Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Majster_Ferfecki
Janus
Level 87
God Stats
7W - 5L
1,455 SR
Queue Stats
165W - 157L
1,484 Elo+
Party 2
Aphrodite
Aphrodite
Patryk95r
Aphrodite
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,686 Elo+
Party 2
Neith
Neith
mikolaj562
Neith
Level 84
God Stats
14W - 19L
1,418 SR
Queue Stats
675W - 701L
1,389 Elo+
Party 2
Da Ji
Da Ji
raysss_s
Da Ji
Level 40
God Stats
4W - 7L
1,500 SR
Queue Stats
587W - 714L
1,394 Elo+
Solo
Team Averages
Level 73
1,475 SR
1,491 Elo+

VS

Team Averages
Level 72
1,471 SR
1,418 Elo+
Tiamat
Tiamat
EnKrY_pTeD
Tiamat
Level 47
God Stats
1W - 1L
1,323 SR
Queue Stats
209W - 240L
1,346 Elo+
Party 3
Ymir
Ymir
FaZeOfficeChair_
Ymir
Level 32
God Stats
16W - 12L
1,624 SR
Queue Stats
126W - 127L
1,500 Elo+
Party 1
Fenrir
Fenrir
XXviper360
Fenrir
Level 123
God Stats
10W - 11L
1,638 SR
Queue Stats
183W - 173L
1,480 Elo+
Party 1
Pele
Pele
jorge_1913
Pele
Level 33
God Stats
2W - 3L
1,268 SR
Queue Stats
127W - 133L
1,274 Elo+
Party 3
Izanami
Izanami
uncle_johnny134
Izanami
Level 127
God Stats
5W - 3L
1,500 SR
Queue Stats
185W - 175L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
5 / 6 / 3
10,676
464
12,316
27,162
21,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
6 / 8 / 5
10,945
476
19,552
20,642
7,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Patryk95r
Aphrodite
14
0 / 5 / 2
7,879
343
1,864
14,312
5,735
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
15
1 / 4 / 4
8,961
390
15,526
16,503
5,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
raysss_s
Da Ji
15
5 / 7 / 5
10,310
448
6,636
16,345
9,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
EnKrY_pTeD
Tiamat
18
2 / 3 / 8
11,281
490
8,328
13,207
8,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
0 / 3 / 17
9,635
419
7,543
14,465
11,603
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
XXviper360
Fenrir
20
15 / 6 / 2
13,389
582
19,761
21,713
14,434
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
4 / 3 / 5
12,088
526
8,813
13,883
5,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
9 / 2 / 5
12,385
538
26,359
17,338
7,206
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
67
17
Kills
30
30
Deaths
17
19
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
5
6
3
1.08
W
Tiamat
EnKrY_pTeD
Tiamat
2
3
8
2
W
0
3
17
2.83
L
6
8
5
1.06
L
Aphrodite
Patryk95r
Aphrodite
0
5
2
0.2
W
Fenrir
XXviper360
Fenrir
15
6
2
2.67
W
4
3
5
2.17
L
Neith
1
4
4
0.75
L
Da Ji
raysss_s
Da Ji
5
7
5
1.07
W
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,894
Damage
70,804
94,964
Taken
80,606
50,101
Mitigated
46,828
31,547
Healing
27,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
12,316
3,415
0
9,462
27,162
21,870
0
5,666
21,208
0
50,897
W
Tiamat
EnKrY_pTeD
Tiamat
8,328
402
0
3,950
13,207
8,310
826
5,552
7,238
66,317
0
W
7,543
1,309
928
1,679
14,465
11,603
740
3,770
10,465
16,702
0
L
19,552
1,289
520
4,384
20,642
7,020
86
3,731
16,757
73,596
0
L
Aphrodite
Patryk95r
Aphrodite
1,864
237
4,104
5,350
14,312
5,735
390
1,594
12,678
26,598
0
W
Fenrir
XXviper360
Fenrir
19,761
7,121
0
8,025
21,713
14,434
1,300
5,592
15,450
0
75,208
W
8,813
2,109
0
4,419
13,883
5,275
1,994
2,240
11,394
0
75,732
L
Neith
15,526
5,840
0
5,511
16,503
5,704
1,089
1,336
15,151
0
68,659
L
Da Ji
raysss_s
Da Ji
6,636
651
402
1,814
16,345
9,772
620
2,901
13,299
0
50,550
W
26,359
17,413
0
8,631
17,338
7,206
4,657
3,267
13,890
0
117,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,771
Gold Earned
58,778
450
Minions Killed
617
0
Camps Cleared
0
1,992,801
Distance Traveled
2,090,274
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,676
464
73
3
0
395,501
2
W
Tiamat
11,281
490
152
7
0
418,779
3
W
Ymir
9,635
419
25
1
0
419,929
0
L
Janus
10,945
476
138
6
0
395,983
2
L
Aphrodite
7,879
343
59
3
0
387,653
0
W
Fenrir
13,389
582
123
5
0
390,834
1
W
Pele
12,088
526
134
6
0
489,917
5
L
Neith
8,961
390
104
5
0
393,285
3
L
Da Ji
10,310
448
76
3
0
420,379
3
W
Izanami
12,385
538
183
8
0
370,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role