
1,066
17,302
15,406
15,843
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

237

VS

Team 2 Tickets

46

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EvelynxG
Cthulhu
17
4 / 5 / 6
11,492
958
14,952
20,171
14,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thor
16
1 / 12 / 7
10,346
862
5,656
22,622
7,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
ToyStry2WsOk
Ao Kuang
17
6 / 5 / 5
12,123
1,010
13,288
20,656
7,780
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
ahoh
Neith
18
2 / 4 / 12
11,517
960
14,099
18,270
7,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
3 / 5 / 8
11,584
965
11,778
22,788
16,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
54
30
Kills
16
17
Deaths
31
67
Assists
38
Player
Kills
Deaths
Assists
KDA
W
12
3
14
6.33
L
Cthulhu
EvelynxG
Cthulhu
4
5
6
1.4
L
Thor
1
12
7
0.38
W
Bellona
Pedro800_br
Bellona
8
3
11
4.5
W
7
3
14
4.67
L
Ao Kuang
ToyStry2WsOk
Ao Kuang
6
5
5
1.7
L
Neith
ahoh
Neith
2
4
12
2
W
Mercury
crazyk2da
Mercury
0
7
8
0.57
L
3
5
8
1.4
W
3
1
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,800
Damage
59,773
69,679
Taken
104,507
51,939
Mitigated
53,634
11,288
Healing
12,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,525
9,893
1,577
2,617
14,699
10,190
0
6,771
7,710
59,808
0
L
Cthulhu
EvelynxG
Cthulhu
14,952
495
0
1,272
20,171
14,237
0
8,784
11,198
30,040
0
L
Thor
5,656
2,828
0
594
22,622
7,496
0
11,794
10,703
0
14,154
W
Bellona
Pedro800_br
Bellona
20,602
10,856
0
1,268
15,688
14,723
0
6,578
8,760
0
33,487
W
16,534
6,454
0
2,631
13,650
7,157
0
4,734
8,566
0
29,955
L
Ao Kuang
ToyStry2WsOk
Ao Kuang
13,288
3,567
0
3,461
20,656
7,780
0
13,034
7,497
30,118
0
L
Neith
ahoh
Neith
14,099
8,536
0
3,861
18,270
7,274
0
6,540
11,655
0
44,100
W
Mercury
crazyk2da
Mercury
6,837
2,614
0
42
10,236
4,026
0
2,079
7,935
0
17,946
L
11,778
2,841
0
3,302
22,788
16,847
0
10,675
11,938
0
29,147
W
17,302
5,825
450
2,703
15,406
15,843
0
7,313
7,818
34,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,925
Gold Earned
57,062
173
Minions Killed
174
8
Camps Cleared
4
1,030,709
Distance Traveled
1,025,606
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
14,497
1,208
70
6
0
178,738
0
L
Cthulhu
11,492
958
39
3
2
203,705
1
L
Thor
10,346
862
15
1
0
172,418
0
W
Bellona
13,109
1,092
39
3
3
205,777
1
W
Ne Zha
13,073
1,089
12
1
0
224,256
0
L
Ao Kuang
12,123
1,010
33
3
0
240,710
1
L
Neith
11,517
960
60
5
2
220,251
0
W
Mercury
10,449
871
16
1
4
165,406
0
L
Mulan
11,584
965
27
2
0
188,522
0
W
Athena
12,797
1,066
36
3
1
256,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role