Player Matchup

Thanatos
Thanatos
Gаmbler
Thanatos
Level 61
God Stats
9W - 17L
1,341 SR
Queue Stats
546W - 610L
1,395 Elo+
Party 1
Thor
Thor
PolTravokur
Thor
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 28L
1,251 Elo+
Party 1
Ra
Ra
bojasoome
Ra
Level 89
God Stats
4W - 5L
1,500 SR
Queue Stats
647W - 599L
1,526 Elo+
Party 3
Anhur
Anhur
gudriel
Anhur
Level 125
God Stats
17W - 15L
1,500 SR
Queue Stats
297W - 290L
1,445 Elo+
Solo
Fafnir
Fafnir
nbo123
Fafnir
Level 28
God Stats
21W - 28L
1,489 SR
Queue Stats
569W - 563L
1,533 Elo+
Party 3
Team Averages
Level 66
1,466 SR
1,430 Elo+

VS

Team Averages
Level 85
1,464 SR
1,464 Elo+
Arachne
Arachne
Daniel1324
Arachne
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
161W - 165L
1,433 Elo+
Solo
Guan Yu
Guan Yu
HaraldDeathwolf
Guan Yu
Level 128
God Stats
4W - 7L
1,248 SR
Queue Stats
265W - 254L
1,650 Elo+
Party 2
Kuzenbo
Kuzenbo
Khalio
Kuzenbo
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 47L
1,349 Elo+
Party 4
Medusa
Medusa
Spunchfiggle
Medusa
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,328 Elo+
Party 4
Tiamat
Tiamat
VulkanLord
Tiamat
Level 137
God Stats
24W - 15L
1,571 SR
Queue Stats
190W - 174L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Gаmbler
Thanatos
10
6 / 1 / 1
6,157
616
7,880
9,128
4,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
2 / 1 / 7
5,598
560
2,712
5,449
1,466
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 1 / 7
6,014
601
5,613
4,638
1,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
gudriel
Anhur
9
4 / 1 / 3
5,849
585
4,794
5,946
1,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fafnir
nbo123
Fafnir
9
3 / 2 / 7
6,241
624
4,107
7,895
5,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Daniel1324
Arachne
9
1 / 3 / 1
5,530
553
2,724
5,830
3,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 4 / 0
4,826
483
3,580
7,894
3,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kuzenbo
Khalio
Kuzenbo
7
0 / 3 / 4
5,107
511
3,790
7,563
3,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
8
4 / 4 / 0
5,765
577
6,739
6,991
1,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
VulkanLord
Tiamat
10
1 / 3 / 0
5,609
561
3,089
6,233
2,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
17
Kills
6
6
Deaths
17
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
Daniel1324
Arachne
1
3
1
0.5
W
Thanatos
Gаmbler
Thanatos
6
1
1
6.5
L
0
4
0
0
L
Kuzenbo
Khalio
Kuzenbo
0
3
4
0.67
W
2
1
7
5.5
L
Medusa
4
4
0
1
L
Tiamat
VulkanLord
Tiamat
1
3
0
0.33
W
2
1
7
5.5
W
Anhur
gudriel
Anhur
4
1
3
5.5
W
Fafnir
nbo123
Fafnir
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,106
Damage
19,922
33,056
Taken
34,511
14,347
Mitigated
14,524
20,262
Healing
8,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Daniel1324
Arachne
2,724
1,568
0
1,213
5,830
3,048
0
1,674
4,007
0
28,310
W
Thanatos
Gаmbler
Thanatos
7,880
2,637
0
9,537
9,128
4,853
0
694
8,406
0
28,565
L
3,580
815
0
1,469
7,894
3,751
394
403
7,146
0
19,621
L
Kuzenbo
Khalio
Kuzenbo
3,790
1,635
0
1,028
7,563
3,566
0
2,434
5,038
11,133
0
W
2,712
1,452
0
1,220
5,449
1,466
0
687
4,738
0
19,923
L
Medusa
6,739
3,309
0
2,411
6,991
1,462
0
2,736
4,158
0
20,947
L
Tiamat
VulkanLord
Tiamat
3,089
324
0
1,983
6,233
2,697
550
2,102
3,994
29,603
0
W
5,613
669
431
2,386
4,638
1,543
185
1,700
2,762
32,958
0
W
Anhur
gudriel
Anhur
4,794
1,556
0
2,142
5,946
1,447
353
1,017
4,865
0
26,127
W
Fafnir
nbo123
Fafnir
4,107
1,248
657
3,889
7,895
5,038
99
2,461
5,406
12,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,859
Gold Earned
26,837
249
Minions Killed
210
0
Camps Cleared
0
965,708
Distance Traveled
939,144
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,530
553
60
6
0
218,962
1
W
Thanatos
6,157
616
55
6
0
191,277
0
L
Guan Yu
4,826
483
40
4
0
184,230
2
L
Kuzenbo
5,107
511
10
1
0
191,971
0
W
Thor
5,598
560
39
4
0
197,622
2
L
Medusa
5,765
577
30
3
0
171,652
3
L
Tiamat
5,609
561
70
7
0
172,329
1
W
Ra
6,014
601
82
8
0
196,828
0
W
Anhur
5,849
585
49
5
0
183,416
6
W
Fafnir
6,241
624
24
2
0
196,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role