Player Matchup

Neith
Neith
Alex1Zz
Neith
Level 18
God Stats
2W - 2L
1,714 SR
Queue Stats
147W - 189L
1,287 Elo+
Solo
Tyr
Tyr
IgorLavr
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 36L
1,179 Elo+
Solo
Kukulkan
Kukulkan
Paarzivall
Kukulkan
Level 31
God Stats
1W - 5L
1,191 SR
Queue Stats
11W - 21L
1,375 Elo+
Party 1
Geb
Geb
PaladinSangres
Geb
Level 28
God Stats
11W - 4L
1,600 SR
Queue Stats
65W - 63L
1,379 Elo+
Solo
Nemesis
Nemesis
fektok13
Nemesis
Level 12
God Stats
1W - 4L
1,432 SR
Queue Stats
42W - 44L
1,377 Elo+
Party 1
Team Averages
Level 24
1,487 SR
1,320 Elo+

VS

Team Averages
Level 16
1,529 SR
1,277 Elo+
Thanatos
Thanatos
Bazik07
Thanatos
Level 21
God Stats
25W - 27L
1,473 SR
Queue Stats
446W - 485L
1,369 Elo+
Solo
Guan Yu
Guan Yu
KalaTheSergal
Guan Yu
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 12L
1,203 Elo+
Party 2
Ra
Ra
Putomi
Ra
Level 18
God Stats
3W - 3L
1,670 SR
Queue Stats
111W - 139L
1,310 Elo+
Solo
Cerberus
Cerberus
Wolfcanroc
Cerberus
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 15L
1,203 Elo+
Party 2
Artemis
Artemis
mustbewinnner
Artemis
Level 19
God Stats
5W - 4L
1,500 SR
Queue Stats
30W - 33L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alex1Zz
Neith
16
4 / 11 / 3
10,911
455
12,844
19,004
6,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 8 / 5
10,808
450
9,342
23,471
21,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Paarzivall
Kukulkan
17
5 / 7 / 2
11,267
469
35,716
15,306
6,197
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
0 / 8 / 8
11,139
464
11,031
31,517
18,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
fektok13
Nemesis
17
2 / 5 / 2
10,914
455
1,082
15,625
5,844
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bazik07
Thanatos
20
15 / 0 / 4
13,490
562
16,299
21,533
9,968
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
17
4 / 5 / 9
10,744
448
10,510
18,804
18,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ra
18
2 / 2 / 9
11,581
483
12,792
14,375
6,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Wolfcanroc
Cerberus
17
1 / 2 / 11
10,110
421
8,103
20,544
17,675
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
20
17 / 4 / 6
13,863
578
28,786
23,985
10,851
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
78
13
Kills
39
39
Deaths
13
20
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Neith
Alex1Zz
Neith
4
11
3
0.5
W
Thanatos
Bazik07
Thanatos
15
0
4
17
L
2
8
5
0.56
W
Guan Yu
4
5
9
1.7
L
Kukulkan
Paarzivall
Kukulkan
5
7
2
0.86
L
0
8
8
0.5
W
Ra
2
2
9
3.25
W
Cerberus
Wolfcanroc
Cerberus
1
2
11
3.25
L
Nemesis
fektok13
Nemesis
2
5
2
0.6
W
Artemis
17
4
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,015
Damage
76,490
104,923
Taken
99,241
58,710
Mitigated
63,495
22,970
Healing
59,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Alex1Zz
Neith
12,844
6,659
0
3,813
19,004
6,100
5,335
2,789
16,087
0
55,166
W
Thanatos
Bazik07
Thanatos
16,299
5,304
0
21,147
21,533
9,968
2,976
8,241
13,292
743
81,432
L
9,342
1,094
0
5,144
23,471
21,624
956
7,000
15,862
432
49,167
W
Guan Yu
10,510
3,535
5,584
6,352
18,804
18,065
1,236
8,631
9,932
0
46,966
L
Kukulkan
Paarzivall
Kukulkan
35,716
1,710
0
2,270
15,306
6,197
724
3,078
11,977
93,446
0
L
11,031
1,812
1,560
7,509
31,517
18,945
1,024
4,548
26,687
39,440
0
W
Ra
12,792
1,732
2,353
5,539
14,375
6,936
2,450
9,900
4,475
84,545
0
W
Cerberus
Wolfcanroc
Cerberus
8,103
1,209
0
4,016
20,544
17,675
1,468
10,338
9,932
45,858
0
L
Nemesis
fektok13
Nemesis
1,082
301
0
2,674
15,625
5,844
744
3,297
12,124
0
49,710
W
Artemis
28,786
19,000
0
14,898
23,985
10,851
3,891
10,053
13,907
0
91,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,039
Gold Earned
59,788
445
Minions Killed
541
0
Camps Cleared
0
2,020,335
Distance Traveled
2,181,181
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,911
455
80
3
0
373,772
0
W
Thanatos
13,490
562
112
5
0
539,497
3
L
Tyr
10,808
450
80
3
0
418,627
0
W
Guan Yu
10,744
448
74
3
0
466,171
3
L
Kukulkan
11,267
469
128
5
0
389,536
0
L
Geb
11,139
464
43
2
0
441,748
5
W
Ra
11,581
483
145
6
0
379,720
1
W
Cerberus
10,110
421
90
4
0
421,964
0
L
Nemesis
10,914
455
114
5
0
396,652
0
W
Artemis
13,863
578
120
5
0
373,829
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role