Player Matchup

Tyr
Tyr
MainWaifu
Tyr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
OpticMarshmalo
The Morrigan
Level 144
God Stats
0W - 4L
1,500 SR
Queue Stats
218W - 234L
1,708 Elo+
Solo
Ah Puch
Ah Puch
The Syntinal
Ah Puch
Level 110
God Stats
1W - 1L
1,838 SR
Queue Stats
1W - 2L
1,755 Elo+
Solo
Da Ji
Da Ji
TheMasterCraft
Da Ji
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Team Averages
Level 140
1,584 SR
1,616 Elo+

VS

Team Averages
Level 126
1,495 SR
1,516 Elo+
Tsukuyomi
Tsukuyomi
CHICKEN0FD00M
Tsukuyomi
Level 155
God Stats
4W - 1L
1,308 SR
Queue Stats
120W - 73L
1,506 Elo+
Party 1
Cerberus
Cerberus
Cefys
Cerberus
Level 152
God Stats
4W - 2L
1,548 SR
Queue Stats
93W - 68L
1,508 Elo+
Party 1
Cupid
Cupid
JlNMori
Cupid
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,500 Elo+
Party 1
Tiamat
Tiamat
Peyton27
Tiamat
Level 142
God Stats
2W - 0L
1,622 SR
Queue Stats
66W - 38L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 3
7,986
799
6,390
13,502
14,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Morrigan
OpticMarshmalo
The Morrigan
14
3 / 5 / 4
8,223
822
9,074
6,482
3,187
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
The Syntinal
Ah Puch
14
0 / 3 / 2
8,033
803
5,557
7,646
2,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
3 / 5 / 2
7,756
776
7,426
11,773
4,893
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CHICKEN0FD00M
Tsukuyomi
15
6 / 3 / 7
9,044
904
12,248
11,585
14,195
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
Cefys
Cerberus
14
0 / 2 / 14
9,105
911
5,866
11,033
7,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
JlNMori
Cupid
15
8 / 3 / 5
9,616
962
6,774
6,865
2,615
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
Peyton27
Tiamat
16
4 / 1 / 5
9,396
940
6,771
5,174
3,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
9
Kills
18
18
Deaths
9
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
CHICKEN0FD00M
Tsukuyomi
6
3
7
3.17
W
Cerberus
Cefys
Cerberus
0
2
14
3.5
W
Cupid
JlNMori
Cupid
8
3
5
3.5
L
3
5
3
0.9
L
The Morrigan
OpticMarshmalo
The Morrigan
3
5
4
1
W
Tiamat
Peyton27
Tiamat
4
1
5
6.5
L
Ah Puch
The Syntinal
Ah Puch
0
3
2
0.33
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,447
Damage
31,659
39,403
Taken
34,657
25,149
Mitigated
28,090
8,319
Healing
8,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
CHICKEN0FD00M
Tsukuyomi
12,248
3,420
0
106
11,585
14,195
555
3,009
8,457
0
26,588
W
Cerberus
Cefys
Cerberus
5,866
571
0
4,861
11,033
7,704
249
4,664
6,117
25,881
0
W
Cupid
JlNMori
Cupid
6,774
4,255
208
1,553
6,865
2,615
335
1,940
4,811
0
27,818
L
6,390
765
0
3,872
13,502
14,350
0
4,639
8,766
278
19,361
L
The Morrigan
OpticMarshmalo
The Morrigan
9,074
1,791
77
1,470
6,482
3,187
0
1,972
4,510
20,517
4,090
W
Tiamat
Peyton27
Tiamat
6,771
549
0
2,149
5,174
3,576
408
2,806
2,324
31,478
0
L
Ah Puch
The Syntinal
Ah Puch
5,557
171
123
1,492
7,646
2,719
344
3,509
3,907
35,442
0
L
7,426
1,542
0
1,285
11,773
4,893
40
2,494
9,137
0
16,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,998
Gold Earned
37,161
159
Minions Killed
219
10
Camps Cleared
10
759,536
Distance Traveled
819,589
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,044
904
36
4
1
228,177
2
W
Cerberus
9,105
911
47
5
1
210,341
4
W
Cupid
9,616
962
62
6
2
179,131
1
L
Tyr
7,986
799
27
3
2
214,361
3
L
The Morrigan
8,223
822
30
3
3
172,542
2
W
Tiamat
9,396
940
74
7
6
201,940
2
L
Ah Puch
8,033
803
79
8
2
200,567
2
L
Da Ji
7,756
776
23
2
3
172,066
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role