Player Matchup

Hera
Hera
Jogador30ao
Hera
Level 139
God Stats
5W - 11L
1,306 SR
Queue Stats
133W - 184L
1,411 Elo+
Party 2
Cupid
Cupid
Sraforebinha
Cupid
Level 16
God Stats
1W - 1L
1,725 SR
Queue Stats
4W - 7L
1,260 Elo+
Party 2
Yemoja
Yemoja
walmirkikosv
Yemoja
Level 55
God Stats
0W - 5L
1,243 SR
Queue Stats
172W - 246L
1,277 Elo+
Party 2
Team Averages
Level 70
1,425 SR
1,316 Elo+

VS

Team Averages
Level 52
1,436 SR
1,284 Elo+
Tiamat
Tiamat
Soft_Girl-
Tiamat
Level 62
God Stats
3W - 1L
1,307 SR
Queue Stats
52W - 57L
1,419 Elo+
Solo
Hercules
Hercules
StormGambler
Hercules
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,185 Elo+
Party 1
Cernunnos
Cernunnos
venomnetwork123
Cernunnos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 2
8,365
697
12,714
8,288
2,969
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
2 / 6 / 2
7,667
639
5,964
8,741
2,947
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
7
0 / 2 / 4
7,037
586
2,130
4,959
2,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Soft_Girl-
Tiamat
11
2 / 2 / 6
8,575
715
7,596
8,308
5,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
StormGambler
Hercules
11
5 / 2 / 4
8,355
696
4,640
14,845
9,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
venomnetwork123
Cernunnos
11
2 / 3 / 7
8,051
671
4,310
10,481
3,649
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
7
Kills
9
10
Deaths
7
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
5
2
2
3
W
Tiamat
Soft_Girl-
Tiamat
2
2
6
2.5
L
2
6
2
0.5
W
Hercules
StormGambler
Hercules
5
2
4
3.5
W
Cernunnos
venomnetwork123
Cernunnos
2
3
7
1.83
L
Yemoja
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,808
Damage
16,546
21,988
Taken
33,634
8,024
Mitigated
18,484
7,878
Healing
14,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,714
3,400
0
3,466
8,288
2,969
655
2,718
5,570
38,601
0
W
Tiamat
Soft_Girl-
Tiamat
7,596
530
1,089
2,658
8,308
5,389
96
2,822
5,486
18,568
0
L
5,964
2,562
174
1,741
8,741
2,947
0
3,428
5,313
0
16,239
W
Hercules
StormGambler
Hercules
4,640
1,127
705
6,734
14,845
9,446
819
7,051
7,794
0
12,750
W
Cernunnos
venomnetwork123
Cernunnos
4,310
1,676
831
2,494
10,481
3,649
589
5,017
5,464
0
35,400
L
Yemoja
2,130
559
576
1,921
4,959
2,108
312
1,466
3,493
6,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,069
Gold Earned
24,981
91
Minions Killed
96
0
Camps Cleared
0
443,293
Distance Traveled
616,622
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,365
697
58
5
0
189,228
0
W
Tiamat
8,575
715
11
1
0
199,734
1
L
Cupid
7,667
639
26
2
0
170,625
1
W
Hercules
8,355
696
18
2
0
234,119
0
W
Cernunnos
8,051
671
67
6
0
182,769
0
L
Yemoja
7,037
586
7
1
0
83,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role