Player Matchup

Neith
Neith
Ganjo_
Neith
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 79L
1,464 Elo+
Party 1
Cupid
Cupid
callmemarta
Cupid
Level 98
God Stats
1W - 1L
1,312 SR
Queue Stats
103W - 71L
1,340 Elo+
Party 1
Thanatos
Thanatos
myrrax-pro
Thanatos
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,855 Elo+
Party 1
Sol
Sol
will_burne
Sol
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 21L
1,447 Elo+
Party 1
Zhong Kui
Zhong Kui
xSm1t3x
Zhong Kui
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 71
1,462 SR
1,521 Elo+

VS

Team Averages
Level 81
1,441 SR
1,510 Elo+
Sobek
Sobek
AdamKiller009
Sobek
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,577 Elo+
Party 2
Chaac
Chaac
Exolaria
Chaac
Level 103
God Stats
6W - 7L
1,199 SR
Queue Stats
391W - 378L
1,429 Elo+
Solo
Vamana
Vamana
JakubesCrazyTV
Vamana
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 60L
1,568 Elo+
Party 2
Bacchus
Bacchus
Jurgi3l
Bacchus
Level 107
God Stats
6W - 4L
1,507 SR
Queue Stats
194W - 175L
1,469 Elo+
Solo
King Arthur
King Arthur
Rysman
King Arthur
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 20L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ganjo_
Neith
17
5 / 3 / 15
10,209
785
19,798
12,258
5,632
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
2 / 2 / 16
9,653
743
11,449
11,661
5,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
myrrax-pro
Thanatos
18
8 / 3 / 11
10,569
813
11,056
11,283
6,151
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
5 / 3 / 18
9,956
766
19,753
13,808
5,619
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Zhong Kui
xSm1t3x
Zhong Kui
17
5 / 3 / 17
10,622
817
14,858
12,207
12,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 8
8,532
656
4,676
19,441
22,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
Exolaria
Chaac
16
3 / 5 / 7
8,464
651
14,302
25,940
22,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 3 / 4
8,624
663
6,464
12,896
12,996
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
Jurgi3l
Bacchus
16
8 / 5 / 4
10,022
771
13,935
11,739
11,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
Rysman
King Arthur
13
0 / 7 / 10
7,817
601
4,945
12,717
6,401
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
46
25
Kills
13
14
Deaths
25
77
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
5
8
0.8
L
Chaac
Exolaria
Chaac
3
5
7
1.3
W
Neith
Ganjo_
Neith
5
3
15
4.17
L
2
3
4
1.33
L
Bacchus
Jurgi3l
Bacchus
8
5
4
2
L
King Arthur
Rysman
King Arthur
0
7
10
0.71
W
2
2
16
5
W
Thanatos
myrrax-pro
Thanatos
8
3
11
4.5
W
5
3
18
4.67
W
Zhong Kui
xSm1t3x
Zhong Kui
5
3
17
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,914
Damage
44,322
61,217
Taken
82,733
34,873
Mitigated
75,854
39,271
Healing
30,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,676
168
337
4,805
19,441
22,487
0
7,917
11,524
10,524
0
L
Chaac
Exolaria
Chaac
14,302
1,114
2,206
11,462
25,940
22,858
0
12,409
13,531
273
28,165
W
Neith
Ganjo_
Neith
19,798
8,705
1,819
4,013
12,258
5,632
1,562
3,235
8,533
0
34,142
L
6,464
2,147
816
3,515
12,896
12,996
0
6,267
6,629
0
19,192
L
Bacchus
Jurgi3l
Bacchus
13,935
171
2,565
1,708
11,739
11,112
0
4,118
7,621
22,478
0
L
King Arthur
Rysman
King Arthur
4,945
1,106
1,863
1,402
12,717
6,401
0
3,900
8,817
0
9,194
W
11,449
5,067
6,479
4,538
11,661
5,079
872
3,961
7,374
0
24,326
W
Thanatos
myrrax-pro
Thanatos
11,056
1,069
678
7,578
11,283
6,151
485
2,570
8,270
0
15,544
W
19,753
4,779
2,260
5,553
13,808
5,619
1,113
4,029
9,459
37,110
0
W
Zhong Kui
xSm1t3x
Zhong Kui
14,858
800
2,707
3,646
12,207
12,392
1,192
3,735
8,047
31,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,009
Gold Earned
43,459
137
Minions Killed
94
0
Camps Cleared
0
1,171,692
Distance Traveled
1,025,074
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,532
656
10
1
0
188,850
3
L
Chaac
8,464
651
32
2
0
229,397
1
W
Neith
10,209
785
28
2
0
210,107
0
L
Vamana
8,624
663
24
2
0
239,642
1
L
Bacchus
10,022
771
20
2
0
196,497
0
L
King Arthur
7,817
601
8
1
0
170,688
0
W
Cupid
9,653
743
27
2
0
247,142
2
W
Thanatos
10,569
813
12
1
0
270,856
2
W
Sol
9,956
766
26
2
0
207,341
0
W
Zhong Kui
10,622
817
44
3
0
236,246
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role