Player Matchup

Arachne
Arachne
GGDeus
Arachne
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Yemoja
Yemoja
GGSatanas
Yemoja
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Bellona
Bellona
JikPik3
Bellona
Level 26
God Stats
30W - 26L
1,501 SR
Queue Stats
191W - 196L
1,348 Elo+
Solo
Discordia
Discordia
aleh13
Discordia
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 41L
1,239 Elo+
Solo
Neith
Neith
山水不及她
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Team Averages
Level 13
1,500 SR
1,417 Elo+

VS

Team Averages
Level 6
1,564 SR
1,263 Elo+
Neith
Neith
Bubulla_529
Neith
Level 3
God Stats
0W - 2L
1,771 SR
Queue Stats
0W - 6L
1,278 Elo+
Party 1
Tyr
Tyr
Censhaq
Tyr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Mercury
Mercury
XCornDawgX
Mercury
Level 13
God Stats
1W - 2L
1,427 SR
Queue Stats
9W - 19L
1,270 Elo+
Solo
Sun Wukong
Sun Wukong
biagiochri2004
Sun Wukong
Level 5
God Stats
1W - 2L
1,664 SR
Queue Stats
1W - 7L
993 Elo+
Party 1
Ra
Ra
lipoxx1234
Ra
Level 6
God Stats
10W - 24L
1,458 SR
Queue Stats
72W - 78L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GGDeus
Arachne
10
1 / 3 / 9
6,402
427
2,208
7,660
2,322
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
GGSatanas
Yemoja
11
3 / 2 / 15
7,336
489
4,065
5,875
3,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
JikPik3
Bellona
15
20 / 0 / 6
9,560
637
12,694
9,081
7,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
aleh13
Discordia
12
8 / 2 / 12
8,302
553
11,840
6,431
1,913
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
6 / 5 / 14
7,111
474
6,807
7,923
2,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 10 / 3
6,088
406
3,166
10,159
3,333
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tyr
6
0 / 10 / 3
5,032
335
931
10,360
4,260
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
XCornDawgX
Mercury
4
0 / 9 / 3
4,836
322
414
6,557
1,804
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
biagiochri2004
Sun Wukong
9
1 / 6 / 2
6,033
402
4,346
11,901
8,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
9 / 5 / 1
7,571
505
10,181
9,831
3,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
23
38
Kills
11
12
Deaths
40
56
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
10
3
0.25
L
Tyr
0
10
3
0.15
W
Arachne
GGDeus
Arachne
1
3
9
1.83
W
Yemoja
GGSatanas
Yemoja
3
2
15
5.25
W
Bellona
JikPik3
Bellona
20
0
6
23
L
Mercury
XCornDawgX
Mercury
0
9
3
0.17
W
Discordia
aleh13
Discordia
8
2
12
7
L
Sun Wukong
biagiochri2004
Sun Wukong
1
6
2
0.33
L
9
5
1
1.9
W
6
5
14
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,614
Damage
19,038
36,970
Taken
48,808
18,231
Mitigated
22,151
6,450
Healing
5,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,166
985
171
544
10,159
3,333
580
3,151
6,933
0
19,038
L
Tyr
931
184
270
826
10,360
4,260
86
3,589
6,640
0
7,957
W
Arachne
GGDeus
Arachne
2,208
1,536
0
1,497
7,660
2,322
237
2,112
5,317
0
23,603
W
Yemoja
GGSatanas
Yemoja
4,065
1,110
657
658
5,875
3,491
1,130
424
5,184
24,541
0
W
Bellona
JikPik3
Bellona
12,694
3,616
0
1,340
9,081
7,837
141
2,171
6,655
5,522
49,155
L
Mercury
XCornDawgX
Mercury
414
255
0
589
6,557
1,804
87
2,620
3,887
0
2,014
W
Discordia
aleh13
Discordia
11,840
230
0
745
6,431
1,913
161
2,180
3,903
32,665
0
L
Sun Wukong
biagiochri2004
Sun Wukong
4,346
713
0
485
11,901
8,885
427
4,149
7,627
0
21,088
L
10,181
1,214
147
2,290
9,831
3,869
327
3,591
6,190
34,178
0
W
6,807
3,737
0
1,553
7,923
2,668
1,996
2,480
5,280
0
22,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,711
Gold Earned
29,560
276
Minions Killed
163
0
Camps Cleared
0
1,257,902
Distance Traveled
1,091,262
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,088
406
36
2
0
210,605
0
L
Tyr
5,032
335
18
1
0
220,646
5
W
Arachne
6,402
427
51
3
0
243,381
2
W
Yemoja
7,336
489
42
3
0
223,930
0
W
Bellona
9,560
637
108
7
0
298,305
0
L
Mercury
4,836
322
3
0
0
138,396
0
W
Discordia
8,302
553
45
3
0
277,416
0
L
Sun Wukong
6,033
402
36
2
0
265,684
0
L
Ra
7,571
505
70
5
0
255,931
6
W
Neith
7,111
474
30
2
0
214,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role