Player Matchup

Aphrodite
Aphrodite
ActualCthulu
Aphrodite
Level 48
God Stats
12W - 7L
1,919 SR
Queue Stats
419W - 373L
1,600 Elo+
Party 1
Olorun
Olorun
Hales
Olorun
Level 53
God Stats
2W - 6L
1,526 SR
Queue Stats
124W - 156L
1,485 Elo+
Party 1
Pele
Pele
HammerDax
Pele
Level 53
God Stats
2W - 4L
1,486 SR
Queue Stats
178W - 178L
1,498 Elo+
Party 1
Guan Yu
Guan Yu
Myott
Guan Yu
Level 65
God Stats
1W - 5L
1,684 SR
Queue Stats
453W - 409L
1,587 Elo+
Party 1
Horus
Horus
Platypusbill
Horus
Level 66
God Stats
5W - 4L
1,700 SR
Queue Stats
515W - 465L
1,562 Elo+
Party 1
Team Averages
Level 57
1,663 SR
1,547 Elo+

VS

Team Averages
Level 92
1,552 SR
1,666 Elo+
Cernunnos
Cernunnos
SaySimBa
Cernunnos
Level 157
God Stats
2W - 1L
1,571 SR
Queue Stats
45W - 22L
1,654 Elo+
Party 2
Vulcan
Vulcan
Shunkko
Vulcan
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 80L
1,702 Elo+
Party 2
Baron Samedi
Baron Samedi
Varador
Baron Samedi
Level 43
God Stats
7W - 1L
1,274 SR
Queue Stats
18W - 3L
1,824 Elo+
Party 2
Tiamat
Tiamat
bobenee
Tiamat
Level 45
God Stats
13W - 13L
1,521 SR
Queue Stats
82W - 89L
1,568 Elo+
Solo
Thor
Thor
lubakanaruto
Thor
Level 106
God Stats
28W - 14L
1,894 SR
Queue Stats
322W - 271L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ActualCthulu
Aphrodite
17
2 / 9 / 8
11,457
424
12,861
29,343
14,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Hales
Olorun
19
6 / 8 / 7
12,837
475
18,507
27,668
11,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
18
5 / 4 / 5
12,003
445
8,008
21,738
8,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Guan Yu
Myott
Guan Yu
20
4 / 3 / 3
13,643
505
15,444
28,108
39,126
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 5 / 12
11,349
420
6,591
27,861
24,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
SaySimBa
Cernunnos
20
13 / 3 / 8
16,079
596
28,368
28,089
11,933
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
Shunkko
Vulcan
20
6 / 2 / 11
14,146
524
26,881
10,979
4,468
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Varador
Baron Samedi
19
5 / 6 / 17
13,680
507
13,114
19,154
19,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
bobenee
Tiamat
20
1 / 3 / 8
13,686
507
17,779
16,987
27,015
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 4 / 11
13,032
483
16,111
16,645
6,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
84
18
Kills
29
29
Deaths
18
35
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
ActualCthulu
Aphrodite
2
9
8
0.67
L
Olorun
Hales
Olorun
6
8
7
1.19
L
Pele
5
4
5
1.88
L
Guan Yu
Myott
Guan Yu
4
3
3
1.83
L
1
5
12
1.4
W
Cernunnos
SaySimBa
Cernunnos
13
3
8
5.67
W
Vulcan
Shunkko
Vulcan
6
2
11
5.75
W
Baron Samedi
Varador
Baron Samedi
5
6
17
2.25
W
Tiamat
bobenee
Tiamat
1
3
8
1.67
W
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,411
Damage
102,253
134,718
Taken
91,854
97,897
Mitigated
70,031
60,396
Healing
35,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
ActualCthulu
Aphrodite
12,861
1,498
7,388
14,398
29,343
14,099
0
18,172
11,171
85,904
0
L
Olorun
Hales
Olorun
18,507
9,224
1,555
8,380
27,668
11,615
931
12,117
15,551
85,556
0
L
Pele
8,008
1,018
0
7,768
21,738
8,288
0
5,889
15,849
0
97,439
L
Guan Yu
Myott
Guan Yu
15,444
2,941
2,246
10,615
28,108
39,126
0
13,983
14,125
869
98,923
L
6,591
2,070
1,230
6,816
27,861
24,769
277
8,233
19,628
166
38,512
W
Cernunnos
SaySimBa
Cernunnos
28,368
14,757
0
12,565
28,089
11,933
1,760
12,728
15,336
0
143,346
W
Vulcan
Shunkko
Vulcan
26,881
6,751
0
3,331
10,979
4,468
420
3,817
7,012
130,152
0
W
Baron Samedi
Varador
Baron Samedi
13,114
1,468
1,389
3,913
19,154
19,632
621
10,018
8,926
47,731
0
W
Tiamat
bobenee
Tiamat
17,779
2,096
266
8,253
16,987
27,015
516
4,570
11,885
90,490
0
W
16,111
2,551
0
5,556
16,645
6,983
0
4,868
11,518
0
82,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,289
Gold Earned
70,623
665
Minions Killed
661
0
Camps Cleared
0
2,550,190
Distance Traveled
2,455,216
42
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,457
424
147
5
0
462,091
5
L
Olorun
12,837
475
127
5
0
480,038
9
L
Pele
12,003
445
143
5
0
563,181
8
L
Guan Yu
13,643
505
203
8
0
523,963
8
L
Horus
11,349
420
45
2
0
520,917
12
W
Cernunnos
16,079
596
172
6
0
497,224
2
W
Vulcan
14,146
524
160
6
0
556,508
11
W
Baron Samedi
13,680
507
46
2
0
455,856
6
W
Tiamat
13,686
507
172
6
0
422,673
0
W
Thor
13,032
483
111
4
0
522,955
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role