Player Matchup

Bellona
Bellona
Optikonn
Bellona
Level 28
God Stats
4W - 4L
1,777 SR
Queue Stats
43W - 37L
1,657 Elo+
Party 1
Anubis
Anubis
Reymaster325
Anubis
Level 34
God Stats
43W - 46L
1,291 SR
Queue Stats
138W - 157L
1,200 Elo+
Solo
Cthulhu
Cthulhu
S0Sn
Cthulhu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
ZXDX
Ra
Level 42
God Stats
3W - 4L
1,346 SR
Queue Stats
208W - 195L
1,279 Elo+
Solo
Danzaburou
Danzaburou
bobcorn75
Danzaburou
Level 66
God Stats
11W - 9L
1,633 SR
Queue Stats
22W - 16L
1,655 Elo+
Party 1
Team Averages
Level 55
1,509 SR
1,458 Elo+

VS

Team Averages
Level 57
1,691 SR
1,535 Elo+
Terra
Terra
DeathSource8
Terra
Level 77
God Stats
18W - 19L
1,448 SR
Queue Stats
357W - 341L
1,566 Elo+
Solo
Apollo
Apollo
JackTheLemon01
Apollo
Level 15
God Stats
5W - 2L
1,500 SR
Queue Stats
96W - 86L
1,596 Elo+
Party 3
Chang'e
Chang'e
PABLOSKI2000
Chang'e
Level 88
God Stats
4W - 0L
1,879 SR
Queue Stats
14W - 10L
1,512 Elo+
Party 2
Tyr
Tyr
TheSexySeagull
Tyr
Level 88
God Stats
5W - 2L
1,885 SR
Queue Stats
152W - 116L
1,535 Elo+
Party 3
Ratatoskr
Ratatoskr
borjastak
Ratatoskr
Level 18
God Stats
2W - 0L
1,742 SR
Queue Stats
4W - 4L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Optikonn
Bellona
15
4 / 7 / 2
9,202
484
10,653
16,127
13,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
13
1 / 8 / 4
9,011
474
6,459
11,522
4,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
S0Sn
Cthulhu
14
1 / 2 / 1
7,770
409
13,870
13,189
10,565
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ra
ZXDX
Ra
19
6 / 5 / 2
11,298
595
10,779
13,182
5,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
bobcorn75
Danzaburou
12
0 / 3 / 1
8,285
436
6,510
12,134
3,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 5
10,353
545
7,003
14,692
12,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
2 / 0 / 3
10,302
542
9,986
17,362
7,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
PABLOSKI2000
Chang'e
16
8 / 4 / 6
10,621
559
15,306
16,389
5,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
6 / 4 / 4
10,923
575
12,179
16,046
12,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ratatoskr
borjastak
Ratatoskr
16
5 / 4 / 4
10,025
528
6,650
13,583
5,287
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
12
Kills
25
25
Deaths
12
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
W
2
0
3
3.5
L
Bellona
Optikonn
Bellona
4
7
2
0.71
W
Chang'e
PABLOSKI2000
Chang'e
8
4
6
2.75
L
Anubis
1
8
4
0.38
L
Cthulhu
S0Sn
Cthulhu
1
2
1
0.75
W
6
4
4
2
L
Ra
ZXDX
Ra
6
5
2
1.4
L
Danzaburou
bobcorn75
Danzaburou
0
3
1
0.17
W
Ratatoskr
borjastak
Ratatoskr
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,271
Damage
51,124
66,154
Taken
78,072
38,895
Mitigated
42,441
13,830
Healing
38,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,003
714
2,043
7,051
14,692
12,087
291
6,048
8,515
31,054
0
W
9,986
6,438
0
10,092
17,362
7,027
2,165
6,517
10,837
0
89,884
L
Bellona
Optikonn
Bellona
10,653
4,272
0
2,790
16,127
13,951
0
3,003
12,706
819
41,318
W
Chang'e
PABLOSKI2000
Chang'e
15,306
2,239
3,693
8,106
16,389
5,829
1,015
9,947
6,220
71,637
0
L
Anubis
6,459
127
0
1,714
11,522
4,912
1,194
5,448
5,999
41,197
0
L
Cthulhu
S0Sn
Cthulhu
13,870
176
157
1,745
13,189
10,565
0
4,099
9,065
38,655
0
W
12,179
2,946
0
4,069
16,046
12,211
579
5,014
10,885
0
54,329
L
Ra
ZXDX
Ra
10,779
870
657
3,754
13,182
5,560
128
5,919
7,212
81,153
0
L
Danzaburou
bobcorn75
Danzaburou
6,510
1,773
844
2,169
12,134
3,907
1,040
3,840
8,294
0
49,182
W
Ratatoskr
borjastak
Ratatoskr
6,650
1,409
0
3,478
13,583
5,287
0
3,416
10,085
0
56,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,566
Gold Earned
52,224
441
Minions Killed
516
0
Camps Cleared
0
1,654,121
Distance Traveled
1,852,828
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,353
545
48
3
0
421,519
8
W
Apollo
10,302
542
146
8
0
363,908
3
L
Bellona
9,202
484
75
4
0
312,108
0
W
Chang'e
10,621
559
111
6
0
347,209
2
L
Anubis
9,011
474
72
4
0
278,675
7
L
Cthulhu
7,770
409
39
2
0
366,807
2
W
Tyr
10,923
575
116
6
0
345,262
8
L
Ra
11,298
595
146
8
0
368,099
5
L
Danzaburou
8,285
436
109
6
0
328,432
6
W
Ratatoskr
10,025
528
95
5
0
374,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role