Player Matchup

Fenrir
Fenrir
LittleBassoon46
Fenrir
Level 14
God Stats
3W - 8L
1,131 SR
Queue Stats
35W - 43L
1,111 Elo+
Solo
Bellona
Bellona
MARRETAPRETA262
Bellona
Level 18
God Stats
11W - 14L
1,296 SR
Queue Stats
20W - 41L
1,363 Elo+
Party 1
Medusa
Medusa
charinga12
Medusa
Level 25
God Stats
12W - 5L
1,535 SR
Queue Stats
184W - 202L
1,288 Elo+
Solo
Neith
Neith
sisinis433
Neith
Level 29
God Stats
2W - 2L
1,215 SR
Queue Stats
95W - 118L
1,426 Elo+
Solo
Zeus
Zeus
xVini78136
Zeus
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 50L
1,500 Elo+
Party 1
Team Averages
Level 20
1,335 SR
1,338 Elo+

VS

Team Averages
Level 16
1,459 SR
1,250 Elo+
Hel
Hel
AliT10312
Hel
Level 6
God Stats
1W - 7L
1,500 SR
Queue Stats
12W - 25L
1,236 Elo+
Solo
Kukulkan
Kukulkan
Banno876
Kukulkan
Level 29
God Stats
151W - 119L
1,619 SR
Queue Stats
806W - 855L
1,380 Elo+
Solo
Merlin
Merlin
EggShapedBall11
Merlin
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 50L
1,109 Elo+
Solo
Tiamat
Tiamat
TURGBOI
Tiamat
Level 16
God Stats
4W - 7L
1,463 SR
Queue Stats
124W - 97L
1,356 Elo+
Solo
Achilles
Achilles
UpmostKnight817
Achilles
Level 15
God Stats
2W - 9L
1,214 SR
Queue Stats
23W - 38L
1,171 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 12 / 13
15,347
1,181
27,633
23,148
20,824
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 0 / 13
13,442
1,034
13,543
13,601
10,570
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
charinga12
Medusa
20
12 / 5 / 16
15,640
1,203
28,113
14,021
7,932
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Neith
20
4 / 3 / 13
12,754
981
12,404
10,262
4,623
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
6 / 6 / 22
14,447
1,111
24,144
13,471
5,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

122

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 14 / 11
13,285
1,022
10,738
30,276
15,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kukulkan
Banno876
Kukulkan
20
15 / 6 / 5
15,557
1,197
32,978
17,149
8,861
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
1 / 5 / 6
10,604
816
3,212
6,140
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
TURGBOI
Tiamat
20
2 / 7 / 13
13,504
1,039
8,212
24,369
18,796
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Achilles
19
3 / 10 / 11
12,773
983
5,612
34,680
30,241

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
72
42
Kills
26
26
Deaths
42
77
Assists
46
Player
Kills
Deaths
Assists
KDA
L
5
14
11
0.75
L
Kukulkan
Banno876
Kukulkan
15
6
5
2.92
L
1
5
6
0.8
W
13
12
13
1.63
W
7
0
13
13.5
L
Tiamat
TURGBOI
Tiamat
2
7
13
1.21
L
Achilles
3
10
11
0.85
W
Medusa
charinga12
Medusa
12
5
16
4
W
Neith
4
3
13
3.5
W
6
6
22
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,837
Damage
60,752
74,503
Taken
112,614
49,450
Mitigated
75,640
8,820
Healing
5,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,738
1,692
1,442
925
30,276
15,702
0
5,290
24,986
18,987
0
L
Kukulkan
Banno876
Kukulkan
32,978
4,689
292
1,132
17,149
8,861
0
3,869
13,280
55,721
0
L
3,212
789
0
61
6,140
2,040
0
936
5,204
7,598
0
W
27,633
13,094
0
2,563
23,148
20,824
0
16,911
6,237
0
39,479
W
13,543
4,695
0
1,590
13,601
10,570
0
9,217
4,384
0
27,565
L
Tiamat
TURGBOI
Tiamat
8,212
2,504
0
1,506
24,369
18,796
0
5,206
19,163
47,110
0
L
Achilles
5,612
2,571
0
278
34,680
30,241
0
8,843
25,837
0
9,645
W
Medusa
charinga12
Medusa
28,113
20,812
0
0
14,021
7,932
0
10,706
3,315
0
50,708
W
Neith
12,404
8,177
0
1,998
10,262
4,623
0
8,415
1,847
0
29,750
W
24,144
6,965
0
2,669
13,471
5,501
0
9,891
3,580
48,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,630
Gold Earned
65,723
218
Minions Killed
184
2
Camps Cleared
0
1,040,776
Distance Traveled
964,348
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
13,285
1,022
8
1
0
244,474
0
L
Kukulkan
15,557
1,197
68
5
0
197,740
0
L
Merlin
10,604
816
8
1
0
76,716
0
W
Fenrir
15,347
1,181
32
2
1
204,827
0
W
Bellona
13,442
1,034
25
2
0
244,459
1
L
Tiamat
13,504
1,039
92
7
0
227,102
0
L
Achilles
12,773
983
8
1
0
218,316
0
W
Medusa
15,640
1,203
51
4
1
211,782
0
W
Neith
12,754
981
41
3
0
194,606
0
W
Zeus
14,447
1,111
69
5
0
185,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role