Player Matchup

Fenrir
Fenrir
LiL_Wolf036
Fenrir
Level 47
God Stats
10W - 17L
1,449 SR
Queue Stats
301W - 355L
1,431 Elo+
Party 2
Nemesis
Nemesis
Nemesi2928
Nemesis
Level 41
God Stats
4W - 1L
1,872 SR
Queue Stats
83W - 139L
1,306 Elo+
Solo
Set
Set
XDR_NovaX
Set
Level 13
God Stats
1W - 5L
1,421 SR
Queue Stats
10W - 18L
1,352 Elo+
Party 2
Cerberus
Cerberus
XRocky25X
Cerberus
Level 65
God Stats
17W - 35L
1,392 SR
Queue Stats
698W - 795L
1,390 Elo+
Party 2
Poseidon
Poseidon
angioletto0909
Poseidon
Level 48
God Stats
34W - 40L
1,395 SR
Queue Stats
231W - 347L
1,382 Elo+
Party 2
Team Averages
Level 43
1,506 SR
1,372 Elo+

VS

Team Averages
Level 47
1,433 SR
1,496 Elo+
Tiamat
Tiamat
L_messi67
Tiamat
Level 28
God Stats
7W - 12L
1,022 SR
Queue Stats
136W - 186L
1,375 Elo+
Party 1
Cupid
Cupid
PeachyLife
Cupid
Level 32
God Stats
2W - 0L
1,797 SR
Queue Stats
78W - 19L
1,814 Elo+
Party 3
Cu Chulainn
Cu Chulainn
iGaza XD
Cu Chulainn
Level 86
God Stats
13W - 6L
1,606 SR
Queue Stats
230W - 150L
1,699 Elo+
Party 3
Set
Set
tarif_direct8
Set
Level 42
God Stats
8W - 7L
1,466 SR
Queue Stats
688W - 722L
1,359 Elo+
Party 1
Anubis
Anubis
youslouf93
Anubis
Level 48
God Stats
31W - 55L
1,274 SR
Queue Stats
31W - 55L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
6 / 8 / 3
10,325
449
9,001
19,259
9,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Nemesi2928
Nemesis
15
1 / 2 / 9
9,220
401
5,198
11,790
3,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
9 / 2 / 6
11,659
507
11,396
20,974
14,126
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
XRocky25X
Cerberus
16
2 / 7 / 5
10,098
439
6,910
19,693
17,458
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
17
5 / 9 / 7
10,641
463
11,389
16,879
4,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
L_messi67
Tiamat
15
1 / 6 / 5
10,432
454
5,229
12,688
4,730
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
20
14 / 0 / 6
16,882
734
26,012
19,434
10,226
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
iGaza XD
Cu Chulainn
20
6 / 5 / 6
13,908
605
17,995
21,442
11,915
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
5 / 5 / 5
11,819
514
6,811
15,162
7,516
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
youslouf93
Anubis
17
2 / 7 / 5
11,939
519
7,889
14,920
11,643
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
55
23
Kills
28
28
Deaths
23
30
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Tiamat
L_messi67
Tiamat
1
6
5
0.58
L
Fenrir
6
8
3
0.94
L
Nemesis
Nemesi2928
Nemesis
1
2
9
2.75
W
Cupid
14
0
6
17
L
9
2
6
6
L
Cerberus
XRocky25X
Cerberus
2
7
5
0.64
L
Poseidon
5
9
7
0.94
W
Cu Chulainn
iGaza XD
Cu Chulainn
6
5
6
1.8
W
5
5
5
1.5
W
Anubis
youslouf93
Anubis
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,894
Damage
63,936
88,595
Taken
83,646
48,788
Mitigated
46,030
12,196
Healing
31,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
L_messi67
Tiamat
5,229
467
729
3,216
12,688
4,730
991
4,988
7,353
30,349
0
L
Fenrir
9,001
2,231
0
2,282
19,259
9,197
1,044
1,919
17,340
0
52,474
L
Nemesis
Nemesi2928
Nemesis
5,198
1,038
0
1,628
11,790
3,799
0
1,698
10,092
0
28,457
W
Cupid
26,012
18,682
373
15,360
19,434
10,226
6,425
4,959
14,236
0
185,165
L
11,396
5,517
0
4,584
20,974
14,126
790
3,765
17,209
67
77,711
L
Cerberus
XRocky25X
Cerberus
6,910
481
0
2,015
19,693
17,458
369
1,119
18,574
50,755
0
L
Poseidon
11,389
1,299
207
1,480
16,879
4,208
328
5,571
11,308
48,405
0
W
Cu Chulainn
iGaza XD
Cu Chulainn
17,995
4,387
0
4,040
21,442
11,915
2,003
1,297
20,026
0
113,557
W
6,811
3,471
7
4,067
15,162
7,516
713
4,384
10,597
0
57,258
W
Anubis
youslouf93
Anubis
7,889
453
0
3,672
14,920
11,643
1,402
2,603
12,099
52,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,943
Gold Earned
64,980
417
Minions Killed
625
0
Camps Cleared
0
2,025,970
Distance Traveled
1,996,185
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,432
454
55
2
0
371,171
0
L
Fenrir
10,325
449
70
3
0
361,002
0
L
Nemesis
9,220
401
43
2
0
489,613
4
W
Cupid
16,882
734
234
10
0
410,936
0
L
Set
11,659
507
110
5
0
439,423
3
L
Cerberus
10,098
439
108
5
0
393,138
1
L
Poseidon
10,641
463
86
4
0
342,794
0
W
Cu Chulainn
13,908
605
172
7
0
412,120
1
W
Set
11,819
514
90
4
0
437,469
1
W
Anubis
11,939
519
74
3
0
364,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role