Player Matchup

Kukulkan
Kukulkan
Dlaumor69
Kukulkan
Level 28
God Stats
46W - 31L
1,491 SR
Queue Stats
104W - 114L
1,346 Elo+
Solo
Medusa
Medusa
LBee4151
Medusa
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 17L
1,526 Elo+
Solo
Fafnir
Fafnir
draaknikos149
Fafnir
Level 28
God Stats
6W - 2L
1,432 SR
Queue Stats
88W - 93L
1,426 Elo+
Solo
Fenrir
Fenrir
iLuZioN DaRk
Fenrir
Level 18
God Stats
7W - 6L
1,510 SR
Queue Stats
26W - 25L
1,324 Elo+
Solo
Tiamat
Tiamat
nighttclaw
Tiamat
Level 29
God Stats
4W - 7L
1,273 SR
Queue Stats
32W - 45L
1,274 Elo+
Solo
Team Averages
Level 23
1,441 SR
1,379 Elo+

VS

Team Averages
Level 25
1,495 SR
1,355 Elo+
Cu Chulainn
Cu Chulainn
DaniiJaramillo02
Cu Chulainn
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,431 Elo+
Solo
Neith
Neith
Sachezzz
Neith
Level 22
God Stats
12W - 13L
1,430 SR
Queue Stats
13W - 15L
1,300 Elo+
Solo
Mercury
Mercury
Zellorix
Mercury
Level 23
God Stats
2W - 4L
1,346 SR
Queue Stats
16W - 12L
1,251 Elo+
Solo
Janus
Janus
gpmen3
Janus
Level 29
God Stats
6W - 14L
1,488 SR
Queue Stats
162W - 182L
1,428 Elo+
Solo
Cupid
Cupid
paullysouth
Cupid
Level 25
God Stats
1W - 3L
1,714 SR
Queue Stats
109W - 117L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dlaumor69
Kukulkan
16
1 / 7 / 6
11,142
446
12,219
17,379
9,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Medusa
LBee4151
Medusa
20
23 / 4 / 1
16,929
677
23,543
19,692
11,696
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 7 / 11
11,324
453
6,289
26,134
27,262
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Fenrir
17
4 / 4 / 8
11,360
454
7,430
17,897
13,645
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
nighttclaw
Tiamat
19
4 / 6 / 1
12,680
507
8,326
15,509
9,246
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DaniiJaramillo02
Cu Chulainn
15
3 / 6 / 3
10,572
423
8,034
13,711
10,513
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
Sachezzz
Neith
16
6 / 11 / 4
11,284
451
9,579
16,896
7,090
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
Zellorix
Mercury
20
14 / 6 / 7
14,037
561
20,787
20,435
9,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Janus
gpmen3
Janus
18
1 / 4 / 13
11,925
477
14,037
10,607
3,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 8 / 9
11,343
454
11,364
17,720
6,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
64
35
Kills
28
28
Deaths
35
27
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
DaniiJaramillo02
Cu Chulainn
3
6
3
0.75
W
Kukulkan
Dlaumor69
Kukulkan
1
7
6
0.57
W
Medusa
LBee4151
Medusa
23
4
1
5.88
L
Neith
Sachezzz
Neith
6
11
4
0.73
L
Mercury
Zellorix
Mercury
14
6
7
2.92
W
3
7
11
1.21
L
Janus
gpmen3
Janus
1
4
13
1.88
W
Fenrir
4
4
8
2
W
Tiamat
nighttclaw
Tiamat
4
6
1
0.75
L
4
8
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,807
Damage
63,801
96,611
Taken
79,369
71,187
Mitigated
38,282
19,651
Healing
13,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
DaniiJaramillo02
Cu Chulainn
8,034
2,330
0
1,051
13,711
10,513
598
5,010
8,701
0
34,417
W
Kukulkan
Dlaumor69
Kukulkan
12,219
942
0
429
17,379
9,338
1,337
4,399
12,574
64,607
0
W
Medusa
LBee4151
Medusa
23,543
13,941
0
8,736
19,692
11,696
8,691
1,329
18,347
0
132,366
L
Neith
Sachezzz
Neith
9,579
5,811
0
1,316
16,896
7,090
1,046
5,153
11,743
0
55,234
L
Mercury
Zellorix
Mercury
20,787
13,112
534
2,312
20,435
9,861
1,375
8,373
12,062
0
70,303
W
6,289
2,119
0
2,516
26,134
27,262
1,106
4,501
21,121
21,065
0
L
Janus
gpmen3
Janus
14,037
2,120
465
1,711
10,607
3,932
3,281
3,604
7,003
79,110
0
W
Fenrir
7,430
2,187
0
5,252
17,897
13,645
2,013
1,436
16,367
0
67,259
W
Tiamat
nighttclaw
Tiamat
8,326
1,524
0
2,718
15,509
9,246
988
1,295
14,165
69,541
0
L
11,364
4,788
1,060
5,030
17,720
6,886
497
4,694
13,026
0
54,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,435
Gold Earned
59,161
572
Minions Killed
460
0
Camps Cleared
0
2,077,140
Distance Traveled
2,016,835
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,572
423
51
2
0
375,769
4
W
Kukulkan
11,142
446
124
5
0
376,598
0
W
Medusa
16,929
677
196
8
0
432,578
2
L
Neith
11,284
451
70
3
0
343,651
0
L
Mercury
14,037
561
103
4
0
497,856
0
W
Fafnir
11,324
453
20
1
0
405,198
3
L
Janus
11,925
477
150
6
0
386,488
0
W
Fenrir
11,360
454
86
3
0
479,322
2
W
Tiamat
12,680
507
146
6
0
383,444
1
L
Cupid
11,343
454
86
3
0
413,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role