Player Matchup

Erlang Shen
Erlang Shen
Silver I
 
Erlang Shen
Silver I
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Silver I
Arpeggiato_
Mercury
Silver I
Level 141
God Stats
5W - 4L
1,597 SR
Queue Stats
183W - 175L
1,291 MMR
Solo
Ares
Ares
Silver II
BangeIore
Ares
Silver II
Level 68
God Stats
3W - 3L
1,257 SR
Queue Stats
67W - 74L
1,283 MMR
Solo
Chronos
Chronos
Gold V
Henrique_GMachry
Chronos
Gold V
Level 143
God Stats
4W - 1L
1,500 SR
Queue Stats
158W - 160L
1,285 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
I_LionRazer_I
Baron Samedi
Gold III
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
230W - 231L
1,291 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 111
1,471 SR
1,330 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 99
1,299 SR
1,283 MMR
Hel
Hel
Silver IV
Black-FootSanji
Hel
Silver IV
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 16L
1,263 MMR
Solo
Hun Batz
Hun Batz
Silver I
CostlessSun07
Hun Batz
Silver I
Level 93
God Stats
0W - 10L
1,106 SR
Queue Stats
246W - 258L
1,150 MMR
Party 2
Jing Wei
Jing Wei
Bronze III
DinoTron02
Jing Wei
Bronze III
Level 110
God Stats
0W - 2L
1,328 SR
Queue Stats
2W - 3L
1,449 MMR
Party 2
Hercules
Hercules
Silver III
PeppamintStick
Hercules
Silver III
Level 87
God Stats
0W - 1L
1,275 SR
Queue Stats
5W - 8L
1,367 MMR
Party 1
Nu Wa
Nu Wa
Bronze III
TheYungus
Nu Wa
Bronze III
Level 104
God Stats
0W - 2L
1,288 SR
Queue Stats
9W - 18L
1,189 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
3 / 0 / 0
6,812
681
3,806
4,131
2,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
Arpeggiato_
Mercury
9
3 / 0 / 6
5,961
596
3,586
5,863
1,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
9
5 / 1 / 1
6,041
604
2,741
7,225
2,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 0 / 4
5,875
588
5,071
4,425
1,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Baron Samedi
I_LionRazer_I
Baron Samedi
10
2 / 0 / 6
5,884
588
3,447
2,811
914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bans
Cu ChulainnSetCthulhuNemesisDanzaburou

VS

Bans
PersephoneSun WukongJanusAphroditeScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
4,869
487
2,076
6,738
2,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
CostlessSun07
Hun Batz
7
0 / 3 / 0
4,441
444
1,838
6,116
1,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
DinoTron02
Jing Wei
8
0 / 3 / 1
4,908
491
2,948
6,363
1,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
8
0 / 3 / 0
4,827
483
2,045
6,342
3,665
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
TheYungus
Nu Wa
8
0 / 3 / 0
4,820
482
1,371
3,904
1,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
14
Kills
1
1
Deaths
14
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
3
0
0
3
W
Mercury
Arpeggiato_
Mercury
3
0
6
6
W
Ares
5
1
1
5.5
L
1
2
0
0.5
L
Hun Batz
CostlessSun07
Hun Batz
0
3
0
0
L
Jing Wei
DinoTron02
Jing Wei
0
3
1
0.17
W
1
0
4
3
W
Baron Samedi
I_LionRazer_I
Baron Samedi
2
0
6
5
L
Hercules
0
3
0
0
L
Nu Wa
TheYungus
Nu Wa
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,651
Damage
10,278
24,455
Taken
29,463
9,235
Mitigated
10,084
12,491
Healing
8,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
3,806
2,408
0
3,257
4,131
2,291
702
27
4,064
0
32,223
W
Mercury
Arpeggiato_
Mercury
3,586
1,261
0
2,722
5,863
1,429
0
312
5,499
0
21,620
W
Ares
2,741
150
0
2,383
7,225
2,746
96
1,200
5,985
15,022
0
L
2,076
302
843
2,258
6,738
2,105
0
4,284
2,454
15,928
0
L
Hun Batz
CostlessSun07
Hun Batz
1,838
361
0
1,720
6,116
1,641
0
1,632
4,264
0
22,416
L
Jing Wei
DinoTron02
Jing Wei
2,948
2,233
0
1,687
6,363
1,624
0
3,071
3,276
0
26,572
W
5,071
2,309
0
2,284
4,425
1,855
652
1,080
3,308
29,248
2,322
W
Baron Samedi
I_LionRazer_I
Baron Samedi
3,447
572
304
1,541
2,811
914
204
539
2,152
23,779
0
L
Hercules
2,045
905
0
1,617
6,342
3,665
0
0
6,342
0
20,227
L
Nu Wa
TheYungus
Nu Wa
1,371
258
0
620
3,904
1,049
0
1,466
2,276
16,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,573
Gold Earned
23,865
266
Minions Killed
232
0
Camps Cleared
0
1,004,892
Distance Traveled
871,286
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,812
681
82
8
0
210,810
0
W
Mercury
5,961
596
52
5
0
231,699
1
W
Ares
6,041
604
20
2
0
200,344
3
L
Hel
4,869
487
25
3
0
163,363
1
L
Hun Batz
4,441
444
45
5
0
212,338
0
L
Jing Wei
4,908
491
58
6
0
167,158
6
W
Chronos
5,875
588
71
7
0
175,937
3
W
Baron Samedi
5,884
588
41
4
0
186,102
3
L
Hercules
4,827
483
54
5
0
171,724
1
L
Nu Wa
4,820
482
50
5
0
156,703
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role