Player Matchup

Hercules
Hercules
HinaKon
Hercules
Level 28
God Stats
71W - 64L
1,535 SR
Queue Stats
389W - 361L
1,473 Elo+
Solo
Medusa
Medusa
JDiaz69
Medusa
Level 25
God Stats
20W - 17L
1,554 SR
Queue Stats
377W - 401L
1,577 Elo+
Solo
Ratatoskr
Ratatoskr
Katchiiee
Ratatoskr
Level 6
God Stats
4W - 4L
1,731 SR
Queue Stats
13W - 13L
1,519 Elo+
Solo
Odin
Odin
KingTaur
Odin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ares
Ares
f0xh0undkjp
Ares
Level 18
God Stats
1W - 0L
1,689 SR
Queue Stats
4W - 6L
1,447 Elo+
Solo
Team Averages
Level 19
1,602 SR
1,503 Elo+

VS

Team Averages
Level 6
1,537 SR
1,595 Elo+
Kukulkan
Kukulkan
GGDeus
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,629 Elo+
Party 1
Tyr
Tyr
GGSatanas
Tyr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,629 Elo+
Party 1
Neith
Neith
mEchaFK
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,764 Elo+
Solo
Nemesis
Nemesis
saikyoulol
Nemesis
Level 7
God Stats
1W - 1L
1,476 SR
Queue Stats
9W - 4L
1,518 Elo+
Solo
Tsukuyomi
Tsukuyomi
叙利亚甲亢战士拔氧干拉
Tsukuyomi
Level 10
God Stats
2W - 3L
1,707 SR
Queue Stats
9W - 13L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HinaKon
Hercules
16
10 / 1 / 4
9,718
648
9,043
7,778
4,748
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
JDiaz69
Medusa
13
5 / 1 / 7
8,589
573
8,028
7,505
2,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ratatoskr
Katchiiee
Ratatoskr
13
7 / 5 / 6
8,311
554
6,423
9,264
3,315
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odin
10
1 / 8 / 6
6,698
447
2,542
8,953
5,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
12 / 0 / 9
8,921
595
10,587
8,234
4,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GGDeus
Kukulkan
11
5 / 9 / 3
6,984
466
4,699
9,561
3,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 8 / 0
5,513
368
1,915
10,540
9,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
mEchaFK
Neith
10
0 / 8 / 2
6,076
405
2,917
8,844
2,531
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
saikyoulol
Nemesis
9
3 / 5 / 3
6,624
442
4,033
10,953
5,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
7 / 5 / 1
7,688
513
9,048
10,324
3,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
24
35
Kills
15
15
Deaths
35
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
GGDeus
Kukulkan
5
9
3
0.72
L
0
8
0
0
W
Hercules
HinaKon
Hercules
10
1
4
12
W
Medusa
JDiaz69
Medusa
5
1
7
8.5
W
Ratatoskr
Katchiiee
Ratatoskr
7
5
6
2
W
Odin
1
8
6
0.5
W
12
0
9
16.5
L
Neith
mEchaFK
Neith
0
8
2
0.13
L
Nemesis
saikyoulol
Nemesis
3
5
3
0.9
L
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,623
Damage
22,612
41,734
Taken
50,222
21,021
Mitigated
24,584
12,581
Healing
5,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
GGDeus
Kukulkan
4,699
1,690
0
0
9,561
3,225
275
3,903
5,608
24,908
0
L
1,915
695
0
1,389
10,540
9,076
144
1,057
9,458
0
14,376
W
Hercules
HinaKon
Hercules
9,043
4,010
0
4,106
7,778
4,748
0
423
7,155
0
50,602
W
Medusa
JDiaz69
Medusa
8,028
4,581
0
3,323
7,505
2,881
2,141
0
7,430
0
43,242
W
Ratatoskr
Katchiiee
Ratatoskr
6,423
1,973
0
2,680
9,264
3,315
1,307
1,099
8,015
0
37,556
W
Odin
2,542
1,023
0
194
8,953
5,193
316
2,661
6,242
0
13,980
W
10,587
1,105
0
2,278
8,234
4,884
89
516
7,668
23,758
0
L
Neith
mEchaFK
Neith
2,917
1,190
0
766
8,844
2,531
0
4,223
4,621
0
20,405
L
Nemesis
saikyoulol
Nemesis
4,033
1,639
0
1,021
10,953
5,973
360
1,297
9,581
0
20,089
L
9,048
2,267
0
2,496
10,324
3,779
0
107
10,142
0
39,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,237
Gold Earned
32,885
306
Minions Killed
199
0
Camps Cleared
0
1,322,463
Distance Traveled
1,257,911
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,984
466
51
3
0
212,183
1
L
Tyr
5,513
368
26
2
0
229,233
0
W
Hercules
9,718
648
114
8
0
295,968
3
W
Medusa
8,589
573
64
4
0
235,790
7
W
Ratatoskr
8,311
554
73
5
0
258,476
0
W
Odin
6,698
447
22
1
0
232,085
1
W
Ares
8,921
595
33
2
0
300,144
6
L
Neith
6,076
405
30
2
0
247,648
6
L
Nemesis
6,624
442
28
2
0
270,518
0
L
Tsukuyomi
7,688
513
64
4
0
298,329
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role