Player Matchup

Cthulhu
Cthulhu
NiickynK
Cthulhu
Level 22
God Stats
2W - 2L
1,510 SR
Queue Stats
114W - 89L
1,538 Elo+
Solo
Tiamat
Tiamat
ShiroYuki22
Tiamat
Level 14
God Stats
54W - 51L
1,328 SR
Queue Stats
65W - 81L
1,252 Elo+
Solo
Olorun
Olorun
juniorx11
Olorun
Level 8
God Stats
0W - 1L
1,539 SR
Queue Stats
0W - 2L
1,274 Elo+
Solo
Jormungandr
Jormungandr
kingofsaiyans17
Jormungandr
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
167W - 157L
1,552 Elo+
Solo
Chernobog
Chernobog
zambalaua
Chernobog
Level 29
God Stats
8W - 9L
1,412 SR
Queue Stats
588W - 603L
1,428 Elo+
Solo
Team Averages
Level 20
1,458 SR
1,409 Elo+

VS

Team Averages
Level 21
1,610 SR
1,553 Elo+
Anubis
Anubis
Fenrir4713
Anubis
Level 29
God Stats
9W - 2L
1,715 SR
Queue Stats
150W - 127L
1,573 Elo+
Solo
Thanatos
Thanatos
Luis_4andress
Thanatos
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
73W - 55L
1,618 Elo+
Solo
Nu Wa
Nu Wa
Obitouchihadbds
Nu Wa
Level 16
God Stats
20W - 14L
1,602 SR
Queue Stats
21W - 19L
1,520 Elo+
Solo
Neith
Neith
TH3D4RK3
Neith
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
cauamarinho
Sun Wukong
Level 29
God Stats
4W - 2L
1,732 SR
Queue Stats
26W - 23L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NiickynK
Cthulhu
18
2 / 5 / 11
11,769
981
10,441
24,867
28,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
18
4 / 10 / 6
11,903
992
15,190
23,721
9,032
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
juniorx11
Olorun
18
4 / 8 / 9
12,443
1,037
16,227
19,141
6,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
kingofsaiyans17
Jormungandr
18
7 / 8 / 9
13,520
1,127
20,165
21,135
14,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
zambalaua
Chernobog
18
0 / 14 / 12
10,975
915
8,101
26,538
7,529
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Fenrir4713
Anubis
20
26 / 6 / 17
17,319
1,443
49,637
21,160
11,546
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Luis_4andress
Thanatos
19
8 / 3 / 18
12,376
1,031
10,338
12,798
4,989
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 5 / 24
12,983
1,082
21,576
19,231
7,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
TH3D4RK3
Neith
19
3 / 2 / 21
11,905
992
14,516
9,377
5,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
cauamarinho
Sun Wukong
20
1 / 1 / 25
12,228
1,019
12,605
15,050
11,471
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
150
17
Kills
45
45
Deaths
17
47
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Anubis
Fenrir4713
Anubis
26
6
17
5.75
W
Thanatos
Luis_4andress
Thanatos
8
3
18
5.67
L
Cthulhu
NiickynK
Cthulhu
2
5
11
1.5
W
7
5
24
3.8
L
Tiamat
4
10
6
0.7
W
Neith
TH3D4RK3
Neith
3
2
21
6.75
W
Sun Wukong
cauamarinho
Sun Wukong
1
1
25
13.5
L
Olorun
juniorx11
Olorun
4
8
9
1.06
L
Jormungandr
kingofsaiyans17
Jormungandr
7
8
9
1.44
L
Chernobog
zambalaua
Chernobog
0
14
12
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,124
Damage
108,672
115,402
Taken
77,616
66,436
Mitigated
40,952
15,589
Healing
21,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Fenrir4713
Anubis
49,637
985
0
7,490
21,160
11,546
0
17,230
3,417
88,855
0
W
Thanatos
Luis_4andress
Thanatos
10,338
1,478
0
5,874
12,798
4,989
0
9,930
2,547
0
19,635
L
Cthulhu
NiickynK
Cthulhu
10,441
361
121
707
24,867
28,892
0
13,140
11,727
30,011
0
W
21,576
5,903
130
2,421
19,231
7,655
0
14,629
4,130
33,289
0
L
Tiamat
15,190
1,710
0
3,826
23,721
9,032
0
14,810
8,911
33,359
0
W
Neith
TH3D4RK3
Neith
14,516
7,208
0
3,088
9,377
5,291
0
6,948
2,251
0
35,640
W
Sun Wukong
cauamarinho
Sun Wukong
12,605
2,559
1,214
1,410
15,050
11,471
0
11,582
3,122
0
30,594
L
Olorun
juniorx11
Olorun
16,227
7,951
2,210
6,620
19,141
6,557
0
12,402
6,739
47,079
0
L
Jormungandr
kingofsaiyans17
Jormungandr
20,165
2,986
0
458
21,135
14,426
0
12,967
8,168
34,487
0
L
Chernobog
zambalaua
Chernobog
8,101
6,085
0
1,647
26,538
7,529
0
17,894
8,644
126
31,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,610
Gold Earned
66,811
216
Minions Killed
229
5
Camps Cleared
9
1,023,567
Distance Traveled
1,044,884
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
17,319
1,443
99
8
2
198,777
0
W
Thanatos
12,376
1,031
14
1
3
246,441
0
L
Cthulhu
11,769
981
44
4
0
255,695
1
W
Nu Wa
12,983
1,082
9
1
2
180,343
0
L
Tiamat
11,903
992
28
2
2
205,619
0
W
Neith
11,905
992
63
5
2
181,605
0
W
Sun Wukong
12,228
1,019
44
4
0
237,718
1
L
Olorun
12,443
1,037
67
6
1
201,629
2
L
Jormungandr
13,520
1,127
31
3
0
171,860
2
L
Chernobog
10,975
915
46
4
2
188,764
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role