Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Adept Lux
Amaterasu
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
218W - 226L
1,549 Elo+
Solo
Scylla
Scylla
Eli_the_editor
Scylla
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 91L
1,398 Elo+
Solo
Tiamat
Tiamat
G2 BSanders
Tiamat
Level 46
God Stats
4W - 8L
1,757 SR
Queue Stats
99W - 104L
1,781 Elo+
Solo
Medusa
Medusa
WENBASI
Medusa
Level 49
God Stats
17W - 14L
1,668 SR
Queue Stats
48W - 58L
1,511 Elo+
Solo
Team Averages
Level 42
1,585 SR
1,548 Elo+

VS

Team Averages
Level 69
1,479 SR
1,526 Elo+
Cabrakan
Cabrakan
GB II Killer II
Cabrakan
Level 118
God Stats
10W - 5L
1,802 SR
Queue Stats
186W - 174L
1,605 Elo+
Party 1
Neith
Neith
Gemelos05
Neith
Level 43
God Stats
3W - 4L
1,172 SR
Queue Stats
34W - 38L
1,334 Elo+
Party 2
Ne Zha
Ne Zha
MrToeCrust
Ne Zha
Level 18
God Stats
5W - 2L
1,500 SR
Queue Stats
185W - 160L
1,723 Elo+
Party 1
Sobek
Sobek
Puchu34
Sobek
Level 129
God Stats
18W - 15L
1,492 SR
Queue Stats
276W - 281L
1,458 Elo+
Party 2
Tiamat
Tiamat
tpeoples
Tiamat
Level 39
God Stats
17W - 19L
1,430 SR
Queue Stats
34W - 44L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
2 / 1 / 1
6,367
455
2,559
8,005
4,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
Adept Lux
Amaterasu
11
1 / 6 / 0
6,510
465
3,439
8,765
4,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 3 / 1
6,246
446
5,075
6,849
2,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
9
1 / 5 / 1
5,904
422
2,451
8,371
4,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
WENBASI
Medusa
10
1 / 3 / 2
6,082
434
6,810
7,676
2,213
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
13
8 / 0 / 3
8,350
596
8,650
9,110
10,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
Gemelos05
Neith
11
1 / 1 / 1
6,676
477
3,267
4,622
1,538
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
MrToeCrust
Ne Zha
15
7 / 0 / 4
8,535
610
6,433
8,055
2,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Puchu34
Sobek
11
1 / 2 / 3
7,115
508
4,192
9,068
7,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
tpeoples
Tiamat
12
1 / 2 / 2
7,193
514
3,433
7,633
4,047
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
5
Kills
18
18
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
1
1
2.5
L
Amaterasu
Adept Lux
Amaterasu
1
6
0
0.17
L
0
3
1
0.17
L
Tiamat
1
5
1
0.3
W
Cabrakan
8
0
3
9.5
W
Neith
Gemelos05
Neith
1
1
1
1.5
W
Ne Zha
MrToeCrust
Ne Zha
7
0
4
9
W
Sobek
Puchu34
Sobek
1
2
3
1.25
L
Medusa
WENBASI
Medusa
1
3
2
0.67
W
Tiamat
tpeoples
Tiamat
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,334
Damage
25,975
39,666
Taken
38,488
19,212
Mitigated
26,425
8,502
Healing
14,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,559
311
0
2,200
8,005
4,938
0
1,416
6,589
16,770
0
L
Amaterasu
Adept Lux
Amaterasu
3,439
1,071
0
1,251
8,765
4,744
0
4,667
3,728
0
29,598
L
5,075
305
0
2,178
6,849
2,351
0
3,511
3,288
32,207
0
L
Tiamat
2,451
569
0
1,274
8,371
4,966
0
2,853
5,443
25,030
0
W
Cabrakan
8,650
1,239
0
3,594
9,110
10,099
657
1,416
7,380
36,490
0
W
Neith
Gemelos05
Neith
3,267
631
0
1,982
4,622
1,538
563
993
3,587
0
41,297
W
Ne Zha
MrToeCrust
Ne Zha
6,433
2,440
0
4,654
8,055
2,847
1,503
1,050
6,805
0
50,538
W
Sobek
Puchu34
Sobek
4,192
243
0
3,050
9,068
7,894
30
2,123
6,939
17,250
0
L
Medusa
WENBASI
Medusa
6,810
2,970
0
1,599
7,676
2,213
0
3,308
4,343
0
36,189
W
Tiamat
tpeoples
Tiamat
3,433
1,209
0
1,259
7,633
4,047
1,379
3,824
3,404
36,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,109
Gold Earned
37,869
296
Minions Killed
327
0
Camps Cleared
0
1,179,321
Distance Traveled
1,225,238
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,367
455
25
2
0
269,625
0
L
Amaterasu
6,510
465
60
4
0
221,902
2
L
Scylla
6,246
446
77
6
0
221,076
3
L
Tiamat
5,904
422
60
4
0
238,262
0
W
Cabrakan
8,350
596
55
4
0
226,458
0
W
Neith
6,676
477
71
5
0
237,802
2
W
Ne Zha
8,535
610
97
7
0
298,148
3
W
Sobek
7,115
508
30
2
0
245,571
7
L
Medusa
6,082
434
74
5
0
228,456
2
W
Tiamat
7,193
514
74
5
0
217,259
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role