Player Matchup

Amaterasu
Amaterasu
Desert_Bearz
Amaterasu
Level 8
God Stats
3W - 4L
1,672 SR
Queue Stats
52W - 52L
1,481 Elo+
Party 1
Ra
Ra
d3adjr01
Ra
Level 29
God Stats
7W - 11L
1,778 SR
Queue Stats
261W - 220L
1,477 Elo+
Party 1
King Arthur
King Arthur
lennylopolis
King Arthur
Level 63
God Stats
7W - 11L
1,415 SR
Queue Stats
55W - 76L
1,518 Elo+
Party 1
Team Averages
Level 33
1,622 SR
1,492 Elo+

VS

Team Averages
Level 10
1,509 SR
1,382 Elo+
Bellona
Bellona
Kid_assassin999
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
brandonrightnow
Mercury
Level 21
God Stats
13W - 18L
1,527 SR
Queue Stats
20W - 29L
1,441 Elo+
Solo
Agni
Agni
jostin0505
Agni
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 21L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Desert_Bearz
Amaterasu
8
1 / 3 / 1
8,829
589
538
6,559
3,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
4 / 4 / 7
11,730
782
9,637
9,818
4,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
lennylopolis
King Arthur
16
9 / 3 / 3
12,102
807
11,030
16,710
9,022
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 1
7,533
502
806
3,862
1,783
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
6 / 7 / 4
11,091
739
10,406
13,361
5,681
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 4 / 3
10,285
686
9,462
13,435
3,751
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
14
Kills
10
10
Deaths
14
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Desert_Bearz
Amaterasu
1
3
1
0.5
L
0
3
1
0.17
L
6
7
4
1.14
W
4
4
7
1.88
L
4
4
3
1.38
W
King Arthur
lennylopolis
King Arthur
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,205
Damage
20,674
33,087
Taken
30,658
16,330
Mitigated
11,215
6,867
Healing
2,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Desert_Bearz
Amaterasu
538
387
358
584
6,559
3,249
328
1,580
4,979
0
13,019
L
806
90
0
25
3,862
1,783
0
820
2,954
0
2,492
L
10,406
5,539
0
0
13,361
5,681
0
3,192
9,877
0
53,403
W
9,637
303
1,961
1,856
9,818
4,059
1,666
2,901
6,917
64,752
0
L
9,462
315
0
2,535
13,435
3,751
0
5,310
7,821
46,135
0
W
King Arthur
lennylopolis
King Arthur
11,030
297
0
2,108
16,710
9,022
1,049
5,069
11,641
0
41,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,661
Gold Earned
28,909
175
Minions Killed
124
0
Camps Cleared
0
772,753
Distance Traveled
613,146
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,829
589
17
1
0
215,051
0
L
Bellona
7,533
502
3
0
0
85,743
0
L
Mercury
11,091
739
58
4
0
273,293
0
W
Ra
11,730
782
116
8
0
276,098
3
L
Agni
10,285
686
63
4
0
254,110
1
W
King Arthur
12,102
807
42
3
0
281,604
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role