Player Matchup

Bacchus
Bacchus
DJONES0928
Bacchus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,105 Elo+
Solo
Jing Wei
Jing Wei
Lelleking_02
Jing Wei
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 56L
1,385 Elo+
Party 2
Arachne
Arachne
Vein_Maluco
Arachne
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 15L
1,117 Elo+
Party 1
Bellona
Bellona
Xx_JaozinhoP_xX
Bellona
Level 11
God Stats
12W - 10L
1,422 SR
Queue Stats
14W - 14L
1,255 Elo+
Party 1
Anubis
Anubis
alibabasan
Anubis
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
42W - 54L
1,383 Elo+
Party 2
Team Averages
Level 17
1,484 SR
1,249 Elo+

VS

Team Averages
Level 22
1,442 SR
1,287 Elo+
Terra
Terra
AlissonBecker123
Terra
Level 27
God Stats
3W - 3L
1,401 SR
Queue Stats
58W - 67L
1,289 Elo+
Solo
Ao Kuang
Ao Kuang
Krackeneggheads
Ao Kuang
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 69L
1,387 Elo+
Solo
Tyr
Tyr
R4GE_odinlewis
Tyr
Level 18
God Stats
0W - 2L
1,238 SR
Queue Stats
145W - 177L
1,193 Elo+
Solo
Danzaburou
Danzaburou
julosjc
Danzaburou
Level 16
God Stats
33W - 28L
1,500 SR
Queue Stats
117W - 127L
1,349 Elo+
Solo
Neith
Neith
ninjaboom120
Neith
Level 24
God Stats
1W - 2L
1,574 SR
Queue Stats
42W - 79L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DJONES0928
Bacchus
8
0 / 0 / 0
5,372
336
1,374
3,338
1,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
Lelleking_02
Jing Wei
13
5 / 3 / 5
8,246
515
8,611
9,621
3,303
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
Vein_Maluco
Arachne
13
2 / 4 / 3
7,732
483
4,906
9,888
3,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
4 / 1 / 1
7,608
476
6,239
7,628
4,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
alibabasan
Anubis
15
8 / 0 / 3
8,807
550
10,205
8,728
5,221
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
6,117
382
2,400
7,482
2,521
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ao Kuang
13
5 / 5 / 0
7,819
489
7,252
11,532
4,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 2 / 2
7,219
451
3,860
9,316
3,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
julosjc
Danzaburou
12
1 / 1 / 0
7,459
466
4,563
7,038
2,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 9 / 0
5,690
356
2,710
9,916
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
19
Kills
8
8
Deaths
19
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Bacchus
DJONES0928
Bacchus
0
0
0
0
L
Ao Kuang
5
5
0
1
W
Jing Wei
Lelleking_02
Jing Wei
5
3
5
2.5
L
2
2
2
1.5
W
Arachne
Vein_Maluco
Arachne
2
4
3
0.88
W
4
1
1
4.5
W
Anubis
alibabasan
Anubis
8
0
3
9.5
L
Danzaburou
julosjc
Danzaburou
1
1
0
1
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,335
Damage
20,785
39,203
Taken
45,284
18,153
Mitigated
16,039
14,540
Healing
10,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,400
224
869
1,408
7,482
2,521
0
4,481
3,001
11,939
0
W
Bacchus
DJONES0928
Bacchus
1,374
47
0
0
3,338
1,870
225
0
3,338
7,848
0
L
Ao Kuang
7,252
2,685
0
2,293
11,532
4,466
181
0
11,532
30,159
0
W
Jing Wei
Lelleking_02
Jing Wei
8,611
7,056
0
3,352
9,621
3,303
1,330
2,838
6,783
0
32,989
L
3,860
1,646
0
2,222
9,316
3,881
0
2,380
6,936
0
26,636
W
Arachne
Vein_Maluco
Arachne
4,906
3,303
0
2,886
9,888
3,326
676
3,637
6,251
0
31,092
W
6,239
2,429
0
2,401
7,628
4,433
0
1,800
5,828
0
36,268
W
Anubis
alibabasan
Anubis
10,205
315
0
5,901
8,728
5,221
365
1,377
7,351
52,346
0
L
Danzaburou
julosjc
Danzaburou
4,563
1,926
0
2,424
7,038
2,693
384
1,374
5,664
0
38,638
L
2,710
1,876
0
791
9,916
2,478
372
3,344
6,572
0
20,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,765
Gold Earned
34,304
289
Minions Killed
258
0
Camps Cleared
0
1,142,439
Distance Traveled
1,295,238
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,117
382
18
1
0
265,448
0
W
Bacchus
5,372
336
10
1
0
159,417
0
L
Ao Kuang
7,819
489
59
4
0
262,357
5
W
Jing Wei
8,246
515
54
3
0
273,697
0
L
Tyr
7,219
451
53
3
0
301,141
0
W
Arachne
7,732
483
64
4
0
262,492
2
W
Bellona
7,608
476
74
5
0
222,482
0
W
Anubis
8,807
550
87
5
0
224,351
0
L
Danzaburou
7,459
466
83
5
0
249,751
3
L
Neith
5,690
356
45
3
0
216,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role