Player Matchup

Artemis
Artemis
CETurks
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,720 Elo+
Solo
Thanatos
Thanatos
Karukushifu
Thanatos
Level 19
God Stats
5W - 7L
1,588 SR
Queue Stats
86W - 66L
1,664 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheUselessGamer_
Cu Chulainn
Level 29
God Stats
7W - 6L
1,720 SR
Queue Stats
43W - 45L
1,515 Elo+
Solo
Ra
Ra
Urozia
Ra
Level 26
God Stats
2W - 5L
1,457 SR
Queue Stats
114W - 86L
1,647 Elo+
Solo
Scylla
Scylla
danielfp099
Scylla
Level 7
God Stats
0W - 2L
1,309 SR
Queue Stats
3W - 3L
1,673 Elo+
Solo
Team Averages
Level 20
1,515 SR
1,644 Elo+

VS

Team Averages
Level 13
1,568 SR
1,521 Elo+
Fenrir
Fenrir
Equinox7541
Fenrir
Level 3
God Stats
2W - 0L
1,743 SR
Queue Stats
3W - 3L
1,387 Elo+
Solo
Anubis
Anubis
EzXpGodlyBih
Anubis
Level 17
God Stats
12W - 10L
1,316 SR
Queue Stats
26W - 31L
1,551 Elo+
Solo
Khepri
Khepri
GardianBot
Khepri
Level 8
God Stats
12W - 19L
1,490 SR
Queue Stats
242W - 286L
1,557 Elo+
Solo
Izanami
Izanami
Player One9675
Izanami
Level 16
God Stats
5W - 3L
1,791 SR
Queue Stats
279W - 301L
1,532 Elo+
Solo
Baron Samedi
Baron Samedi
tollino94
Baron Samedi
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 62L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CETurks
Artemis
3
0 / 2 / 0
4,313
308
357
2,069
281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
Karukushifu
Thanatos
11
3 / 3 / 1
6,774
484
6,298
9,171
3,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
TheUselessGamer_
Cu Chulainn
11
5 / 5 / 1
7,472
534
10,052
14,428
6,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ra
10
0 / 5 / 1
6,002
429
3,688
8,689
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
7
0 / 5 / 0
5,035
360
741
5,468
1,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
5 / 1 / 1
7,916
565
3,401
8,014
4,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
13
4 / 4 / 2
8,238
588
8,817
10,018
4,230
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
GardianBot
Khepri
9
0 / 1 / 3
6,129
438
1,682
4,942
2,803
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
7 / 1 / 2
8,380
599
6,032
8,461
2,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
tollino94
Baron Samedi
12
3 / 1 / 7
7,483
535
8,741
5,921
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
8
Kills
19
20
Deaths
8
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artemis
CETurks
Artemis
0
2
0
0
W
Fenrir
5
1
1
5.5
W
Anubis
4
4
2
1.25
W
Khepri
GardianBot
Khepri
0
1
3
1.5
L
Thanatos
Karukushifu
Thanatos
3
3
1
1.17
W
7
1
2
8
L
Cu Chulainn
TheUselessGamer_
Cu Chulainn
5
5
1
1.1
L
Ra
0
5
1
0.1
L
Scylla
0
5
0
0
W
Baron Samedi
tollino94
Baron Samedi
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,136
Damage
28,673
39,825
Taken
37,356
14,660
Mitigated
17,274
11,029
Healing
16,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
CETurks
Artemis
357
182
0
471
2,069
281
0
311
1,758
0
3,523
W
Fenrir
3,401
1,450
0
3,120
8,014
4,924
350
2,241
5,773
0
44,346
W
Anubis
8,817
357
0
4,608
10,018
4,230
1,135
773
8,838
49,333
0
W
Khepri
GardianBot
Khepri
1,682
517
0
162
4,942
2,803
520
348
4,533
12,778
0
L
Thanatos
Karukushifu
Thanatos
6,298
2,433
0
5,445
9,171
3,330
0
3,062
6,109
0
30,920
W
6,032
3,967
0
5,487
8,461
2,956
3,841
971
7,490
0
62,437
L
Cu Chulainn
TheUselessGamer_
Cu Chulainn
10,052
1,814
0
3,717
14,428
6,872
782
9,001
5,427
2,911
32,145
L
Ra
3,688
704
343
937
8,689
2,774
107
4,473
4,216
31,546
0
L
Scylla
741
332
0
116
5,468
1,403
0
2,393
3,075
8,368
0
W
Baron Samedi
tollino94
Baron Samedi
8,741
213
609
2,785
5,921
2,361
1,360
1,425
4,496
36,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,596
Gold Earned
38,146
183
Minions Killed
365
0
Camps Cleared
0
983,192
Distance Traveled
1,171,057
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,313
308
8
1
0
68,119
0
W
Fenrir
7,916
565
87
6
0
241,302
1
W
Anubis
8,238
588
87
6
0
207,027
1
W
Khepri
6,129
438
23
2
0
254,207
0
L
Thanatos
6,774
484
48
3
0
223,944
2
W
Izanami
8,380
599
108
8
0
225,981
2
L
Cu Chulainn
7,472
534
49
4
0
204,831
0
L
Ra
6,002
429
60
4
0
252,462
0
L
Scylla
5,035
360
18
1
0
233,836
1
W
Baron Samedi
7,483
535
60
4
0
242,540
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role