Player Matchup

Janus
Janus
Crawlid
Janus
Level 82
God Stats
16W - 14L
1,509 SR
Queue Stats
358W - 235L
1,579 Elo+
Party 2
Loki
Loki
Gordelicia7
Loki
Level 119
God Stats
13W - 15L
1,400 SR
Queue Stats
192W - 139L
1,582 Elo+
Party 2
Artio
Artio
LeoRCamara
Artio
Level 156
God Stats
6W - 3L
1,388 SR
Queue Stats
255W - 242L
1,549 Elo+
Party 2
Rama
Rama
PaulinhoReiDelaz
Rama
Level 84
God Stats
4W - 4L
1,439 SR
Queue Stats
720W - 449L
1,555 Elo+
Party 2
Sobek
Sobek
SwiftVeil
Sobek
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 88L
1,530 Elo+
Party 2
Team Averages
Level 98
1,447 SR
1,559 Elo+

VS

Team Averages
Level 121
1,611 SR
1,487 Elo+
Ullr
Ullr
Araldokiler
Ullr
Level 117
God Stats
10W - 17L
1,709 SR
Queue Stats
464W - 451L
1,487 Elo+
Solo
Tiamat
Tiamat
KaihouOne
Tiamat
Level 133
God Stats
3W - 1L
1,666 SR
Queue Stats
329W - 332L
1,484 Elo+
Solo
Nu Wa
Nu Wa
MickeyHIP
Nu Wa
Level 108
God Stats
1W - 2L
1,435 SR
Queue Stats
121W - 120L
1,490 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Snak3eyes
Tsukuyomi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
tafarel_god
Cthulhu
Level 119
God Stats
1W - 2L
1,745 SR
Queue Stats
317W - 382L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Crawlid
Janus
13
2 / 0 / 3
7,201
600
3,330
4,759
1,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 3
6,780
565
4,511
7,257
2,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
13
7 / 1 / 0
7,798
650
8,210
10,866
5,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 1 / 3
6,352
529
6,299
7,414
2,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
SwiftVeil
Sobek
8
1 / 2 / 2
4,937
411
3,074
7,312
3,122
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
5,695
475
5,358
9,493
2,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
KaihouOne
Tiamat
12
1 / 4 / 0
6,557
546
4,652
9,219
4,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
MickeyHIP
Nu Wa
11
1 / 3 / 2
6,527
544
6,721
6,306
1,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Snak3eyes
Tsukuyomi
9
0 / 2 / 0
5,288
441
1,920
6,359
1,991
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
tafarel_god
Cthulhu
10
2 / 0 / 1
6,049
504
3,478
6,342
3,178
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
13
Kills
5
5
Deaths
13
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Janus
Crawlid
Janus
2
0
3
3.5
W
2
1
3
3.5
L
Tiamat
KaihouOne
Tiamat
1
4
0
0.25
W
Artio
7
1
0
7
L
Nu Wa
MickeyHIP
Nu Wa
1
3
2
0.67
W
1
1
3
2.5
L
Tsukuyomi
Snak3eyes
Tsukuyomi
0
2
0
0
W
Sobek
SwiftVeil
Sobek
1
2
2
1
L
Cthulhu
tafarel_god
Cthulhu
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,424
Damage
22,129
37,608
Taken
37,719
14,426
Mitigated
14,163
16,195
Healing
10,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,358
2,561
0
3,327
9,493
2,837
30
2,629
6,835
0
30,888
W
Janus
Crawlid
Janus
3,330
243
0
1,770
4,759
1,402
0
2,882
1,615
49,815
0
W
4,511
1,233
0
3,244
7,257
2,383
0
1,904
5,174
0
41,138
L
Tiamat
KaihouOne
Tiamat
4,652
912
0
3,125
9,219
4,262
0
5,543
3,301
33,781
0
W
Artio
8,210
968
0
5,250
10,866
5,508
134
4,638
5,739
43,236
0
L
Nu Wa
MickeyHIP
Nu Wa
6,721
965
0
1,967
6,306
1,895
0
2,777
3,417
38,596
0
W
6,299
5,372
0
3,424
7,414
2,011
0
1,664
5,702
0
39,529
L
Tsukuyomi
Snak3eyes
Tsukuyomi
1,920
603
0
1,213
6,359
1,991
0
1,972
4,319
0
28,072
W
Sobek
SwiftVeil
Sobek
3,074
202
378
2,129
7,312
3,122
0
2,721
4,527
7,680
0
L
Cthulhu
tafarel_god
Cthulhu
3,478
63
163
1,117
6,342
3,178
48
1,109
5,233
16,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,068
Gold Earned
30,116
368
Minions Killed
296
0
Camps Cleared
0
1,221,819
Distance Traveled
1,014,534
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,695
475
41
3
0
197,397
2
W
Janus
7,201
600
108
9
0
256,307
2
W
Loki
6,780
565
85
7
0
261,785
0
L
Tiamat
6,557
546
82
7
0
155,193
0
W
Artio
7,798
650
89
7
0
256,410
1
L
Nu Wa
6,527
544
77
6
0
214,360
2
W
Rama
6,352
529
77
6
0
205,725
2
L
Tsukuyomi
5,288
441
52
4
0
208,166
3
W
Sobek
4,937
411
9
1
0
241,592
4
L
Cthulhu
6,049
504
44
4
0
239,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role