Player Matchup

Merlin
Merlin
JPMZOLI
Merlin
Level 26
God Stats
3W - 5L
1,500 SR
Queue Stats
108W - 112L
1,369 Elo+
Party 2
Chronos
Chronos
KENZO_EKMI
Chronos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 49L
1,388 Elo+
Party 2
Fenrir
Fenrir
MegaMachoDo-LS
Fenrir
Level 17
God Stats
2W - 5L
1,319 SR
Queue Stats
87W - 91L
1,412 Elo+
Party 2
Bellona
Bellona
Monster_Craft_BR
Bellona
Level 18
God Stats
10W - 11L
1,508 SR
Queue Stats
27W - 39L
1,385 Elo+
Party 2
Fafnir
Fafnir
capivarense
Fafnir
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
101W - 99L
1,451 Elo+
Party 2
Team Averages
Level 21
1,465 SR
1,401 Elo+

VS

Team Averages
Level 19
1,513 SR
1,481 Elo+
Anubis
Anubis
AshCloww
Anubis
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 53L
1,341 Elo+
Solo
Medusa
Medusa
BRANK0
Medusa
Level 28
God Stats
3W - 3L
1,451 SR
Queue Stats
35W - 30L
1,606 Elo+
Party 1
Bellona
Bellona
BolinhoBalaTensa
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
JesusTeAma_Amigo
Nemesis
Level 29
God Stats
6W - 7L
1,856 SR
Queue Stats
131W - 162L
1,470 Elo+
Party 3
Ymir
Ymir
Sad-EmigranT
Ymir
Level 24
God Stats
10W - 7L
1,257 SR
Queue Stats
71W - 72L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JPMZOLI
Merlin
12
1 / 7 / 0
7,549
444
7,793
10,396
2,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
KENZO_EKMI
Chronos
7
0 / 6 / 0
5,535
326
1,935
6,467
1,261
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

11
2 / 3 / 1
7,315
430
3,683
10,329
3,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 3 / 1
9,224
543
10,776
12,861
6,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
10
0 / 6 / 0
6,748
397
3,486
12,488
13,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AshCloww
Anubis
17
9 / 2 / 3
10,614
624
11,192
12,420
6,182
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Medusa
BRANK0
Medusa
15
9 / 0 / 2
9,663
568
11,049
5,522
1,971
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
1 / 6 / 2
7,278
428
1,654
10,169
8,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
3 / 1 / 5
9,460
556
9,362
11,411
4,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
3 / 0 / 10
9,314
548
6,883
8,724
7,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
9
Kills
25
25
Deaths
9
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anubis
AshCloww
Anubis
9
2
3
5.25
W
Medusa
BRANK0
Medusa
9
0
2
10
W
1
6
2
0.33
L
Merlin
JPMZOLI
Merlin
1
7
0
0.14
W
3
1
5
5.5
L
Chronos
KENZO_EKMI
Chronos
0
6
0
0
L
2
3
1
0.83
L
6
3
1
2.17
W
3
0
10
8
L
Fafnir
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,673
Damage
40,140
52,541
Taken
48,246
28,077
Mitigated
28,117
13,004
Healing
13,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AshCloww
Anubis
11,192
416
243
7,792
12,420
6,182
1,963
4,863
7,015
68,804
0
W
Medusa
BRANK0
Medusa
11,049
4,552
0
490
5,522
1,971
3,439
2,779
2,689
0
62,288
W
1,654
452
0
239
10,169
8,324
386
21
10,148
2,006
10,485
L
Merlin
JPMZOLI
Merlin
7,793
1,181
0
927
10,396
2,856
0
7,596
2,800
38,608
0
W
9,362
4,773
0
3,874
11,411
4,350
1,281
732
10,649
0
53,951
L
Chronos
KENZO_EKMI
Chronos
1,935
390
0
1,032
6,467
1,261
0
1,219
5,223
13,177
0
L
3,683
1,116
0
4,347
10,329
3,717
0
4,365
5,964
0
31,112
L
10,776
5,681
0
5,359
12,861
6,627
1,017
1,418
11,168
0
51,555
W
6,883
1,133
0
744
8,724
7,290
147
4,051
4,531
31,154
0
L
Fafnir
3,486
1,002
0
1,339
12,488
13,616
0
3,862
8,601
19,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,371
Gold Earned
46,329
285
Minions Killed
433
0
Camps Cleared
0
1,177,943
Distance Traveled
1,482,066
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,614
624
139
8
0
261,559
0
W
Medusa
9,663
568
111
7
0
284,248
2
W
Bellona
7,278
428
30
2
0
303,381
0
L
Merlin
7,549
444
77
5
0
261,366
2
W
Nemesis
9,460
556
106
6
0
327,362
1
L
Chronos
5,535
326
23
1
0
180,241
0
L
Fenrir
7,315
430
49
3
0
206,577
1
L
Bellona
9,224
543
108
6
0
270,154
3
W
Ymir
9,314
548
47
3
0
305,516
2
L
Fafnir
6,748
397
28
2
0
259,605
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role