Player Matchup

Tiamat
Tiamat
Jmattern2112
Tiamat
Level 29
God Stats
2W - 1L
1,636 SR
Queue Stats
98W - 101L
1,381 Elo+
Solo
Neith
Neith
Reederboyz3531
Neith
Level 15
God Stats
16W - 20L
1,363 SR
Queue Stats
59W - 76L
1,390 Elo+
Party 1
Tyr
Tyr
ReederboyzAP
Tyr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 52L
1,173 Elo+
Party 1
Bakasura
Bakasura
animalactual0351
Bakasura
Level 29
God Stats
5W - 8L
1,538 SR
Queue Stats
71W - 92L
1,501 Elo+
Party 1
Ymir
Ymir
morganjohnson1
Ymir
Level 26
God Stats
4W - 1L
1,584 SR
Queue Stats
16W - 11L
1,531 Elo+
Solo
Team Averages
Level 23
1,524 SR
1,395 Elo+

VS

Team Averages
Level 22
1,541 SR
1,330 Elo+
Hachiman
Hachiman
Jovane_9
Hachiman
Level 28
God Stats
12W - 16L
1,538 SR
Queue Stats
12W - 22L
1,223 Elo+
Solo
Mulan
Mulan
KingCloroxx
Mulan
Level 24
God Stats
4W - 6L
1,321 SR
Queue Stats
15W - 31L
1,207 Elo+
Solo
Cerberus
Cerberus
Pedro800_br
Cerberus
Level 16
God Stats
9W - 3L
1,724 SR
Queue Stats
27W - 26L
1,339 Elo+
Solo
Thanatos
Thanatos
VELIOUS7
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 49L
1,437 Elo+
Solo
Danzaburou
Danzaburou
rdotsmith
Danzaburou
Level 26
God Stats
28W - 28L
1,623 SR
Queue Stats
50W - 47L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
1 / 2 / 20
11,415
1,038
15,484
13,907
11,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
3 / 9 / 20
11,761
1,069
15,655
17,790
7,255
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
1 / 6 / 26
11,539
1,049
8,024
16,990
18,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
40 / 3 / 6
21,111
1,919
57,373
24,934
11,822
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 10 / 28
14,221
1,293
15,390
22,178
19,085
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

135

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Jovane_9
Hachiman
18
6 / 6 / 17
12,517
1,138
17,559
17,911
6,928
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
7 / 12 / 14
12,437
1,131
11,501
23,989
12,199
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cerberus
Pedro800_br
Cerberus
18
3 / 12 / 18
12,588
1,144
20,168
36,188
39,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
VELIOUS7
Thanatos
18
8 / 14 / 10
11,872
1,079
14,968
23,594
10,403
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
rdotsmith
Danzaburou
18
6 / 9 / 16
12,577
1,143
23,174
18,726
8,944
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
105
51
Kills
30
30
Deaths
53
100
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Tiamat
1
2
20
5.5
L
Hachiman
Jovane_9
Hachiman
6
6
17
2.42
L
7
12
14
1.17
L
Cerberus
Pedro800_br
Cerberus
3
12
18
1
W
3
9
20
1.44
W
1
6
26
2.33
L
Thanatos
VELIOUS7
Thanatos
8
14
10
0.93
W
40
3
6
14.33
W
6
10
28
2
L
Danzaburou
rdotsmith
Danzaburou
6
9
16
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,926
Damage
87,370
95,799
Taken
120,408
67,891
Mitigated
77,516
19,840
Healing
22,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
15,484
4,496
103
3,180
13,907
11,376
0
2,371
11,536
31,147
0
L
Hachiman
Jovane_9
Hachiman
17,559
12,941
147
2,433
17,911
6,928
0
3,161
13,105
0
38,170
L
11,501
4,978
0
1,465
23,989
12,199
0
7,120
15,685
0
15,858
L
Cerberus
Pedro800_br
Cerberus
20,168
2,475
0
6,445
36,188
39,042
0
7,046
25,460
47,187
0
W
15,655
10,599
0
3,699
17,790
7,255
0
3,796
13,994
0
29,523
W
8,024
3,358
0
1,209
16,990
18,353
0
4,790
12,200
0
14,733
L
Thanatos
VELIOUS7
Thanatos
14,968
8,106
0
7,124
23,594
10,403
0
9,399
12,569
0
24,931
W
57,373
48,664
522
8,977
24,934
11,822
0
4,731
20,203
0
72,829
W
15,390
3,093
0
2,150
22,178
19,085
0
4,480
17,698
28,750
0
L
Danzaburou
rdotsmith
Danzaburou
23,174
13,653
195
4,250
18,726
8,944
0
3,102
13,852
0
50,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,047
Gold Earned
61,991
184
Minions Killed
213
5
Camps Cleared
1
1,023,116
Distance Traveled
894,139
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,415
1,038
50
5
0
209,791
0
L
Hachiman
12,517
1,138
34
3
0
196,575
1
L
Mulan
12,437
1,131
19
2
0
165,740
2
L
Cerberus
12,588
1,144
69
6
0
187,544
1
W
Neith
11,761
1,069
28
3
2
150,488
1
W
Tyr
11,539
1,049
15
1
0
219,543
0
L
Thanatos
11,872
1,079
36
3
0
190,812
0
W
Bakasura
21,111
1,919
64
6
3
263,163
1
W
Ymir
14,221
1,293
27
2
0
180,131
1
L
Danzaburou
12,577
1,143
55
5
1
153,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role