Player Matchup

Bakasura
Bakasura
Jess507
Bakasura
Level 67
God Stats
10W - 10L
1,500 SR
Queue Stats
248W - 224L
1,436 Elo+
Party 2
Artemis
Artemis
PrivateMocoCoco
Artemis
Level 67
God Stats
7W - 3L
1,732 SR
Queue Stats
292W - 263L
1,463 Elo+
Party 2
Sylvanus
Sylvanus
ThePaneTrain04
Sylvanus
Level 43
God Stats
45W - 39L
1,438 SR
Queue Stats
58W - 50L
1,452 Elo+
Party 2
Tiamat
Tiamat
baff_Joker
Tiamat
Level 35
God Stats
2W - 5L
1,499 SR
Queue Stats
4W - 11L
1,189 Elo+
Solo
Scylla
Scylla
jewishleprekon7
Scylla
Level 25
God Stats
7W - 11L
1,387 SR
Queue Stats
11W - 15L
1,460 Elo+
Party 2
Team Averages
Level 47
1,511 SR
1,400 Elo+

VS

Team Averages
Level 35
1,387 SR
1,351 Elo+
Da Ji
Da Ji
 
Da Ji
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Empty Belly
Tiamat
Level 43
God Stats
1W - 4L
1,477 SR
Queue Stats
135W - 124L
1,479 Elo+
Solo
Thor
Thor
Knandez
Thor
Level 31
God Stats
0W - 4L
1,203 SR
Queue Stats
219W - 262L
1,514 Elo+
Solo
Xbalanque
Xbalanque
Mr_Kompota
Xbalanque
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,058 Elo+
Party 1
Sylvanus
Sylvanus
xX_Gh0stDearingX
Sylvanus
Level 39
God Stats
1W - 1L
1,258 SR
Queue Stats
81W - 79L
1,202 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Jess507
Bakasura
18
7 / 3 / 6
11,615
581
12,395
16,468
6,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
14 / 0 / 5
13,036
652
17,445
12,557
5,167
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
17
6 / 0 / 14
12,015
601
7,440
14,735
15,514
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
baff_Joker
Tiamat
18
4 / 1 / 5
11,781
589
9,558
10,212
7,364
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 3 / 2
10,163
508
6,734
7,116
2,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
3 / 5 / 2
9,523
476
7,737
15,653
6,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Tiamat
16
4 / 4 / 1
9,511
476
12,012
13,139
7,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
Knandez
Thor
14
0 / 7 / 1
7,493
375
4,549
13,811
4,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Mr_Kompota
Xbalanque
11
0 / 8 / 0
6,929
346
3,667
11,370
2,902
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 9 / 0
7,285
364
5,215
15,345
15,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
11
33
Kills
7
7
Deaths
33
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
5
2
0.8
L
Tiamat
4
4
1
1.13
W
Bakasura
Jess507
Bakasura
7
3
6
3.33
L
Thor
Knandez
Thor
0
7
1
0.07
L
Xbalanque
Mr_Kompota
Xbalanque
0
8
0
0
W
14
0
5
16.5
W
Sylvanus
6
0
14
13
W
Tiamat
baff_Joker
Tiamat
4
1
5
6.5
W
2
3
2
1
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,572
Damage
33,180
61,088
Taken
69,318
37,321
Mitigated
37,086
30,580
Healing
13,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
7,737
1,847
0
4,225
15,653
6,880
0
1,734
12,435
0
52,318
L
Tiamat
12,012
1,150
0
3,804
13,139
7,568
187
4,599
7,380
62,915
0
W
Bakasura
Jess507
Bakasura
12,395
8,589
0
5,561
16,468
6,619
0
4,034
12,214
0
79,457
L
Thor
Knandez
Thor
4,549
1,631
0
1,826
13,811
4,483
0
9,713
4,036
0
32,435
L
Xbalanque
Mr_Kompota
Xbalanque
3,667
610
183
957
11,370
2,902
433
2,336
8,824
0
28,897
W
17,445
12,197
0
9,985
12,557
5,167
2,846
3,500
9,055
0
103,637
W
Sylvanus
7,440
1,792
2,675
6,874
14,735
15,514
663
4,366
10,163
23,669
0
W
Tiamat
baff_Joker
Tiamat
9,558
2,043
0
4,955
10,212
7,364
2,439
2,094
8,034
76,971
0
W
6,734
169
0
530
7,116
2,657
330
2,467
4,395
53,479
0
L
5,215
1,274
488
1,893
15,345
15,253
135
4,872
10,455
25,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,610
Gold Earned
40,741
565
Minions Killed
376
0
Camps Cleared
0
1,935,099
Distance Traveled
1,665,618
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,523
476
98
5
0
372,103
9
L
Tiamat
9,511
476
117
6
0
396,951
1
W
Bakasura
11,615
581
117
6
0
458,397
0
L
Thor
7,493
375
62
3
0
344,261
3
L
Xbalanque
6,929
346
62
3
0
299,603
0
W
Artemis
13,036
652
160
8
0
369,463
1
W
Sylvanus
12,015
601
19
1
0
356,436
2
W
Tiamat
11,781
589
149
7
0
363,213
0
W
Scylla
10,163
508
120
6
0
387,590
3
L
Sylvanus
7,285
364
37
2
0
252,700
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role