Player Matchup

Baron Samedi
Baron Samedi
Dlusi0n
Baron Samedi
Level 8
God Stats
2W - 2L
1,486 SR
Queue Stats
23W - 25L
1,392 Elo+
Party 1
Apollo
Apollo
Lachim
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,744 Elo+
Party 3
Ymir
Ymir
Naween281
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
watdiditcost
Tsukuyomi
Level 18
God Stats
6W - 9L
1,357 SR
Queue Stats
87W - 78L
1,338 Elo+
Solo
Cthulhu
Cthulhu
xElecTroNz
Cthulhu
Level 46
God Stats
17W - 13L
1,199 SR
Queue Stats
77W - 94L
1,500 Elo+
Party 1
Team Averages
Level 20
1,408 SR
1,495 Elo+

VS

Team Averages
Level 21
1,497 SR
1,465 Elo+
Fenrir
Fenrir
Trevikk
Fenrir
Level 26
God Stats
23W - 18L
1,553 SR
Queue Stats
111W - 139L
1,468 Elo+
Solo
Tiamat
Tiamat
alvarixtosp
Tiamat
Level 25
God Stats
1W - 1L
1,737 SR
Queue Stats
20W - 13L
1,481 Elo+
Party 2
Ymir
Ymir
iMcLow
Ymir
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 7L
1,527 Elo+
Party 2
Cu Chulainn
Cu Chulainn
vbnz4
Cu Chulainn
Level 28
God Stats
4W - 1L
1,538 SR
Queue Stats
123W - 131L
1,370 Elo+
Solo
Kukulkan
Kukulkan
zakky96
Kukulkan
Level 17
God Stats
3W - 5L
1,157 SR
Queue Stats
89W - 84L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dlusi0n
Baron Samedi
11
2 / 10 / 5
7,019
413
4,522
12,432
4,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Lachim
Apollo
12
4 / 4 / 3
8,058
474
8,699
12,546
4,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
12
4 / 7 / 2
8,108
477
4,914
15,876
12,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
watdiditcost
Tsukuyomi
14
8 / 6 / 4
9,319
548
11,090
14,796
6,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
xElecTroNz
Cthulhu
11
0 / 7 / 2
6,455
380
6,884
11,705
8,169
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Trevikk
Fenrir
14
9 / 6 / 6
8,942
526
8,992
12,509
4,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
16
11 / 3 / 9
10,204
600
17,527
8,638
8,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
iMcLow
Ymir
13
4 / 3 / 13
9,042
532
6,133
13,372
13,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
vbnz4
Cu Chulainn
13
1 / 4 / 14
8,171
481
6,473
18,747
10,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
zakky96
Kukulkan
16
9 / 2 / 10
10,202
600
16,158
4,507
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
86
18
Kills
34
34
Deaths
18
16
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Dlusi0n
Baron Samedi
2
10
5
0.45
L
Apollo
Lachim
Apollo
4
4
3
1.38
L
Ymir
4
7
2
0.71
W
Fenrir
Trevikk
Fenrir
9
6
6
2
W
Tiamat
11
3
9
5.17
W
Ymir
iMcLow
Ymir
4
3
13
3.5
W
Cu Chulainn
vbnz4
Cu Chulainn
1
4
14
2
L
Tsukuyomi
watdiditcost
Tsukuyomi
8
6
4
1.67
L
Cthulhu
xElecTroNz
Cthulhu
0
7
2
0.14
W
Kukulkan
zakky96
Kukulkan
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,109
Damage
55,283
67,355
Taken
57,773
35,768
Mitigated
39,067
11,374
Healing
15,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Dlusi0n
Baron Samedi
4,522
463
280
1,934
12,432
4,879
0
8,113
4,142
17,867
0
L
Apollo
Lachim
Apollo
8,699
5,755
0
4,172
12,546
4,186
340
6,106
6,082
0
38,512
L
Ymir
4,914
1,473
0
941
15,876
12,196
144
8,254
7,312
18,586
0
W
Fenrir
Trevikk
Fenrir
8,992
2,183
0
3,638
12,509
4,648
0
2,410
10,099
0
38,273
W
Tiamat
17,527
3,558
0
3,208
8,638
8,049
2,496
3,873
4,765
56,260
0
W
Ymir
iMcLow
Ymir
6,133
1,466
0
2,208
13,372
13,814
895
3,438
9,934
32,347
0
W
Cu Chulainn
vbnz4
Cu Chulainn
6,473
418
0
6,182
18,747
10,748
963
5,590
13,157
0
28,658
L
Tsukuyomi
watdiditcost
Tsukuyomi
11,090
2,770
0
3,621
14,796
6,338
0
7,385
7,130
0
43,180
L
Cthulhu
xElecTroNz
Cthulhu
6,884
460
166
260
11,705
8,169
0
9,139
2,249
31,099
0
W
Kukulkan
zakky96
Kukulkan
16,158
1,435
0
80
4,507
1,808
1,103
1,009
3,498
64,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,959
Gold Earned
46,561
259
Minions Killed
377
0
Camps Cleared
0
1,417,739
Distance Traveled
1,491,204
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,019
413
29
2
0
234,729
0
L
Apollo
8,058
474
67
4
0
290,216
1
L
Ymir
8,108
477
35
2
0
286,642
3
W
Fenrir
8,942
526
53
3
0
308,509
1
W
Tiamat
10,204
600
117
7
0
280,211
1
W
Ymir
9,042
532
36
2
0
279,657
2
W
Cu Chulainn
8,171
481
51
3
0
312,296
0
L
Tsukuyomi
9,319
548
74
4
0
309,382
3
L
Cthulhu
6,455
380
54
3
0
296,770
2
W
Kukulkan
10,202
600
120
7
0
310,531
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role