Player Matchup

Apollo
Apollo
BlackWicked
Apollo
Level 29
God Stats
3W - 4L
1,496 SR
Queue Stats
363W - 305L
1,660 Elo+
Solo
Cthulhu
Cthulhu
HayBales6743
Cthulhu
Level 14
God Stats
3W - 2L
1,466 SR
Queue Stats
57W - 57L
1,606 Elo+
Solo
Tiamat
Tiamat
Ignatius_Battle
Tiamat
Level 18
God Stats
5W - 2L
1,911 SR
Queue Stats
53W - 39L
1,647 Elo+
Solo
Thor
Thor
VastCandy106753
Thor
Level 5
God Stats
2W - 0L
1,716 SR
Queue Stats
4W - 6L
1,696 Elo+
Solo
Fenrir
Fenrir
jakenosliw
Fenrir
Level 18
God Stats
1W - 1L
1,283 SR
Queue Stats
110W - 111L
1,560 Elo+
Solo
Team Averages
Level 17
1,574 SR
1,634 Elo+

VS

Team Averages
Level 17
1,705 SR
1,766 Elo+
Guan Yu
Guan Yu
CHEL ONLY
Guan Yu
Level 16
God Stats
1W - 4L
1,500 SR
Queue Stats
102W - 42L
1,998 Elo+
Party 1
Yemoja
Yemoja
Kanian88
Yemoja
Level 18
God Stats
7W - 8L
1,686 SR
Queue Stats
71W - 84L
1,522 Elo+
Solo
Izanami
Izanami
R0B JAMES
Izanami
Level 7
God Stats
19W - 5L
2,003 SR
Queue Stats
66W - 39L
1,916 Elo+
Party 1
Ao Kuang
Ao Kuang
SweatyFarmer69
Ao Kuang
Level 16
God Stats
8W - 5L
1,836 SR
Queue Stats
84W - 55L
1,699 Elo+
Solo
Thor
Thor
YUNG BIGRED
Thor
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
9 / 3 / 5
18,873
629
26,596
27,449
15,122
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
HayBales6743
Cthulhu
20
1 / 4 / 4
14,496
483
24,402
35,371
37,001
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
9 / 4 / 9
15,377
513
24,029
20,857
17,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 14 / 4
11,967
399
3,969
19,148
6,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
jakenosliw
Fenrir
20
10 / 3 / 7
16,490
550
14,241
20,992
14,419
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CHEL ONLY
Guan Yu
20
10 / 3 / 5
17,322
577
24,849
38,459
46,747
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
Kanian88
Yemoja
15
2 / 6 / 2
11,642
388
4,709
16,855
13,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
R0B JAMES
Izanami
20
7 / 7 / 3
16,184
539
30,733
38,976
17,021
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
11
4 / 1 / 3
10,825
361
3,817
9,107
2,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

15
2 / 15 / 4
11,835
395
3,836
24,113
8,295
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
42
32
Kills
25
28
Deaths
32
29
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Apollo
9
3
5
3.83
L
Guan Yu
CHEL ONLY
Guan Yu
10
3
5
4.17
W
Cthulhu
HayBales6743
Cthulhu
1
4
4
0.75
W
9
4
9
3.38
L
Yemoja
Kanian88
Yemoja
2
6
2
0.5
L
Izanami
R0B JAMES
Izanami
7
7
3
1.21
L
Ao Kuang
4
1
3
5.5
W
3
14
4
0.36
L
2
15
4
0.27
W
Fenrir
jakenosliw
Fenrir
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,237
Damage
67,944
123,817
Taken
127,510
90,512
Mitigated
88,328
30,055
Healing
44,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
26,596
17,133
0
1,057
27,449
15,122
4,585
2,146
24,993
0
208,799
L
Guan Yu
CHEL ONLY
Guan Yu
24,849
6,751
1,383
16,026
38,459
46,747
1,360
18,154
18,377
0
121,851
W
Cthulhu
HayBales6743
Cthulhu
24,402
2,196
902
14,228
35,371
37,001
360
3,943
30,195
101,027
0
W
24,029
2,273
0
4,932
20,857
17,172
2,700
2,345
18,512
99,776
0
L
Yemoja
Kanian88
Yemoja
4,709
781
1,810
1,727
16,855
13,590
0
4,062
12,531
22,166
0
L
Izanami
R0B JAMES
Izanami
30,733
22,993
0
19,085
38,976
17,021
3,711
8,262
30,388
0
182,571
L
Ao Kuang
3,817
955
0
2,300
9,107
2,675
0
2,169
6,708
26,867
0
W
3,969
2,200
0
880
19,148
6,798
727
2,433
16,715
0
30,371
L
3,836
1,139
378
1,921
24,113
8,295
0
13,685
9,753
0
28,024
W
Fenrir
jakenosliw
Fenrir
14,241
3,116
0
8,056
20,992
14,419
4,417
2,499
18,493
0
142,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,203
Gold Earned
67,808
785
Minions Killed
581
0
Camps Cleared
0
2,664,364
Distance Traveled
2,061,533
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
18,873
629
264
9
0
556,478
2
L
Guan Yu
17,322
577
192
6
0
570,596
2
W
Cthulhu
14,496
483
166
6
0
525,185
0
W
Tiamat
15,377
513
147
5
0
536,902
3
L
Yemoja
11,642
388
34
1
0
383,209
5
L
Izanami
16,184
539
242
8
0
471,965
5
L
Ao Kuang
10,825
361
50
2
0
223,254
3
W
Thor
11,967
399
37
1
0
504,137
0
L
Thor
11,835
395
63
2
0
412,509
0
W
Fenrir
16,490
550
171
6
0
541,662
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role