Player Matchup

Ymir
Ymir
Connor72727
Ymir
Level 26
God Stats
13W - 7L
1,613 SR
Queue Stats
204W - 193L
1,634 Elo+
Solo
Artemis
Artemis
Do_levinski06
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,648 Elo+
Solo
Nu Wa
Nu Wa
MistySalamander
Nu Wa
Level 11
God Stats
6W - 5L
1,500 SR
Queue Stats
251W - 277L
1,673 Elo+
Solo
Arachne
Arachne
UltraSkys
Arachne
Level 21
God Stats
19W - 24L
1,723 SR
Queue Stats
84W - 99L
1,681 Elo+
Solo
Bellona
Bellona
itsbrittainy
Bellona
Level 22
God Stats
9W - 9L
1,804 SR
Queue Stats
65W - 58L
1,734 Elo+
Solo
Team Averages
Level 17
1,628 SR
1,674 Elo+

VS

Team Averages
Level 17
1,595 SR
1,520 Elo+
Sol
Sol
 
Sol
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
CristianoNavega
Set
Level 8
God Stats
3W - 3L
1,608 SR
Queue Stats
7W - 9L
1,273 Elo+
Party 1
Hou Yi
Hou Yi
Fail124
Hou Yi
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,652 Elo+
Solo
Ares
Ares
Israila_upbeat
Ares
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 26L
1,405 Elo+
Party 1
Pele
Pele
X-Partially-X
Pele
Level 28
God Stats
18W - 4L
1,867 SR
Queue Stats
48W - 27L
1,772 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 2 / 4
6,916
629
7,609
8,334
4,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
6
0 / 7 / 0
4,131
376
1,296
5,568
1,525
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

6
0 / 7 / 1
4,194
381
2,385
5,965
1,366
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
UltraSkys
Arachne
9
0 / 3 / 2
5,337
485
1,620
8,292
2,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
itsbrittainy
Bellona
10
5 / 2 / 4
6,242
567
7,562
8,717
5,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
5 / 0 / 3
7,439
676
5,693
7,230
2,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
5 / 2 / 0
6,770
615
3,008
6,676
2,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
Fail124
Hou Yi
6
0 / 5 / 0
4,600
418
1,974
6,098
1,875
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 4 / 0
4,761
433
1,537
7,126
3,212
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

12
11 / 1 / 5
7,536
685
12,647
8,568
3,617
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
29
12
Kills
21
21
Deaths
12
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
0
3
6.5
L
7
2
4
4.5
W
5
2
0
2.5
L
Artemis
0
7
0
0
W
Hou Yi
Fail124
Hou Yi
0
5
0
0
W
0
4
0
0
L
0
7
1
0.07
L
Arachne
UltraSkys
Arachne
0
3
2
0.33
W
11
1
5
13.5
L
Bellona
itsbrittainy
Bellona
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,472
Damage
24,859
36,876
Taken
35,698
14,475
Mitigated
13,516
7,711
Healing
11,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,693
1,402
0
5,705
7,230
2,220
2,066
1,571
5,659
44,321
0
L
7,609
1,880
162
1,417
8,334
4,193
0
2,119
6,215
22,267
0
W
3,008
1,145
99
2,590
6,676
2,592
0
939
5,737
0
38,453
L
Artemis
1,296
600
0
0
5,568
1,525
0
1,650
3,918
0
6,165
W
Hou Yi
Fail124
Hou Yi
1,974
1,536
0
500
6,098
1,875
374
2,635
3,463
0
12,950
W
1,537
345
0
324
7,126
3,212
334
3,296
3,830
7,255
0
L
2,385
1,334
0
125
5,965
1,366
20
1,046
4,919
12,375
0
L
Arachne
UltraSkys
Arachne
1,620
1,179
0
2,531
8,292
2,361
0
764
7,528
0
23,717
W
12,647
3,493
0
2,107
8,568
3,617
865
1,553
7,015
0
41,964
L
Bellona
itsbrittainy
Bellona
7,562
2,953
0
3,476
8,717
5,030
336
1,651
7,066
0
30,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,820
Gold Earned
31,106
173
Minions Killed
284
0
Camps Cleared
0
1,013,180
Distance Traveled
941,734
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,439
676
96
9
0
182,392
1
L
Ymir
6,916
629
27
2
0
186,589
1
W
Set
6,770
615
75
7
0
201,422
0
L
Artemis
4,131
376
13
1
0
166,913
0
W
Hou Yi
4,600
418
32
3
0
157,503
1
W
Ares
4,761
433
3
0
0
200,629
1
L
Nu Wa
4,194
381
18
2
0
192,931
2
L
Arachne
5,337
485
58
5
0
236,125
4
W
Pele
7,536
685
78
7
0
199,788
2
L
Bellona
6,242
567
57
5
0
230,622
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role