Player Matchup

Bakasura
Bakasura
Alucard7897
Bakasura
Level 64
God Stats
8W - 4L
1,500 SR
Queue Stats
490W - 520L
1,387 Elo+
Party 1
Cthulhu
Cthulhu
CaptainAFK
Cthulhu
Level 28
God Stats
8W - 4L
1,756 SR
Queue Stats
101W - 106L
1,476 Elo+
Party 2
Scylla
Scylla
LordChuleton05
Scylla
Level 29
God Stats
34W - 28L
1,642 SR
Queue Stats
252W - 234L
1,397 Elo+
Solo
Izanami
Izanami
YüzenBalina
Izanami
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
125W - 128L
1,438 Elo+
Party 2
Nu Wa
Nu Wa
jetha
Nu Wa
Level 6
God Stats
4W - 5L
1,746 SR
Queue Stats
19W - 36L
1,511 Elo+
Party 1
Team Averages
Level 29
1,629 SR
1,442 Elo+

VS

Team Averages
Level 17
1,500 SR
1,465 Elo+
Danzaburou
Danzaburou
FrutaNoArmario
Danzaburou
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Yemoja
Yemoja
JuseGenocide
Yemoja
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,512 Elo+
Party 3
Tiamat
Tiamat
Normchi
Tiamat
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,253 Elo+
Solo
Nemesis
Nemesis
RompeBalle
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,558 Elo+
Solo
Bellona
Bellona
tratoi
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Alucard7897
Bakasura
20
12 / 3 / 4
15,390
616
13,878
21,980
10,582
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
CaptainAFK
Cthulhu
19
2 / 2 / 19
13,569
543
8,342
17,584
19,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
15 / 0 / 9
15,376
615
25,582
10,775
4,659
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
YüzenBalina
Izanami
20
7 / 1 / 5
13,702
548
10,059
12,246
5,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
jetha
Nu Wa
19
6 / 1 / 12
13,249
530
19,876
11,949
5,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FrutaNoArmario
Danzaburou
14
1 / 7 / 2
9,616
385
8,274
21,949
6,607
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
14
1 / 7 / 0
9,312
372
1,484
17,890
7,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Tiamat
Normchi
Tiamat
10
0 / 11 / 2
7,807
312
9,265
14,118
5,933
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
RompeBalle
Nemesis
16
3 / 9 / 2
11,165
447
9,238
21,644
7,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
tratoi
Bellona
16
2 / 8 / 1
11,135
445
10,263
22,370
15,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
14
42
Kills
7
7
Deaths
42
49
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Alucard7897
Bakasura
12
3
4
4.67
W
Cthulhu
CaptainAFK
Cthulhu
2
2
19
5.75
L
Danzaburou
FrutaNoArmario
Danzaburou
1
7
2
0.29
L
Yemoja
1
7
0
0.14
W
15
0
9
19.5
L
Tiamat
Normchi
Tiamat
0
11
2
0.09
L
Nemesis
RompeBalle
Nemesis
3
9
2
0.44
W
Izanami
YüzenBalina
Izanami
7
1
5
9.5
W
Nu Wa
jetha
Nu Wa
6
1
12
12
L
Bellona
tratoi
Bellona
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,737
Damage
38,524
74,534
Taken
97,971
45,162
Mitigated
43,047
24,887
Healing
16,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Alucard7897
Bakasura
13,878
8,579
0
5,857
21,980
10,582
2,880
1,526
20,379
0
118,638
W
Cthulhu
CaptainAFK
Cthulhu
8,342
626
0
1,426
17,584
19,366
502
3,182
14,352
51,774
0
L
Danzaburou
FrutaNoArmario
Danzaburou
8,274
2,164
390
5,803
21,949
6,607
0
13,628
7,451
0
62,648
L
Yemoja
1,484
217
1,283
1,190
17,890
7,455
0
11,132
6,242
22,156
0
W
25,582
3,153
0
5,783
10,775
4,659
2,148
2,098
8,577
138,030
0
L
Tiamat
Normchi
Tiamat
9,265
531
0
1,441
14,118
5,933
0
6,755
6,418
37,464
0
L
Nemesis
RompeBalle
Nemesis
9,238
4,063
0
5,113
21,644
7,523
410
6,287
13,434
0
75,570
W
Izanami
YüzenBalina
Izanami
10,059
7,152
0
7,709
12,246
5,516
7,171
3,410
8,836
0
109,304
W
Nu Wa
jetha
Nu Wa
19,876
5,277
250
3,862
11,949
5,039
1,471
2,688
8,911
74,003
0
L
Bellona
tratoi
Bellona
10,263
1,222
0
1,133
22,370
15,529
0
13,381
7,695
15,592
55,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,286
Gold Earned
49,035
786
Minions Killed
440
0
Camps Cleared
0
2,488,463
Distance Traveled
1,966,088
23
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
15,390
616
184
7
0
527,451
0
W
Cthulhu
13,569
543
99
4
0
528,945
3
L
Danzaburou
9,616
385
108
4
0
412,137
1
L
Yemoja
9,312
372
42
2
0
405,652
2
W
Scylla
15,376
615
198
8
0
506,076
6
L
Tiamat
7,807
312
52
2
0
298,167
1
L
Nemesis
11,165
447
107
4
0
462,269
4
W
Izanami
13,702
548
198
8
0
452,704
10
W
Nu Wa
13,249
530
107
4
0
473,287
4
L
Bellona
11,135
445
131
5
0
387,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role