Player Matchup

Xbalanque
Xbalanque
Danix12
Xbalanque
Level 156
God Stats
10W - 2L
1,972 SR
Queue Stats
42W - 29L
1,548 Elo+
Solo
Guan Yu
Guan Yu
Glordfyndel
Guan Yu
Level 126
God Stats
38W - 26L
1,603 SR
Queue Stats
208W - 212L
1,549 Elo+
Solo
Khepri
Khepri
PlaShiiP
Khepri
Level 88
God Stats
2W - 1L
1,763 SR
Queue Stats
117W - 82L
1,608 Elo+
Party 1
Scylla
Scylla
ShadowWalk
Scylla
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 91L
1,656 Elo+
Solo
Hun Batz
Hun Batz
SzMaTraX
Hun Batz
Level 87
God Stats
15W - 7L
1,693 SR
Queue Stats
142W - 106L
1,636 Elo+
Party 1
Team Averages
Level 116
1,706 SR
1,599 Elo+

VS

Team Averages
Level 150
1,509 SR
1,589 Elo+
Aphrodite
Aphrodite
Elyyna
Aphrodite
Level 146
God Stats
18W - 11L
1,407 SR
Queue Stats
220W - 155L
1,583 Elo+
Party 2
Tiamat
Tiamat
Kïtsune
Tiamat
Level 160
God Stats
12W - 11L
1,537 SR
Queue Stats
235W - 151L
1,582 Elo+
Party 2
Xing Tian
Xing Tian
Mugiwara03
Xing Tian
Level 160
God Stats
2W - 8L
1,550 SR
Queue Stats
397W - 319L
1,579 Elo+
Party 2
Fenrir
Fenrir
Murazu
Fenrir
Level 159
God Stats
0W - 4L
1,283 SR
Queue Stats
153W - 158L
1,607 Elo+
Party 2
Chernobog
Chernobog
Roahl
Chernobog
Level 126
God Stats
4W - 3L
1,766 SR
Queue Stats
70W - 52L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Danix12
Xbalanque
15
4 / 1 / 4
8,740
583
11,419
9,306
3,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
Glordfyndel
Guan Yu
16
2 / 1 / 5
9,262
617
11,331
18,401
15,406
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
PlaShiiP
Khepri
11
1 / 2 / 6
7,488
499
4,208
8,840
7,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
ShadowWalk
Scylla
12
2 / 4 / 3
7,686
512
4,378
8,206
2,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
SzMaTraX
Hun Batz
15
9 / 0 / 4
9,194
613
11,815
10,431
4,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Elyyna
Aphrodite
13
0 / 5 / 1
7,644
510
5,650
11,871
4,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Kïtsune
Tiamat
13
1 / 5 / 4
7,705
514
9,988
9,193
6,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Mugiwara03
Xing Tian
9
0 / 2 / 2
6,220
415
4,012
11,153
5,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Murazu
Fenrir
13
5 / 3 / 2
8,244
550
7,079
13,691
5,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
Roahl
Chernobog
13
2 / 3 / 0
7,404
494
6,135
10,384
2,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
18
Kills
8
8
Deaths
18
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Danix12
Xbalanque
4
1
4
6
L
Aphrodite
Elyyna
Aphrodite
0
5
1
0.1
W
Guan Yu
Glordfyndel
Guan Yu
2
1
5
4.5
L
Tiamat
Kïtsune
Tiamat
1
5
4
0.6
L
Xing Tian
Mugiwara03
Xing Tian
0
2
2
0.5
L
Fenrir
Murazu
Fenrir
5
3
2
2
W
Khepri
PlaShiiP
Khepri
1
2
6
2
L
Chernobog
Roahl
Chernobog
2
3
0
0.67
W
Scylla
ShadowWalk
Scylla
2
4
3
0.88
W
Hun Batz
SzMaTraX
Hun Batz
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,151
Damage
32,864
55,184
Taken
56,292
32,595
Mitigated
24,710
19,748
Healing
17,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Danix12
Xbalanque
11,419
3,645
0
4,060
9,306
3,327
2,500
2,035
7,243
0
59,713
L
Aphrodite
Elyyna
Aphrodite
5,650
1,009
593
4,978
11,871
4,362
0
1,327
10,544
44,971
0
W
Guan Yu
Glordfyndel
Guan Yu
11,331
1,175
1,205
7,514
18,401
15,406
43
6,196
11,825
9,381
58,213
L
Tiamat
Kïtsune
Tiamat
9,988
705
0
2,558
9,193
6,825
337
2,019
6,903
49,783
0
L
Xing Tian
Mugiwara03
Xing Tian
4,012
512
0
1,312
11,153
5,482
32
3,413
7,632
13,249
0
L
Fenrir
Murazu
Fenrir
7,079
2,144
0
3,482
13,691
5,178
0
2,199
11,448
0
42,964
W
Khepri
PlaShiiP
Khepri
4,208
580
0
1,114
8,840
7,230
243
2,305
6,410
15,548
0
L
Chernobog
Roahl
Chernobog
6,135
3,990
0
4,472
10,384
2,863
195
1,448
8,922
0
46,582
W
Scylla
ShadowWalk
Scylla
4,378
395
0
1,557
8,206
2,612
0
5,013
2,763
37,592
0
W
Hun Batz
SzMaTraX
Hun Batz
11,815
3,597
0
4,298
10,431
4,020
0
2,972
7,293
0
52,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,370
Gold Earned
37,217
444
Minions Killed
388
0
Camps Cleared
0
1,569,723
Distance Traveled
1,461,640
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,740
583
106
7
0
288,022
3
L
Aphrodite
7,644
510
103
7
0
251,758
3
W
Guan Yu
9,262
617
146
10
0
327,274
0
L
Tiamat
7,705
514
91
6
0
284,444
6
L
Xing Tian
6,220
415
17
1
0
316,317
4
L
Fenrir
8,244
550
70
5
0
339,061
4
W
Khepri
7,488
499
23
2
0
299,959
6
L
Chernobog
7,404
494
107
7
0
270,060
2
W
Scylla
7,686
512
72
5
0
296,938
3
W
Hun Batz
9,194
613
97
6
0
357,530
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role