Player Matchup

Ares
Ares
RunFastMcNasty15
Ares
Level 3
God Stats
15W - 20L
1,700 SR
Queue Stats
577W - 639L
1,673 Elo+
Party 3
Ra
Ra
Trs_Shimmerton
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,673 Elo+
Party 3
Kukulkan
Kukulkan
W5R_39
Kukulkan
Level 8
God Stats
3W - 4L
1,500 SR
Queue Stats
10W - 13L
1,142 Elo+
Party 1
Neith
Neith
W5R__39
Neith
Level 11
God Stats
56W - 97L
1,365 SR
Queue Stats
178W - 258L
1,299 Elo+
Party 1
Loki
Loki
turkiturki33
Loki
Level 15
God Stats
17W - 25L
1,222 SR
Queue Stats
81W - 114L
1,295 Elo+
Party 1
Team Averages
Level 9
1,457 SR
1,416 Elo+

VS

Team Averages
Level 29
1,633 SR
1,520 Elo+
Scylla
Scylla
CeBonVieuxSmati
Scylla
Level 26
God Stats
18W - 11L
1,794 SR
Queue Stats
472W - 374L
1,569 Elo+
Party 2
Fenrir
Fenrir
TTCDraco
Fenrir
Level 8
God Stats
5W - 1L
1,221 SR
Queue Stats
287W - 241L
1,548 Elo+
Party 2
Cerberus
Cerberus
chaymand01
Cerberus
Level 27
God Stats
5W - 1L
1,839 SR
Queue Stats
48W - 46L
1,499 Elo+
Solo
Heimdallr
Heimdallr
firnene
Heimdallr
Level 64
God Stats
6W - 4L
1,629 SR
Queue Stats
181W - 155L
1,542 Elo+
Party 2
Sun Wukong
Sun Wukong
gavlantv
Sun Wukong
Level 18
God Stats
20W - 17L
1,681 SR
Queue Stats
41W - 29L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 1
9,396
376
3,910
21,730
13,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
0 / 13 / 2
8,489
340
5,363
19,683
12,010
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
W5R_39
Kukulkan
15
3 / 8 / 0
9,689
388
11,124
16,088
5,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Neith
W5R__39
Neith
14
1 / 7 / 2
9,064
363
7,325
18,279
5,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
1 / 12 / 2
9,605
384
6,954
19,230
6,143
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 6
15,381
615
15,341
8,726
3,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
TTCDraco
Fenrir
19
4 / 0 / 3
13,447
538
5,072
12,561
6,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
chaymand01
Cerberus
16
2 / 2 / 12
13,065
523
7,584
20,012
24,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
firnene
Heimdallr
20
16 / 1 / 6
15,894
636
28,119
21,976
12,780
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
gavlantv
Sun Wukong
20
6 / 2 / 5
14,768
591
8,403
17,625
17,837
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
73
6
Kills
41
47
Deaths
6
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
13
1
6
16
L
1
7
1
0.21
W
Fenrir
TTCDraco
Fenrir
4
0
3
5.5
L
0
13
2
0.08
L
Kukulkan
W5R_39
Kukulkan
3
8
0
0.38
L
Neith
W5R__39
Neith
1
7
2
0.29
W
Cerberus
chaymand01
Cerberus
2
2
12
4
W
Heimdallr
firnene
Heimdallr
16
1
6
19
W
Sun Wukong
gavlantv
Sun Wukong
6
2
5
4.25
L
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,676
Damage
64,519
95,010
Taken
80,900
42,525
Mitigated
65,059
9,062
Healing
35,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,341
1,685
272
3,101
8,726
3,448
77
1,172
7,554
93,690
0
L
3,910
184
0
1,238
21,730
13,341
0
4,094
17,560
40,987
0
W
Fenrir
TTCDraco
Fenrir
5,072
1,095
0
7,469
12,561
6,015
1,160
313
12,248
0
87,108
L
5,363
1,409
1,339
3,439
19,683
12,010
0
4,512
15,088
31,309
0
L
Kukulkan
W5R_39
Kukulkan
11,124
1,754
0
0
16,088
5,751
222
3,152
12,930
45,713
0
L
Neith
W5R__39
Neith
7,325
4,059
0
2,930
18,279
5,280
369
9,078
8,965
0
47,388
W
Cerberus
chaymand01
Cerberus
7,584
256
0
5,531
20,012
24,979
1,515
9,127
10,885
45,421
0
W
Heimdallr
firnene
Heimdallr
28,119
15,767
0
15,654
21,976
12,780
5,975
8,175
13,801
0
162,242
W
Sun Wukong
gavlantv
Sun Wukong
8,403
2,032
0
3,624
17,625
17,837
3,933
2,950
14,675
0
81,649
L
6,954
2,349
0
116
19,230
6,143
773
4,521
14,639
0
59,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,243
Gold Earned
72,555
339
Minions Killed
705
0
Camps Cleared
0
2,106,896
Distance Traveled
2,212,212
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,381
615
165
7
0
454,873
5
L
Ares
9,396
376
57
2
0
429,597
0
W
Fenrir
13,447
538
126
5
0
426,456
0
L
Ra
8,489
340
42
2
0
397,384
4
L
Kukulkan
9,689
388
76
3
0
435,054
0
L
Neith
9,064
363
70
3
0
398,004
1
W
Cerberus
13,065
523
83
3
0
441,873
5
W
Heimdallr
15,894
636
179
7
0
397,884
5
W
Sun Wukong
14,768
591
152
6
0
491,126
2
L
Loki
9,605
384
94
4
0
446,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role