Player Matchup

Aphrodite
Aphrodite
Ade-Zazza
Aphrodite
Level 96
God Stats
2W - 1L
1,500 SR
Queue Stats
219W - 192L
1,677 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bahamut_17
Ah Muzen Cab
Level 158
God Stats
4W - 5L
1,346 SR
Queue Stats
624W - 538L
1,592 Elo+
Party 1
Tiamat
Tiamat
MacabreHunter
Tiamat
Level 135
God Stats
15W - 10L
1,641 SR
Queue Stats
365W - 300L
1,548 Elo+
Party 1
Danzaburou
Danzaburou
SirGreen-
Danzaburou
Level 80
God Stats
11W - 12L
1,615 SR
Queue Stats
51W - 37L
1,652 Elo+
Party 1
Fenrir
Fenrir
xMalasuertex93
Fenrir
Level 159
God Stats
8W - 7L
1,711 SR
Queue Stats
586W - 531L
1,638 Elo+
Party 1
Team Averages
Level 126
1,562 SR
1,621 Elo+

VS

Team Averages
Level 149
1,587 SR
1,595 Elo+
Janus
Janus
AShinySpyro
Janus
Level 148
God Stats
12W - 15L
1,537 SR
Queue Stats
298W - 291L
1,539 Elo+
Party 2
Anhur
Anhur
LarkinUT
Anhur
Level 142
God Stats
4W - 2L
1,846 SR
Queue Stats
255W - 235L
1,581 Elo+
Party 2
Fafnir
Fafnir
Revo RoXsta
Fafnir
Level 156
God Stats
11W - 17L
1,562 SR
Queue Stats
693W - 636L
1,609 Elo+
Party 3
Bellona
Bellona
Zigarrah
Bellona
Level 156
God Stats
139W - 94L
1,696 SR
Queue Stats
939W - 866L
1,595 Elo+
Party 3
Susano
Susano
charlytrek2
Susano
Level 145
God Stats
5W - 12L
1,294 SR
Queue Stats
603W - 618L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ade-Zazza
Aphrodite
20
2 / 3 / 14
15,349
480
9,460
26,597
35,217
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Bahamut_17
Ah Muzen Cab
20
7 / 6 / 6
16,768
524
24,921
40,562
43,153
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
5 / 2 / 12
15,655
489
25,557
21,141
16,058
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
SirGreen-
Danzaburou
20
6 / 3 / 5
17,406
544
27,300
30,582
16,102
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
9 / 7 / 11
18,230
570
24,056
29,182
24,446
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 4
16,659
521
17,539
21,210
8,496
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
LarkinUT
Anhur
20
2 / 3 / 8
18,314
572
15,577
26,658
13,354
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
20
2 / 5 / 6
15,231
476
12,943
30,581
44,232
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bellona
Zigarrah
Bellona
20
8 / 6 / 5
18,551
580
34,527
44,177
44,550
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
20
5 / 9 / 7
17,152
536
19,679
31,934
15,958
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
51
29
Kills
21
21
Deaths
29
48
Assists
30
Player
Kills
Deaths
Assists
KDA
W
4
6
4
1
L
Aphrodite
Ade-Zazza
Aphrodite
2
3
14
3
L
Ah Muzen Cab
Bahamut_17
Ah Muzen Cab
7
6
6
1.67
W
Anhur
LarkinUT
Anhur
2
3
8
2
L
5
2
12
5.5
W
Fafnir
2
5
6
1
L
Danzaburou
SirGreen-
Danzaburou
6
3
5
2.83
W
Bellona
Zigarrah
Bellona
8
6
5
1.75
W
Susano
5
9
7
0.94
L
9
7
11
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,294
Damage
100,265
148,064
Taken
154,560
134,976
Mitigated
126,590
66,502
Healing
49,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,539
504
0
4,263
21,210
8,496
632
6,430
14,400
136,314
0
L
Aphrodite
Ade-Zazza
Aphrodite
9,460
1,492
13,533
15,574
26,597
35,217
1,233
9,021
17,282
48,194
0
L
Ah Muzen Cab
Bahamut_17
Ah Muzen Cab
24,921
10,970
0
14,643
40,562
43,153
4,713
5,987
34,455
0
147,488
W
Anhur
LarkinUT
Anhur
15,577
9,912
0
12,433
26,658
13,354
4,117
3,569
22,917
0
183,883
L
25,557
813
0
5,144
21,141
16,058
1,171
5,385
15,548
96,381
0
W
Fafnir
12,943
3,320
1,513
9,833
30,581
44,232
0
10,105
20,084
44,655
0
L
Danzaburou
SirGreen-
Danzaburou
27,300
11,362
0
9,834
30,582
16,102
9,244
5,521
24,991
7,481
130,271
W
Bellona
Zigarrah
Bellona
34,527
16,270
0
20,425
44,177
44,550
2,234
10,623
33,208
0
132,691
W
Susano
19,679
3,177
0
1,500
31,934
15,958
1,023
6,214
25,331
0
122,093
L
24,056
3,313
0
7,774
29,182
24,446
128
8,541
20,377
0
144,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,408
Gold Earned
85,907
800
Minions Killed
912
0
Camps Cleared
0
2,956,399
Distance Traveled
2,914,004
34
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
16,659
521
237
7
0
589,659
3
L
Aphrodite
15,349
480
72
2
0
583,655
8
L
Ah Muzen Cab
16,768
524
201
6
0
557,921
4
W
Anhur
18,314
572
226
7
0
553,222
7
L
Tiamat
15,655
489
141
4
0
629,747
9
W
Fafnir
15,231
476
57
2
0
604,493
3
L
Danzaburou
17,406
544
208
7
0
550,755
6
W
Bellona
18,551
580
237
7
0
551,371
1
W
Susano
17,152
536
155
5
0
615,259
1
L
Fenrir
18,230
570
178
6
0
634,321
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role