Player Matchup

The Morrigan
The Morrigan
CaptainFlakes
The Morrigan
Level 158
God Stats
2W - 4L
1,500 SR
Queue Stats
177W - 165L
1,659 Elo+
Party 1
Guan Yu
Guan Yu
MarvinJones
Guan Yu
Level 149
God Stats
12W - 7L
1,735 SR
Queue Stats
111W - 100L
1,782 Elo+
Party 1
Hachiman
Hachiman
Nohudle
Hachiman
Level 154
God Stats
5W - 5L
1,768 SR
Queue Stats
67W - 46L
1,768 Elo+
Party 1
Team Averages
Level 154
1,668 SR
1,737 Elo+

VS

Team Averages
Level 148
1,445 SR
1,618 Elo+
Tiamat
Tiamat
MainWaifu
Tiamat
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
PcAx
Arachne
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
175W - 160L
1,629 Elo+
Solo
Mulan
Mulan
TheMasterCraft
Mulan
Level 159
God Stats
0W - 3L
1,335 SR
Queue Stats
3W - 6L
1,726 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CaptainFlakes
The Morrigan
10
1 / 2 / 6
6,772
677
5,510
4,852
1,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
MarvinJones
Guan Yu
11
6 / 1 / 2
7,851
785
7,783
9,211
10,680
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
Nohudle
Hachiman
11
1 / 0 / 6
7,136
714
5,771
5,663
2,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
MainWaifu
Tiamat
10
1 / 2 / 1
6,639
664
4,428
6,147
2,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Arachne
PcAx
Arachne
9
2 / 5 / 1
6,704
670
3,984
8,109
3,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 1 / 3
6,133
613
5,870
9,094
5,186
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
8
Kills
3
3
Deaths
8
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
CaptainFlakes
The Morrigan
1
2
6
2
L
Tiamat
MainWaifu
Tiamat
1
2
1
0.75
W
Guan Yu
MarvinJones
Guan Yu
6
1
2
7
W
Hachiman
Nohudle
Hachiman
1
0
6
4
L
Arachne
PcAx
Arachne
2
5
1
0.5
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,064
Damage
14,282
19,726
Taken
23,350
14,357
Mitigated
11,414
7,726
Healing
7,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
CaptainFlakes
The Morrigan
5,510
1,226
212
1,153
4,852
1,538
84
998
3,658
15,716
1,243
L
Tiamat
MainWaifu
Tiamat
4,428
416
0
2,088
6,147
2,999
0
802
5,254
31,206
0
W
Guan Yu
MarvinJones
Guan Yu
7,783
1,279
1,226
2,150
9,211
10,680
0
1,509
7,474
0
26,994
W
Hachiman
Nohudle
Hachiman
5,771
2,527
0
2,985
5,663
2,139
399
1,342
4,121
0
37,889
L
Arachne
PcAx
Arachne
3,984
2,467
0
1,554
8,109
3,229
0
1,637
6,325
0
14,008
L
5,870
499
363
3,307
9,094
5,186
0
1,969
6,931
0
20,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,759
Gold Earned
19,476
164
Minions Killed
104
0
Camps Cleared
0
554,047
Distance Traveled
556,811
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,772
677
33
3
0
169,247
0
L
Tiamat
6,639
664
52
5
0
181,534
3
W
Guan Yu
7,851
785
43
4
0
203,816
0
W
Hachiman
7,136
714
88
9
0
180,984
1
L
Arachne
6,704
670
28
3
0
193,115
2
L
Mulan
6,133
613
24
2
0
182,162
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role