Player Matchup

Neith
Neith
Ackermanx2
Neith
Level 29
God Stats
5W - 1L
1,623 SR
Queue Stats
93W - 107L
1,574 Elo+
Party 2
Set
Set
DreamKyoto
Set
Level 28
God Stats
3W - 0L
1,826 SR
Queue Stats
85W - 65L
1,630 Elo+
Party 1
Tyr
Tyr
GrandeFuinha
Tyr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 21L
1,538 Elo+
Party 2
Tiamat
Tiamat
Ryodanne
Tiamat
Level 28
God Stats
5W - 7L
1,194 SR
Queue Stats
88W - 90L
1,508 Elo+
Party 1
Ymir
Ymir
SwifT W Keys
Ymir
Level 31
God Stats
10W - 7L
1,542 SR
Queue Stats
31W - 34L
1,484 Elo+
Party 2
Team Averages
Level 28
1,537 SR
1,547 Elo+

VS

Team Averages
Level 11
1,647 SR
1,507 Elo+
Danzaburou
Danzaburou
GuyGuyLeon
Danzaburou
Level 14
God Stats
1W - 3L
1,792 SR
Queue Stats
8W - 17L
1,727 Elo+
Solo
Cupid
Cupid
chavessjp
Cupid
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,485 Elo+
Party 3
King Arthur
King Arthur
monogod3958
King Arthur
Level 23
God Stats
2W - 1L
1,757 SR
Queue Stats
48W - 35L
1,600 Elo+
Solo
Sol
Sol
phandekiller01
Sol
Level 7
God Stats
1W - 2L
1,499 SR
Queue Stats
5W - 6L
1,518 Elo+
Solo
Fafnir
Fafnir
urubuw453
Fafnir
Level 8
God Stats
1W - 2L
1,685 SR
Queue Stats
10W - 17L
1,206 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
16 / 1 / 12
10,814
601
18,693
9,583
3,771
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 3 / 6
9,865
548
8,218
14,745
6,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 1 / 8
8,133
452
5,681
13,068
9,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
Ryodanne
Tiamat
17
10 / 0 / 10
11,041
613
15,768
8,259
5,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 1 / 18
9,857
548
4,054
13,728
14,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GuyGuyLeon
Danzaburou
8
0 / 7 / 0
6,034
335
2,193
12,379
3,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cupid
chavessjp
Cupid
8
0 / 13 / 0
5,854
325
3,055
11,996
2,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
monogod3958
King Arthur
13
4 / 1 / 1
8,607
478
9,980
11,428
6,082
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
2 / 9 / 1
7,948
442
11,790
15,966
5,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
urubuw453
Fafnir
9
0 / 9 / 0
6,834
380
4,659
18,133
17,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
8
37
Kills
6
6
Deaths
39
54
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
16
1
12
22
W
6
3
6
3
W
2
1
8
6
L
Danzaburou
GuyGuyLeon
Danzaburou
0
7
0
0
W
Tiamat
Ryodanne
Tiamat
10
0
10
15
W
3
1
18
12
L
Cupid
chavessjp
Cupid
0
13
0
0
L
King Arthur
monogod3958
King Arthur
4
1
1
4.5
L
2
9
1
0.28
L
Fafnir
urubuw453
Fafnir
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,414
Damage
31,677
59,383
Taken
69,902
41,124
Mitigated
34,761
23,264
Healing
12,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
18,693
10,974
0
3,762
9,583
3,771
4,057
3,531
6,052
0
64,219
W
8,218
3,683
0
6,398
14,745
6,993
142
2,112
12,633
0
64,810
W
5,681
674
0
4,816
13,068
9,624
944
3,863
9,205
0
27,939
L
Danzaburou
GuyGuyLeon
Danzaburou
2,193
1,130
0
2,076
12,379
3,659
0
2,370
9,913
0
22,912
W
Tiamat
Ryodanne
Tiamat
15,768
1,096
0
4,530
8,259
5,778
1,756
4,052
4,207
66,741
0
W
4,054
742
111
3,647
13,728
14,958
1,098
2,891
10,837
32,779
0
L
Cupid
chavessjp
Cupid
3,055
1,211
250
618
11,996
2,892
0
3,585
8,305
0
17,019
L
King Arthur
monogod3958
King Arthur
9,980
1,123
0
3,123
11,428
6,082
0
1,903
9,220
0
43,098
L
11,790
3,440
0
4,326
15,966
5,009
384
6,953
8,489
37,529
0
L
Fafnir
urubuw453
Fafnir
4,659
939
0
2,072
18,133
17,119
0
4,085
13,749
16,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,710
Gold Earned
35,277
463
Minions Killed
222
0
Camps Cleared
0
1,623,494
Distance Traveled
1,241,724
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,814
601
103
6
0
310,757
1
W
Set
9,865
548
115
6
0
321,690
0
W
Tyr
8,133
452
46
3
0
313,535
0
L
Danzaburou
6,034
335
31
2
0
212,270
1
W
Tiamat
11,041
613
131
7
0
355,317
2
W
Ymir
9,857
548
68
4
0
322,195
4
L
Cupid
5,854
325
27
2
0
269,453
0
L
King Arthur
8,607
478
84
5
0
253,225
2
L
Sol
7,948
442
58
3
0
227,124
0
L
Fafnir
6,834
380
22
1
0
279,652
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role