Player Matchup

Nu Wa
Nu Wa
Silver II
Jordan_Singh15
Nu Wa
Silver II
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,566 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
Paul_Lister
Erlang Shen
Silver II
Level 84
God Stats
16W - 12L
1,690 SR
Queue Stats
107W - 108L
1,533 MMR
Solo
Cupid
Cupid
Gold III
ProGamer once
Cupid
Gold III
Level 68
God Stats
1W - 5L
1,481 SR
Queue Stats
57W - 62L
1,694 MMR
Party 1
The Morrigan
The Morrigan
Silver IV
i P H 3 N l X
The Morrigan
Silver IV
Level 61
God Stats
1W - 3L
1,271 SR
Queue Stats
24W - 33L
1,367 MMR
Party 1
Zhong Kui
Zhong Kui
Gold II
lokueloxdndkiero
Zhong Kui
Gold II
Level 155
God Stats
5W - 5L
1,500 SR
Queue Stats
342W - 361L
1,555 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 95
1,488 SR
1,543 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 132
1,442 SR
1,542 MMR
Thanatos
Thanatos
Gold I
AplusPlays
Thanatos
Gold I
Level 123
God Stats
17W - 15L
1,305 SR
Queue Stats
279W - 267L
1,573 MMR
Solo
Anhur
Anhur
Platinum III
Danregaan
Anhur
Platinum III
Level 158
God Stats
19W - 19L
1,505 SR
Queue Stats
579W - 564L
1,536 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Deantje038_
Sun Wukong
Gold IV
Level 121
God Stats
13W - 9L
1,597 SR
Queue Stats
126W - 117L
1,588 MMR
Party 2
Hera
Hera
Silver I
Larsvdk92
Hera
Silver I
Level 99
God Stats
1W - 0L
1,555 SR
Queue Stats
73W - 76L
1,493 MMR
Party 2
Fenrir
Fenrir
Gold II
MxrioBrosPGM-
Fenrir
Gold II
Level 157
God Stats
14W - 12L
1,248 SR
Queue Stats
1,226W - 1,230L
1,519 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 12 / 10
10,569
440
19,270
19,098
6,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Paul_Lister
Erlang Shen
19
5 / 7 / 7
12,604
525
13,018
23,355
14,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
1 / 8 / 4
11,403
475
8,919
17,988
4,932
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
i P H 3 N l X
The Morrigan
18
7 / 8 / 4
12,187
508
12,934
12,767
4,553
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
20
4 / 4 / 1
12,941
539
11,842
18,944
16,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
SetCu ChulainnCthulhuApolloScylla

VS

Bans
TsukuyomiKing ArthurDanzaburouYmirHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AplusPlays
Thanatos
20
13 / 2 / 11
14,002
583
17,266
21,226
8,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anhur
Danregaan
Anhur
20
8 / 2 / 10
13,522
563
10,290
18,491
6,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Deantje038_
Sun Wukong
20
8 / 1 / 8
15,565
649
18,383
29,035
28,105
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hera
20
5 / 4 / 10
13,484
562
14,208
13,764
5,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 12 / 10
11,476
478
8,719
23,449
16,320
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
88
21
Kills
39
39
Deaths
21
26
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AplusPlays
Thanatos
13
2
11
9.25
W
Anhur
Danregaan
Anhur
8
2
10
6.5
W
Sun Wukong
Deantje038_
Sun Wukong
8
1
8
12
L
4
12
10
0.75
W
Hera
5
4
10
2.5
W
5
12
10
0.83
L
Erlang Shen
Paul_Lister
Erlang Shen
5
7
7
1.21
L
1
8
4
0.38
L
The Morrigan
i P H 3 N l X
The Morrigan
7
8
4
1.13
L
Zhong Kui
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,983
Damage
68,866
92,152
Taken
105,965
47,199
Mitigated
64,538
19,858
Healing
56,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AplusPlays
Thanatos
17,266
4,199
0
21,354
21,226
8,495
3,235
9,409
11,549
0
84,131
W
Anhur
Danregaan
Anhur
10,290
5,692
0
10,871
18,491
6,543
3,134
8,495
9,870
0
97,353
W
Sun Wukong
Deantje038_
Sun Wukong
18,383
4,305
0
15,450
29,035
28,105
368
12,527
15,881
0
116,330
L
19,270
3,493
234
3,251
19,098
6,815
810
2,319
16,779
59,402
0
W
Hera
14,208
3,366
0
4,355
13,764
5,075
1,254
5,652
7,987
114,977
0
W
8,719
2,051
0
3,997
23,449
16,320
43
10,387
12,684
0
45,537
L
Erlang Shen
Paul_Lister
Erlang Shen
13,018
7,488
0
1,983
23,355
14,429
0
5,341
18,014
0
103,076
L
8,919
4,661
75
4,949
17,988
4,932
786
2,754
15,234
0
74,207
L
The Morrigan
i P H 3 N l X
The Morrigan
12,934
1,788
0
1,435
12,767
4,553
0
1,821
10,579
61,433
1,165
L
Zhong Kui
11,842
1,494
224
7,707
18,944
16,470
2,400
1,610
17,334
93,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,704
Gold Earned
68,049
659
Minions Killed
664
0
Camps Cleared
0
1,936,493
Distance Traveled
2,229,448
20
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,002
583
120
5
0
523,010
12
W
Anhur
13,522
563
137
6
0
373,708
7
W
Sun Wukong
15,565
649
200
8
0
491,270
6
L
Nu Wa
10,569
440
67
3
0
383,146
5
W
Hera
13,484
562
157
7
0
418,935
8
W
Fenrir
11,476
478
50
2
0
422,525
2
L
Erlang Shen
12,604
525
126
5
0
449,973
1
L
Cupid
11,403
475
129
5
0
356,106
3
L
The Morrigan
12,187
508
121
5
0
393,292
6
L
Zhong Kui
12,941
539
216
9
0
353,976
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role