Player Matchup

Cerberus
Cerberus
Emilianol23
Cerberus
Level 66
God Stats
12W - 8L
1,743 SR
Queue Stats
132W - 110L
1,482 Elo+
Solo
Cthulhu
Cthulhu
ForgeFiend_Rey
Cthulhu
Level 68
God Stats
262W - 177L
1,563 SR
Queue Stats
368W - 337L
1,409 Elo+
Solo
Xbalanque
Xbalanque
Shadow Dragon M
Xbalanque
Level 155
God Stats
15W - 14L
1,746 SR
Queue Stats
403W - 403L
1,481 Elo+
Solo
Agni
Agni
Some Blasians
Agni
Level 89
God Stats
1W - 2L
1,268 SR
Queue Stats
20W - 19L
1,470 Elo+
Party 1
Serqet
Serqet
clavalley8
Serqet
Level 107
God Stats
3W - 4L
1,220 SR
Queue Stats
50W - 52L
1,482 Elo+
Party 1
Team Averages
Level 97
1,508 SR
1,465 Elo+

VS

Team Averages
Level 90
1,443 SR
1,478 Elo+
Hercules
Hercules
MasawVdekje_-
Hercules
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
90W - 100L
1,638 Elo+
Solo
Rama
Rama
MyGrayFate
Rama
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 159L
1,443 Elo+
Solo
Tiamat
Tiamat
WillsOffline
Tiamat
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 137L
1,397 Elo+
Solo
Mercury
Mercury
Yellowmenz101
Mercury
Level 107
God Stats
12W - 19L
1,499 SR
Queue Stats
183W - 196L
1,459 Elo+
Solo
Poseidon
Poseidon
mortal382caballo
Poseidon
Level 95
God Stats
5W - 5L
1,217 SR
Queue Stats
336W - 341L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Emilianol23
Cerberus
13
4 / 1 / 9
8,751
583
10,636
11,371
7,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
5 / 0 / 3
9,311
621
11,143
5,042
3,312
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Shadow Dragon M
Xbalanque
14
4 / 2 / 4
8,056
537
6,471
8,724
2,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
1 / 1 / 4
7,959
531
4,074
5,920
1,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
clavalley8
Serqet
13
1 / 0 / 2
7,673
512
2,889
10,521
3,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MasawVdekje_-
Hercules
13
0 / 2 / 0
7,131
475
4,090
13,596
6,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
0 / 2 / 2
6,540
436
2,605
8,656
2,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
9
0 / 5 / 2
6,402
427
3,482
12,407
5,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
12
4 / 3 / 0
7,704
514
5,138
11,386
3,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 3 / 1
7,797
520
3,859
8,287
1,951
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
15
Kills
4
4
Deaths
15
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Emilianol23
Cerberus
4
1
9
8.5
W
5
0
3
6.5
L
Hercules
MasawVdekje_-
Hercules
0
2
0
0
L
0
2
2
0.5
W
Xbalanque
Shadow Dragon M
Xbalanque
4
2
4
3
W
1
1
4
3
L
Tiamat
0
5
2
0.2
L
Mercury
4
3
0
1.33
W
Serqet
clavalley8
Serqet
1
0
2
2
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,213
Damage
19,174
41,578
Taken
54,332
19,522
Mitigated
19,540
18,099
Healing
16,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Emilianol23
Cerberus
10,636
1,024
489
4,176
11,371
7,746
326
3,003
8,368
22,072
0
W
11,143
850
385
2,365
5,042
3,312
0
559
4,483
56,919
0
L
Hercules
MasawVdekje_-
Hercules
4,090
1,240
0
6,363
13,596
6,156
0
7,312
6,001
0
41,070
L
2,605
2,164
217
2,774
8,656
2,047
798
3,170
5,486
0
31,974
W
Xbalanque
Shadow Dragon M
Xbalanque
6,471
1,935
357
4,526
8,724
2,821
2,492
333
8,391
0
53,196
W
4,074
123
0
1,129
5,920
1,929
0
2,015
3,905
44,809
0
L
Tiamat
3,482
520
0
962
12,407
5,756
0
6,295
6,098
16,357
0
L
Mercury
5,138
1,959
0
2,867
11,386
3,630
0
4,002
7,222
0
47,412
W
Serqet
clavalley8
Serqet
2,889
576
0
4,672
10,521
3,714
0
1,431
9,090
0
49,082
L
3,859
839
0
3,392
8,287
1,951
296
4,476
3,269
61,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,750
Gold Earned
35,574
446
Minions Killed
392
0
Camps Cleared
0
1,446,182
Distance Traveled
1,424,311
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,751
583
50
3
0
320,766
1
W
Cthulhu
9,311
621
128
9
0
287,957
5
L
Hercules
7,131
475
95
6
0
309,962
2
L
Rama
6,540
436
63
4
0
236,543
0
W
Xbalanque
8,056
537
73
5
0
221,346
5
W
Agni
7,959
531
100
7
0
286,219
2
L
Tiamat
6,402
427
28
2
0
268,798
2
L
Mercury
7,704
514
86
6
0
331,854
5
W
Serqet
7,673
512
95
6
0
329,894
3
L
Poseidon
7,797
520
120
8
0
277,154
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role