Player Matchup

Sol
Sol
AAKNK
Sol
Level 28
God Stats
105W - 113L
1,532 SR
Queue Stats
113W - 122L
1,443 Elo+
Solo
Ne Zha
Ne Zha
AngelProqw2
Ne Zha
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,643 Elo+
Solo
Janus
Janus
Hostile_Creeper
Janus
Level 26
God Stats
18W - 17L
1,435 SR
Queue Stats
258W - 251L
1,480 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LikeABoss4861
Ah Muzen Cab
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,271 Elo+
Solo
Tiamat
Tiamat
SithPrinceHammy
Tiamat
Level 29
God Stats
33W - 30L
1,617 SR
Queue Stats
96W - 105L
1,518 Elo+
Solo
Team Averages
Level 22
1,517 SR
1,471 Elo+

VS

Team Averages
Level 23
1,607 SR
1,444 Elo+
Janus
Janus
K4m1_nAri
Janus
Level 28
God Stats
5W - 3L
1,831 SR
Queue Stats
42W - 39L
1,488 Elo+
Party 1
Mercury
Mercury
Khashiuliz
Mercury
Level 25
God Stats
6W - 5L
1,677 SR
Queue Stats
64W - 65L
1,463 Elo+
Party 1
Bakasura
Bakasura
Manuiaww4546
Bakasura
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 112L
1,370 Elo+
Solo
Scylla
Scylla
aladinc7
Scylla
Level 20
God Stats
28W - 23L
1,590 SR
Queue Stats
39W - 40L
1,435 Elo+
Party 1
Vamana
Vamana
nicolasmelo277
Vamana
Level 17
God Stats
5W - 6L
1,436 SR
Queue Stats
19W - 22L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
AAKNK
Sol
12
4 / 3 / 1
7,614
544
6,711
6,122
2,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
10
0 / 5 / 1
5,614
401
657
6,125
1,566
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
6 / 4 / 0
7,506
536
3,660
7,550
1,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
LikeABoss4861
Ah Muzen Cab
9
0 / 7 / 1
5,819
416
649
7,796
2,173
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 3 / 1
7,155
511
5,408
7,804
4,311
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
K4m1_nAri
Janus
13
8 / 2 / 5
7,889
564
8,833
4,523
1,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mercury
Khashiuliz
Mercury
11
3 / 4 / 7
7,115
508
3,593
8,240
2,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
Manuiaww4546
Bakasura
11
2 / 2 / 5
6,713
480
1,721
7,891
3,791
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Scylla
aladinc7
Scylla
12
5 / 3 / 4
7,493
535
5,747
5,569
1,720
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 2 / 0
7,567
541
3,558
7,030
4,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
13
Kills
22
22
Deaths
13
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sol
AAKNK
Sol
4
3
1
1.5
L
Ne Zha
0
5
1
0.1
L
6
4
0
1.5
W
Janus
K4m1_nAri
Janus
8
2
5
5.25
W
Mercury
Khashiuliz
Mercury
3
4
7
1.63
L
Ah Muzen Cab
LikeABoss4861
Ah Muzen Cab
0
7
1
0.07
W
Bakasura
Manuiaww4546
Bakasura
2
2
5
2.25
L
3
3
1
1.17
W
Scylla
aladinc7
Scylla
5
3
4
2.33
W
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,085
Damage
23,452
35,397
Taken
33,253
12,564
Mitigated
13,697
6,100
Healing
5,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
AAKNK
Sol
6,711
1,838
0
1,685
6,122
2,767
0
0
5,910
32,678
2,656
L
Ne Zha
657
73
0
122
6,125
1,566
875
3,678
2,125
0
9,074
L
3,660
234
0
2,056
7,550
1,747
0
3,094
4,306
37,146
0
W
Janus
K4m1_nAri
Janus
8,833
277
0
0
4,523
1,256
282
1,507
3,016
39,163
0
W
Mercury
Khashiuliz
Mercury
3,593
1,713
0
1,864
8,240
2,770
1,723
3,319
4,921
0
29,947
L
Ah Muzen Cab
LikeABoss4861
Ah Muzen Cab
649
287
0
237
7,796
2,173
720
4,536
3,106
0
19,215
W
Bakasura
Manuiaww4546
Bakasura
1,721
1,311
0
1,227
7,891
3,791
344
2,510
5,381
0
20,114
L
5,408
879
82
1,918
7,804
4,311
988
2,652
5,072
41,387
0
W
Scylla
aladinc7
Scylla
5,747
239
0
803
5,569
1,720
456
3,437
2,132
31,538
0
W
3,558
1,913
0
1,716
7,030
4,160
396
4,662
2,368
0
32,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,708
Gold Earned
36,777
267
Minions Killed
306
0
Camps Cleared
0
1,148,529
Distance Traveled
1,354,399
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,614
544
60
4
0
237,376
3
L
Ne Zha
5,614
401
21
2
0
233,377
0
L
Janus
7,506
536
66
5
0
218,992
4
W
Janus
7,889
564
64
5
0
256,843
2
W
Mercury
7,115
508
55
4
0
258,775
0
L
Ah Muzen Cab
5,819
416
38
3
0
223,226
0
W
Bakasura
6,713
480
50
4
0
290,419
2
L
Tiamat
7,155
511
82
6
0
235,558
1
W
Scylla
7,493
535
68
5
0
252,405
5
W
Vamana
7,567
541
69
5
0
295,957
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role