Player Matchup

Tsukuyomi
Tsukuyomi
Pomidorski
Tsukuyomi
Level 28
God Stats
2W - 3L
1,592 SR
Queue Stats
41W - 46L
1,490 Elo+
Party 1
Ra
Ra
Th0rn12331
Ra
Level 27
God Stats
19W - 10L
1,884 SR
Queue Stats
112W - 87L
1,616 Elo+
Solo
Chang'e
Chang'e
Wabssnr
Chang'e
Level 28
God Stats
2W - 9L
1,391 SR
Queue Stats
75W - 83L
1,507 Elo+
Solo
Heimdallr
Heimdallr
Wegielek
Heimdallr
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
32W - 37L
1,446 Elo+
Party 1
Susano
Susano
ZlyzeOfficial
Susano
Level 10
God Stats
6W - 5L
1,851 SR
Queue Stats
222W - 141L
1,632 Elo+
Solo
Team Averages
Level 24
1,644 SR
1,538 Elo+

VS

Team Averages
Level 21
1,584 SR
1,588 Elo+
Tsukuyomi
Tsukuyomi
Selfbiter
Tsukuyomi
Level 29
God Stats
13W - 13L
1,498 SR
Queue Stats
145W - 132L
1,540 Elo+
Solo
Artemis
Artemis
Seriapse
Artemis
Level 4
God Stats
9W - 5L
1,972 SR
Queue Stats
9W - 5L
1,866 Elo+
Solo
Cerberus
Cerberus
SushiFlash
Cerberus
Level 29
God Stats
6W - 3L
1,500 SR
Queue Stats
361W - 304L
1,369 Elo+
Solo
Cu Chulainn
Cu Chulainn
Vaedrien
Cu Chulainn
Level 25
God Stats
2W - 3L
1,511 SR
Queue Stats
159W - 142L
1,496 Elo+
Solo
Freya
Freya
lyzyzfasta
Freya
Level 16
God Stats
2W - 0L
1,441 SR
Queue Stats
7W - 5L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Pomidorski
Tsukuyomi
13
3 / 9 / 3
8,235
458
11,706
16,680
8,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
7 / 8 / 4
10,138
563
13,029
13,443
4,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Wabssnr
Chang'e
14
3 / 7 / 5
9,159
509
11,582
16,282
4,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Heimdallr
Wegielek
Heimdallr
11
1 / 11 / 3
7,087
394
4,551
16,761
2,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 6 / 6
9,782
543
11,867
18,182
5,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Selfbiter
Tsukuyomi
15
5 / 9 / 5
10,242
569
7,944
16,862
6,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Seriapse
Artemis
19
15 / 3 / 10
12,741
708
19,546
14,228
5,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
SushiFlash
Cerberus
18
12 / 1 / 14
12,232
680
19,123
13,518
13,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
Vaedrien
Cu Chulainn
16
6 / 3 / 3
10,436
580
10,044
20,453
16,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Freya
16
3 / 5 / 9
10,199
567
7,580
15,422
5,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
82
21
Kills
41
41
Deaths
21
21
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Pomidorski
Tsukuyomi
3
9
3
0.5
W
Tsukuyomi
Selfbiter
Tsukuyomi
5
9
5
0.83
W
Artemis
Seriapse
Artemis
15
3
10
6.67
W
Cerberus
SushiFlash
Cerberus
12
1
14
19
L
7
8
4
1.13
W
Cu Chulainn
Vaedrien
Cu Chulainn
6
3
3
2.5
L
Chang'e
Wabssnr
Chang'e
3
7
5
0.79
L
Heimdallr
Wegielek
Heimdallr
1
11
3
0.23
L
7
6
6
1.67
W
Freya
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,735
Damage
64,237
81,348
Taken
80,483
25,290
Mitigated
47,600
20,829
Healing
29,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Pomidorski
Tsukuyomi
11,706
2,515
0
3,168
16,680
8,461
0
2,791
13,446
0
33,433
W
Tsukuyomi
Selfbiter
Tsukuyomi
7,944
1,397
0
4,147
16,862
6,797
514
4,247
12,565
0
56,998
W
Artemis
Seriapse
Artemis
19,546
13,284
0
6,855
14,228
5,973
4,999
6,146
8,032
0
87,264
W
Cerberus
SushiFlash
Cerberus
19,123
826
0
5,353
13,518
13,079
515
5,204
8,239
62,846
0
L
13,029
2,060
973
3,760
13,443
4,118
464
4,587
8,856
52,476
0
W
Cu Chulainn
Vaedrien
Cu Chulainn
10,044
1,614
0
8,441
20,453
16,229
764
2,608
17,370
0
63,275
L
Chang'e
Wabssnr
Chang'e
11,582
1,845
1,467
4,973
16,282
4,335
258
7,306
8,976
34,711
0
L
Heimdallr
Wegielek
Heimdallr
4,551
2,429
0
2,037
16,761
2,796
586
6,467
10,294
0
27,320
L
11,867
3,275
0
4,451
18,182
5,580
0
5,552
12,480
0
41,220
W
Freya
7,580
2,138
0
4,433
15,422
5,522
3,712
6,406
8,941
45,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,401
Gold Earned
55,850
296
Minions Killed
542
0
Camps Cleared
0
1,434,425
Distance Traveled
1,582,672
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,235
458
51
3
0
316,288
2
W
Tsukuyomi
10,242
569
89
5
0
295,433
0
W
Artemis
12,741
708
166
9
0
288,099
3
W
Cerberus
12,232
680
97
5
0
363,028
1
L
Ra
10,138
563
91
5
0
260,417
6
W
Cu Chulainn
10,436
580
98
5
0
319,827
0
L
Chang'e
9,159
509
43
2
0
281,551
1
L
Heimdallr
7,087
394
48
3
0
243,247
3
L
Susano
9,782
543
63
4
0
332,922
0
W
Freya
10,199
567
92
5
0
316,285
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role