Player Matchup

Arachne
Arachne
Creeperking4839
Arachne
Level 55
God Stats
0W - 1L
1,325 SR
Queue Stats
18W - 33L
1,333 Elo+
Solo
Danzaburou
Danzaburou
Trend Kill II
Danzaburou
Level 113
God Stats
11W - 6L
1,654 SR
Queue Stats
65W - 51L
1,524 Elo+
Solo
Jormungandr
Jormungandr
monsterytmonster
Jormungandr
Level 108
God Stats
69W - 62L
1,472 SR
Queue Stats
299W - 287L
1,318 Elo+
Party 1
Anubis
Anubis
owlsplaygames
Anubis
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
181W - 173L
1,404 Elo+
Party 1
Tiamat
Tiamat
spider monki87
Tiamat
Level 84
God Stats
18W - 21L
1,490 SR
Queue Stats
196W - 209L
1,439 Elo+
Solo
Team Averages
Level 93
1,488 SR
1,404 Elo+

VS

Team Averages
Level 108
1,457 SR
1,482 Elo+
Chang'e
Chang'e
 
Chang'e
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
JDOG0710
Cerberus
Level 126
God Stats
5W - 10L
1,592 SR
Queue Stats
372W - 350L
1,477 Elo+
Party 2
Cu Chulainn
Cu Chulainn
LordDon595
Cu Chulainn
Level 66
God Stats
1W - 1L
1,316 SR
Queue Stats
43W - 32L
1,471 Elo+
Solo
Tiamat
Tiamat
ThunderKnight51
Tiamat
Level 94
God Stats
6W - 12L
1,563 SR
Queue Stats
169W - 154L
1,428 Elo+
Solo
Rama
Rama
pr2real
Rama
Level 128
God Stats
1W - 2L
1,312 SR
Queue Stats
207W - 202L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 5
7,392
435
3,693
13,243
4,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
Trend Kill II
Danzaburou
13
4 / 4 / 7
8,480
499
13,330
15,695
4,810
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
monsterytmonster
Jormungandr
11
1 / 4 / 2
7,454
438
8,400
11,686
6,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 5 / 3
8,519
501
5,215
12,511
5,962
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
7 / 4 / 4
9,118
536
13,100
18,668
18,160
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
6 / 3 / 5
9,224
543
10,763
11,871
3,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
JDOG0710
Cerberus
13
2 / 5 / 7
7,453
438
6,395
17,551
11,983
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
LordDon595
Cu Chulainn
16
4 / 2 / 6
9,506
559
9,714
15,222
7,470
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
8 / 2 / 4
8,706
512
12,141
9,634
6,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rama
pr2real
Rama
14
2 / 2 / 7
8,007
471
9,513
9,139
4,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
51
13
Kills
22
22
Deaths
14
21
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
3
5
2.83
L
0
5
5
0.5
W
Cerberus
JDOG0710
Cerberus
2
5
7
1.1
W
Cu Chulainn
LordDon595
Cu Chulainn
4
2
6
3.5
W
8
2
4
5
L
Danzaburou
Trend Kill II
Danzaburou
4
4
7
1.88
L
Jormungandr
monsterytmonster
Jormungandr
1
4
2
0.5
L
1
5
3
0.5
W
Rama
pr2real
Rama
2
2
7
2.75
L
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,738
Damage
48,526
71,803
Taken
63,417
39,661
Mitigated
33,798
27,269
Healing
25,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
10,763
486
1,154
4,166
11,871
3,854
0
5,441
6,405
54,533
0
L
3,693
2,613
0
4,364
13,243
4,233
396
3,617
9,548
0
29,824
W
Cerberus
JDOG0710
Cerberus
6,395
1,061
0
8,246
17,551
11,983
0
5,464
12,037
39,742
0
W
Cu Chulainn
LordDon595
Cu Chulainn
9,714
1,365
0
4,634
15,222
7,470
260
6,410
8,337
123
61,070
W
12,141
762
0
4,078
9,634
6,365
358
3,387
6,222
43,989
0
L
Danzaburou
Trend Kill II
Danzaburou
13,330
6,267
788
6,181
15,695
4,810
2,923
6,655
8,970
0
52,768
L
Jormungandr
monsterytmonster
Jormungandr
8,400
1,477
0
2,714
11,686
6,496
20
2,393
9,253
36,548
0
L
5,215
392
0
3,970
12,511
5,962
70
8,548
3,549
46,216
0
W
Rama
pr2real
Rama
9,513
5,931
0
3,322
9,139
4,126
176
5,394
3,701
0
46,859
L
13,100
1,794
1,326
7,926
18,668
18,160
66
7,470
11,061
34,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,963
Gold Earned
42,896
341
Minions Killed
535
0
Camps Cleared
0
1,424,870
Distance Traveled
1,454,196
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,224
543
110
6
0
290,576
7
L
Arachne
7,392
435
61
4
0
357,416
0
W
Cerberus
7,453
438
120
7
0
270,035
4
W
Cu Chulainn
9,506
559
141
8
0
325,213
2
W
Tiamat
8,706
512
77
5
0
307,856
2
L
Danzaburou
8,480
499
82
5
0
260,746
1
L
Jormungandr
7,454
438
61
4
0
277,329
6
L
Anubis
8,519
501
90
5
0
244,775
8
W
Rama
8,007
471
87
5
0
260,516
3
L
Tiamat
9,118
536
47
3
0
284,604
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role