Player Matchup

Thanatos
Thanatos
ID_copied
Thanatos
Level 18
God Stats
1W - 5L
1,298 SR
Queue Stats
15W - 27L
1,323 Elo+
Solo
Tiamat
Tiamat
WTdizzle
Tiamat
Level 28
God Stats
0W - 1L
1,710 SR
Queue Stats
7W - 9L
1,448 Elo+
Solo
Cthulhu
Cthulhu
ianjack
Cthulhu
Level 30
God Stats
37W - 39L
1,348 SR
Queue Stats
323W - 383L
1,283 Elo+
Solo
Izanami
Izanami
martingamer256
Izanami
Level 22
God Stats
29W - 20L
1,514 SR
Queue Stats
290W - 311L
1,368 Elo+
Solo
Neith
Neith
stepp30sf
Neith
Level 9
God Stats
10W - 13L
1,500 SR
Queue Stats
173W - 242L
1,417 Elo+
Solo
Team Averages
Level 21
1,474 SR
1,368 Elo+

VS

Team Averages
Level 20
1,456 SR
1,317 Elo+
Aphrodite
Aphrodite
Fallen Hades479
Aphrodite
Level 27
God Stats
10W - 10L
1,444 SR
Queue Stats
48W - 51L
1,423 Elo+
Solo
Chang'e
Chang'e
cruza-dos
Chang'e
Level 22
God Stats
26W - 12L
1,660 SR
Queue Stats
572W - 539L
1,302 Elo+
Solo
Erlang Shen
Erlang Shen
kaminari1228
Erlang Shen
Level 27
God Stats
19W - 16L
1,499 SR
Queue Stats
120W - 137L
1,404 Elo+
Solo
Neith
Neith
makech_mak
Neith
Level 5
God Stats
1W - 1L
1,294 SR
Queue Stats
1W - 6L
1,116 Elo+
Solo
Nemesis
Nemesis
scotz2804
Nemesis
Level 18
God Stats
17W - 6L
1,383 SR
Queue Stats
129W - 124L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ID_copied
Thanatos
19
13 / 6 / 6
13,435
498
13,955
16,292
7,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
WTdizzle
Tiamat
16
2 / 8 / 7
10,622
393
14,907
17,418
10,348
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
ianjack
Cthulhu
20
6 / 3 / 3
14,774
547
18,064
19,637
14,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
3 / 11 / 3
12,572
466
14,097
25,794
9,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
stepp30sf
Neith
5
0 / 2 / 0
7,684
285
275
1,468
284

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Fallen Hades479
Aphrodite
19
4 / 3 / 14
13,680
507
13,305
23,568
24,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
cruza-dos
Chang'e
20
8 / 2 / 9
15,196
563
15,039
23,380
10,726
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
kaminari1228
Erlang Shen
20
4 / 5 / 4
14,052
520
15,506
25,219
29,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
11
0 / 14 / 1
9,407
348
1,793
14,577
3,535
Nemesis
scotz2804
Nemesis
20
14 / 3 / 8
15,017
556
17,516
27,469
14,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
66
24
Kills
30
30
Deaths
27
19
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Fallen Hades479
Aphrodite
4
3
14
3.67
L
Thanatos
ID_copied
Thanatos
13
6
6
2.67
L
Tiamat
WTdizzle
Tiamat
2
8
7
0.69
W
Chang'e
cruza-dos
Chang'e
8
2
9
6.25
L
Cthulhu
ianjack
Cthulhu
6
3
3
2.5
W
Erlang Shen
kaminari1228
Erlang Shen
4
5
4
1.2
W
Neith
0
14
1
0.04
L
3
11
3
0.41
W
Nemesis
scotz2804
Nemesis
14
3
8
6
L
Neith
stepp30sf
Neith
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,298
Damage
63,159
80,609
Taken
114,213
41,528
Mitigated
83,356
26,602
Healing
52,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Fallen Hades479
Aphrodite
13,305
2,054
7,352
14,334
23,568
24,543
1,482
8,235
15,333
63,018
0
L
Thanatos
ID_copied
Thanatos
13,955
3,632
0
8,995
16,292
7,168
1,253
5,013
11,279
0
39,376
L
Tiamat
WTdizzle
Tiamat
14,907
2,588
0
5,302
17,418
10,348
913
4,959
12,459
49,957
0
W
Chang'e
cruza-dos
Chang'e
15,039
1,493
5,263
12,513
23,380
10,726
5,683
5,468
17,912
110,028
0
L
Cthulhu
ianjack
Cthulhu
18,064
1,902
1,208
4,186
19,637
14,515
2,823
5,455
14,102
93,077
0
W
Erlang Shen
kaminari1228
Erlang Shen
15,506
6,730
0
7,507
25,219
29,925
3,413
7,746
17,473
89
97,175
W
Neith
1,793
911
0
114
14,577
3,535
98
6,002
8,575
0
11,708
L
14,097
7,483
0
6,789
25,794
9,213
5,416
12,646
13,148
0
95,754
W
Nemesis
scotz2804
Nemesis
17,516
6,777
0
5,581
27,469
14,627
3,191
8,371
19,098
0
108,337
L
Neith
stepp30sf
Neith
275
102
0
122
1,468
284
0
238
1,230
0
1,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,087
Gold Earned
67,352
417
Minions Killed
563
0
Camps Cleared
0
1,979,403
Distance Traveled
2,463,256
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,680
507
98
4
0
457,085
2
L
Thanatos
13,435
498
48
2
0
538,417
2
L
Tiamat
10,622
393
58
2
0
447,515
5
W
Chang'e
15,196
563
166
6
0
522,295
0
L
Cthulhu
14,774
547
162
6
0
485,840
4
W
Erlang Shen
14,052
520
157
6
0
486,296
1
W
Neith
9,407
348
14
1
0
398,064
0
L
Izanami
12,572
466
148
5
0
445,130
0
W
Nemesis
15,017
556
128
5
0
599,516
6
L
Neith
7,684
285
1
0
0
62,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role