Player Matchup

Scylla
Scylla
CanadianLaddie
Scylla
Level 29
God Stats
7W - 6L
1,429 SR
Queue Stats
257W - 267L
1,432 Elo+
Solo
Izanami
Izanami
L0n1kZ
Izanami
Level 25
God Stats
4W - 4L
1,657 SR
Queue Stats
91W - 87L
1,491 Elo+
Solo
Nemesis
Nemesis
MRsimon60
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,327 Elo+
Solo
Achilles
Achilles
gapeditalian
Achilles
Level 27
God Stats
7W - 4L
1,679 SR
Queue Stats
248W - 227L
1,394 Elo+
Solo
Ymir
Ymir
sadgdfg
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 18
1,553 SR
1,429 Elo+

VS

Team Averages
Level 41
1,534 SR
1,482 Elo+
Da Ji
Da Ji
HollowBeings
Da Ji
Level 26
God Stats
27W - 30L
1,329 SR
Queue Stats
49W - 52L
1,446 Elo+
Party 1
Amaterasu
Amaterasu
LucyDreamzzPSY
Amaterasu
Level 23
God Stats
72W - 88L
1,476 SR
Queue Stats
85W - 99L
1,504 Elo+
Party 1
Cthulhu
Cthulhu
TopGun554
Cthulhu
Level 123
God Stats
5W - 7L
1,867 SR
Queue Stats
43W - 42L
1,561 Elo+
Party 2
Hera
Hera
aleh13
Hera
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 41L
1,400 Elo+
Solo
Neith
Neith
cswizlet69
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 2
9,216
439
9,002
11,187
5,378
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
L0n1kZ
Izanami
14
1 / 6 / 1
8,775
418
10,576
18,561
6,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nemesis
MRsimon60
Nemesis
15
6 / 5 / 2
10,263
489
10,963
17,365
7,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Achilles
gapeditalian
Achilles
16
5 / 9 / 2
10,618
506
13,696
19,811
19,035
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
sadgdfg
Ymir
7
0 / 7 / 0
6,582
313
1,618
9,695
3,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 2
12,120
577
8,286
14,772
7,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
LucyDreamzzPSY
Amaterasu
18
4 / 3 / 7
11,248
536
7,922
17,467
10,938
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cthulhu
TopGun554
Cthulhu
18
10 / 1 / 5
12,096
576
12,774
17,383
14,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
aleh13
Hera
16
5 / 4 / 2
10,785
514
8,895
11,815
4,462
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
17
5 / 2 / 12
10,779
513
15,590
11,040
4,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
60
13
Kills
32
33
Deaths
13
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
8
3
2
3
L
Izanami
L0n1kZ
Izanami
1
6
1
0.25
W
Amaterasu
LucyDreamzzPSY
Amaterasu
4
3
7
2.5
L
Nemesis
MRsimon60
Nemesis
6
5
2
1.4
W
Cthulhu
TopGun554
Cthulhu
10
1
5
12.5
W
Hera
aleh13
Hera
5
4
2
1.5
W
Neith
5
2
12
5.5
L
Achilles
gapeditalian
Achilles
5
9
2
0.67
L
Ymir
sadgdfg
Ymir
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,855
Damage
53,467
76,619
Taken
72,477
42,611
Mitigated
41,949
13,099
Healing
23,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,002
452
0
750
11,187
5,378
280
5,496
5,691
57,673
0
W
8,286
2,444
454
3,876
14,772
7,133
3,103
490
14,282
0
87,500
L
Izanami
L0n1kZ
Izanami
10,576
6,608
0
7,229
18,561
6,881
0
7,432
11,129
0
54,301
W
Amaterasu
LucyDreamzzPSY
Amaterasu
7,922
3,673
0
7,650
17,467
10,938
2,478
811
16,656
0
63,305
L
Nemesis
MRsimon60
Nemesis
10,963
5,583
0
4,717
17,365
7,339
36
3,808
13,557
0
65,679
W
Cthulhu
TopGun554
Cthulhu
12,774
1,244
351
4,521
17,383
14,600
713
2,020
15,363
44,210
0
W
Hera
aleh13
Hera
8,895
2,985
12
1,555
11,815
4,462
0
4,772
7,043
49,764
0
W
Neith
15,590
9,661
0
4,849
11,040
4,816
1,957
3,239
7,801
0
57,024
L
Achilles
gapeditalian
Achilles
13,696
6,190
0
235
19,811
19,035
0
1,950
17,861
0
48,664
L
Ymir
sadgdfg
Ymir
1,618
469
0
168
9,695
3,978
0
2,983
6,712
13,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,454
Gold Earned
57,028
384
Minions Killed
526
0
Camps Cleared
0
1,584,505
Distance Traveled
1,775,637
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,216
439
94
4
0
317,132
5
W
Da Ji
12,120
577
155
7
0
341,480
1
L
Izanami
8,775
418
95
5
0
330,368
2
W
Amaterasu
11,248
536
122
6
0
338,660
1
L
Nemesis
10,263
489
85
4
0
392,148
3
W
Cthulhu
12,096
576
58
3
0
405,979
3
W
Hera
10,785
514
93
4
0
358,909
2
W
Neith
10,779
513
98
5
0
330,609
0
L
Achilles
10,618
506
83
4
0
357,794
1
L
Ymir
6,582
313
27
1
0
187,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role