Player Matchup

Ganesha
Ganesha
DoubleCheeto
Ganesha
Level 24
God Stats
23W - 8L
1,780 SR
Queue Stats
126W - 105L
1,536 Elo+
Party 1
Sun Wukong
Sun Wukong
OnlyTheFinest
Sun Wukong
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 18L
1,714 Elo+
Solo
Set
Set
ShadowEnixx
Set
Level 17
God Stats
5W - 5L
1,500 SR
Queue Stats
30W - 24L
1,655 Elo+
Solo
Cupid
Cupid
coldblade86
Cupid
Level 26
God Stats
7W - 2L
1,698 SR
Queue Stats
72W - 59L
1,621 Elo+
Party 1
Ra
Ra
f0xh0undkjp
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,508 Elo+
Solo
Team Averages
Level 22
1,596 SR
1,607 Elo+

VS

Team Averages
Level 20
1,596 SR
1,607 Elo+
Apollo
Apollo
Idonthelpanubis
Apollo
Level 21
God Stats
1W - 4L
1,413 SR
Queue Stats
40W - 45L
1,577 Elo+
Solo
Pele
Pele
KrypticAeon
Pele
Level 28
God Stats
13W - 8L
1,655 SR
Queue Stats
96W - 62L
1,726 Elo+
Solo
Artemis
Artemis
NozBack
Artemis
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,595 Elo+
Solo
Jormungandr
Jormungandr
TraptrixMyrmeleo
Jormungandr
Level 26
God Stats
31W - 17L
1,914 SR
Queue Stats
114W - 99L
1,578 Elo+
Solo
Ares
Ares
queenk24
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DoubleCheeto
Ganesha
9
0 / 1 / 8
5,925
593
4,559
7,618
3,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sun Wukong
OnlyTheFinest
Sun Wukong
9
1 / 1 / 0
5,389
539
2,353
6,469
3,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
3 / 0 / 2
5,886
589
1,817
3,618
1,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
6 / 0 / 2
6,066
607
5,289
4,521
1,194
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
0 / 0 / 2
6,028
603
3,628
3,874
1,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,832
583
1,760
6,676
2,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 2 / 0
5,174
517
1,653
5,040
1,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
NozBack
Artemis
6
0 / 5 / 1
4,299
430
4,034
6,216
1,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Jormungandr
TraptrixMyrmeleo
Jormungandr
11
1 / 0 / 0
5,969
597
4,495
4,288
2,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ares
7
0 / 2 / 1
4,830
483
2,650
6,771
4,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
10
Kills
2
2
Deaths
10
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ganesha
DoubleCheeto
Ganesha
0
1
8
4
L
0
1
0
0
L
1
2
0
0.5
L
Artemis
NozBack
Artemis
0
5
1
0.1
W
Sun Wukong
OnlyTheFinest
Sun Wukong
1
1
0
1
W
3
0
2
4
L
Jormungandr
TraptrixMyrmeleo
Jormungandr
1
0
0
1
W
6
0
2
7
W
0
0
2
1
L
Ares
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,646
Damage
14,592
26,100
Taken
28,991
10,567
Mitigated
11,326
12,954
Healing
9,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
DoubleCheeto
Ganesha
4,559
575
0
2,759
7,618
3,646
0
1,288
6,330
21,523
0
L
1,760
589
0
3,057
6,676
2,130
0
2,420
4,108
0
43,771
L
1,653
340
0
2,138
5,040
1,325
0
593
4,366
0
22,273
L
Artemis
NozBack
Artemis
4,034
1,647
0
858
6,216
1,538
0
2,801
3,415
0
14,603
W
Sun Wukong
OnlyTheFinest
Sun Wukong
2,353
288
0
1,784
6,469
3,409
0
4,070
1,974
0
21,703
W
1,817
719
0
2,266
3,618
1,193
0
48
3,570
0
28,424
L
Jormungandr
TraptrixMyrmeleo
Jormungandr
4,495
1,663
0
2,307
4,288
2,217
0
0
4,013
29,436
0
W
5,289
3,360
665
2,757
4,521
1,194
378
1,314
3,207
0
23,308
W
3,628
1,217
401
2,322
3,874
1,125
147
0
3,874
38,464
0
L
Ares
2,650
311
0
1,530
6,771
4,116
169
2,145
4,602
13,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,294
Gold Earned
26,104
283
Minions Killed
271
0
Camps Cleared
0
918,294
Distance Traveled
940,245
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,925
593
4
0
0
177,465
4
L
Apollo
5,832
583
91
9
0
185,202
2
L
Pele
5,174
517
57
6
0
204,589
3
L
Artemis
4,299
430
24
2
0
172,474
2
W
Sun Wukong
5,389
539
55
6
0
161,605
0
W
Set
5,886
589
61
6
0
220,573
3
L
Jormungandr
5,969
597
80
8
0
187,330
4
W
Cupid
6,066
607
69
7
0
160,656
0
W
Ra
6,028
603
94
9
0
197,995
4
L
Ares
4,830
483
19
2
0
190,650
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role