Player Matchup

Chaac
Chaac
Silver II
Deeez007
Chaac
Silver II
Level 72
God Stats
3W - 4L
1,713 SR
Queue Stats
33W - 48L
1,271 MMR
Solo
Hou Yi
Hou Yi
Silver V
KidGhostViper
Hou Yi
Silver V
Level 159
God Stats
12W - 12L
1,402 SR
Queue Stats
151W - 183L
1,221 MMR
Solo
Discordia
Discordia
Silver IV
PauloPassaretti
Discordia
Silver IV
Level 129
God Stats
48W - 32L
1,707 SR
Queue Stats
161W - 177L
1,213 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,608 SR
1,235 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 92
1,494 SR
1,233 MMR
Nu Wa
Nu Wa
Bronze III
Dragon_Bun_Buns2
Nu Wa
Bronze III
Level 126
God Stats
3W - 3L
1,555 SR
Queue Stats
12W - 14L
1,330 MMR
Solo
Xbalanque
Xbalanque
Silver II
jeyman4
Xbalanque
Silver II
Level 101
God Stats
26W - 30L
1,407 SR
Queue Stats
26W - 31L
1,197 MMR
Solo
Osiris
Osiris
Silver I
trixx4days
Osiris
Silver I
Level 49
God Stats
52W - 48L
1,521 SR
Queue Stats
124W - 131L
1,172 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Deeez007
Chaac
19
4 / 0 / 12
15,394
616
16,455
21,763
27,596
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
5 / 6 / 5
15,025
601
15,449
23,265
9,300
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Discordia
PauloPassaretti
Discordia
20
10 / 5 / 5
17,206
688
25,973
17,573
6,566
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AphroditeCthulhuKhepriPersephoneDanzaburou

VS

Bans
Cu ChulainnYmirNoxGaneshaChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 4
14,177
567
12,857
17,789
6,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
jeyman4
Xbalanque
18
3 / 7 / 3
15,345
614
16,745
19,910
6,800
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
trixx4days
Osiris
18
6 / 6 / 4
14,830
593
20,827
28,886
30,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
19
Kills
11
11
Deaths
19
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
Deeez007
Chaac
4
0
12
10
L
2
6
4
0.67
W
5
6
5
1.25
W
Discordia
PauloPassaretti
Discordia
10
5
5
2.5
L
Xbalanque
jeyman4
Xbalanque
3
7
3
0.64
L
Osiris
trixx4days
Osiris
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,877
Damage
50,429
62,601
Taken
66,585
43,462
Mitigated
43,577
26,848
Healing
10,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Deeez007
Chaac
16,455
1,470
0
10,985
21,763
27,596
303
4,241
16,854
0
66,635
L
12,857
4,051
0
1,643
17,789
6,282
0
9,441
7,582
81,352
0
W
15,449
8,682
0
7,490
23,265
9,300
1,662
3,043
19,309
0
79,481
W
Discordia
PauloPassaretti
Discordia
25,973
305
840
7,533
17,573
6,566
1,345
4,733
12,138
111,751
0
L
Xbalanque
jeyman4
Xbalanque
16,745
6,614
0
825
19,910
6,800
1,209
8,679
10,675
0
110,985
L
Osiris
trixx4days
Osiris
20,827
4,541
0
8,186
28,886
30,495
183
6,381
21,297
0
44,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,625
Gold Earned
44,352
280
Minions Killed
285
0
Camps Cleared
0
1,319,972
Distance Traveled
1,243,031
25
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,394
616
55
2
0
495,141
6
L
Nu Wa
14,177
567
123
5
0
398,329
1
W
Hou Yi
15,025
601
85
3
0
382,217
16
W
Discordia
17,206
688
140
6
0
442,614
3
L
Xbalanque
15,345
614
129
5
0
374,267
0
L
Osiris
14,830
593
33
1
0
470,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role