Player Matchup

Janus
Janus
Gahaa3k
Janus
Level 23
God Stats
15W - 10L
1,672 SR
Queue Stats
81W - 93L
1,386 Elo+
Solo
Hel
Hel
LambTheGoat
Hel
Level 14
God Stats
4W - 2L
1,500 SR
Queue Stats
8W - 12L
1,343 Elo+
Party 1
Artemis
Artemis
Noaella
Artemis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
greylumina
Thor
Level 26
God Stats
9W - 14L
1,069 SR
Queue Stats
234W - 290L
1,384 Elo+
Solo
Mercury
Mercury
peaanutts
Mercury
Level 18
God Stats
2W - 2L
1,420 SR
Queue Stats
5W - 10L
1,229 Elo+
Party 1
Team Averages
Level 22
1,432 SR
1,368 Elo+

VS

Team Averages
Level 14
1,462 SR
1,422 Elo+
Yemoja
Yemoja
DormouseDi
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
MiddleFinger55
Kukulkan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Nemurase
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Ra
Ra
PetgazZ
Ra
Level 7
God Stats
1W - 3L
1,308 SR
Queue Stats
2W - 5L
1,340 Elo+
Party 2
Heimdallr
Heimdallr
XIX-PSYKILL-XIX
Heimdallr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,270 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Gahaa3k
Janus
15
3 / 4 / 1
9,061
533
6,302
6,218
1,973
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 1 / 5
8,799
518
7,143
10,262
4,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Noaella
Artemis
17
8 / 1 / 3
10,430
614
17,733
13,238
5,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
5 / 1 / 2
9,550
562
3,836
10,840
4,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mercury
peaanutts
Mercury
13
5 / 3 / 2
8,470
498
3,533
9,261
3,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DormouseDi
Yemoja
11
0 / 8 / 2
6,979
411
2,254
13,831
8,114
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
6
0 / 2 / 0
5,225
307
1,096
1,407
433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Nemurase
Jing Wei
14
6 / 4 / 0
8,958
527
11,403
13,423
4,618
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
3 / 4 / 3
8,186
482
7,386
8,811
2,919
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heimdallr
XIX-PSYKILL-XIX
Heimdallr
8
0 / 6 / 1
5,754
338
1,260
7,834
2,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
24
Kills
9
10
Deaths
24
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yemoja
DormouseDi
Yemoja
0
8
2
0.13
W
Janus
Gahaa3k
Janus
3
4
1
0.88
W
3
1
5
5.5
L
Kukulkan
0
2
0
0
L
Jing Wei
Nemurase
Jing Wei
6
4
0
1.5
W
Artemis
Noaella
Artemis
8
1
3
9.5
L
3
4
3
1.13
L
Heimdallr
XIX-PSYKILL-XIX
Heimdallr
0
6
1
0.08
W
5
1
2
6
W
Mercury
peaanutts
Mercury
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,547
Damage
23,399
49,819
Taken
45,306
19,205
Mitigated
18,278
22,609
Healing
7,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
DormouseDi
Yemoja
2,254
581
167
1,188
13,831
8,114
0
0
13,831
19,255
0
W
Janus
Gahaa3k
Janus
6,302
137
0
500
6,218
1,973
1,886
2,443
3,593
49,498
0
W
7,143
1,477
2,277
6,344
10,262
4,008
1,738
2,003
8,155
40,991
0
L
Kukulkan
1,096
101
0
0
1,407
433
0
781
598
9,381
0
L
Jing Wei
Nemurase
Jing Wei
11,403
8,773
0
2,543
13,423
4,618
169
3,073
10,054
0
32,874
W
Artemis
Noaella
Artemis
17,733
10,333
0
8,052
13,238
5,839
2,934
2,195
11,043
0
67,549
L
7,386
417
127
1,903
8,811
2,919
379
6,623
2,016
42,999
0
L
Heimdallr
XIX-PSYKILL-XIX
Heimdallr
1,260
302
0
1,134
7,834
2,194
0
2,380
5,362
0
12,925
W
3,836
1,183
0
3,966
10,840
4,368
0
2,122
8,618
0
62,319
W
Mercury
peaanutts
Mercury
3,533
1,328
0
1,470
9,261
3,017
684
1,454
7,674
0
25,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,310
Gold Earned
35,102
418
Minions Killed
202
0
Camps Cleared
0
1,558,071
Distance Traveled
1,108,393
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,979
411
26
2
0
195,094
1
W
Janus
9,061
533
82
5
0
308,823
0
W
Hel
8,799
518
74
4
0
291,669
2
L
Kukulkan
5,225
307
13
1
0
69,170
0
L
Jing Wei
8,958
527
58
3
0
338,242
1
W
Artemis
10,430
614
108
6
0
252,767
1
L
Ra
8,186
482
82
5
0
275,657
0
L
Heimdallr
5,754
338
23
1
0
230,230
0
W
Thor
9,550
562
108
6
0
345,368
0
W
Mercury
8,470
498
46
3
0
359,444
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role