Player Matchup

Olorun
Olorun
DeadlyFade_
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,273 Elo+
Solo
Terra
Terra
ItsLaqueesha
Terra
Level 29
God Stats
9W - 2L
1,650 SR
Queue Stats
106W - 54L
1,738 Elo+
Party 1
Tiamat
Tiamat
MamboMarieSamedi
Tiamat
Level 17
God Stats
24W - 11L
1,779 SR
Queue Stats
79W - 24L
1,855 Elo+
Party 1
Amaterasu
Amaterasu
TrailorParkTech
Amaterasu
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 19L
1,487 Elo+
Solo
Cupid
Cupid
V1c10usM0nkey
Cupid
Level 21
God Stats
5W - 3L
1,242 SR
Queue Stats
177W - 186L
1,590 Elo+
Solo
Team Averages
Level 16
1,534 SR
1,589 Elo+

VS

Team Averages
Level 16
1,515 SR
1,573 Elo+
He Bo
He Bo
BidenSmellzKidz
He Bo
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,715 Elo+
Solo
King Arthur
King Arthur
DYS11ISJEREMY
King Arthur
Level 7
God Stats
20W - 19L
1,495 SR
Queue Stats
131W - 114L
1,599 Elo+
Solo
Ares
Ares
Herobr1ne 177
Ares
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
48W - 52L
1,625 Elo+
Solo
Bakasura
Bakasura
Total_Eclipse5
Bakasura
Level 23
God Stats
9W - 15L
1,578 SR
Queue Stats
253W - 264L
1,516 Elo+
Solo
Cupid
Cupid
lServeGas
Cupid
Level 9
God Stats
9W - 15L
1,500 SR
Queue Stats
172W - 175L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
1 / 12 / 2
6,738
396
3,368
14,158
3,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
6 / 3 / 4
9,216
542
8,370
19,533
10,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
6 / 4 / 2
10,051
591
13,114
10,430
8,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
TrailorParkTech
Amaterasu
7
1 / 1 / 0
5,972
351
1,227
4,028
2,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 6 / 1
8,867
522
9,496
14,029
4,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 5
8,210
483
8,786
10,569
3,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
DYS11ISJEREMY
King Arthur
11
2 / 2 / 0
7,688
452
4,682
5,895
3,265
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
4 / 1 / 11
8,674
510
8,067
11,832
11,200
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
16
10 / 4 / 0
10,089
593
9,677
14,328
5,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
lServeGas
Cupid
13
7 / 6 / 10
8,460
498
9,043
10,542
3,754
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
52
18
Kills
26
26
Deaths
18
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
5
5
1.1
L
King Arthur
DYS11ISJEREMY
King Arthur
2
2
0
1
W
Olorun
1
12
2
0.17
L
4
1
11
9.5
W
6
3
4
2.67
W
6
4
2
1.75
L
Bakasura
10
4
0
2.5
W
Amaterasu
TrailorParkTech
Amaterasu
1
1
0
1
W
4
6
1
0.75
L
Cupid
lServeGas
Cupid
7
6
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,575
Damage
40,255
62,178
Taken
53,166
29,595
Mitigated
27,714
20,020
Healing
10,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,786
363
0
2,607
10,569
3,629
0
8,340
2,001
42,403
0
L
King Arthur
DYS11ISJEREMY
King Arthur
4,682
541
0
1,320
5,895
3,265
0
1,863
3,855
0
34,327
W
Olorun
3,368
2,021
0
2,546
14,158
3,989
360
5,863
7,976
17,577
0
L
8,067
1,365
0
3,250
11,832
11,200
99
3,888
7,919
30,310
0
W
8,370
1,501
627
7,259
19,533
10,833
284
4,899
13,290
40,124
0
W
13,114
1,280
0
3,428
10,430
8,392
2,571
3,428
6,181
61,767
0
L
Bakasura
9,677
7,071
0
1,730
14,328
5,866
0
6,890
7,262
0
57,911
W
Amaterasu
TrailorParkTech
Amaterasu
1,227
823
0
1,253
4,028
2,026
0
0
4,028
0
8,669
W
9,496
5,404
23
4,884
14,029
4,355
836
2,084
11,861
0
51,091
L
Cupid
lServeGas
Cupid
9,043
4,899
513
1,125
10,542
3,754
55
3,292
7,150
0
30,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,844
Gold Earned
43,121
308
Minions Killed
321
0
Camps Cleared
0
1,347,076
Distance Traveled
1,518,524
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,210
483
70
4
0
302,390
6
L
King Arthur
7,688
452
75
4
0
189,905
1
W
Olorun
6,738
396
26
2
0
294,280
1
L
Ares
8,674
510
25
1
0
371,927
4
W
Terra
9,216
542
73
4
0
355,535
0
W
Tiamat
10,051
591
112
7
0
302,084
2
L
Bakasura
10,089
593
116
7
0
338,750
1
W
Amaterasu
5,972
351
19
1
0
105,218
0
W
Cupid
8,867
522
78
5
0
289,959
0
L
Cupid
8,460
498
35
2
0
315,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role