Player Matchup

Geb
Geb
ExtendedHen8243
Geb
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 27L
1,601 Elo+
Party 1
Nu Wa
Nu Wa
FrostTeenager
Nu Wa
Level 98
God Stats
3W - 0L
1,717 SR
Queue Stats
70W - 74L
1,543 Elo+
Party 1
Erlang Shen
Erlang Shen
sonicobr2
Erlang Shen
Level 86
God Stats
10W - 7L
1,446 SR
Queue Stats
102W - 117L
1,517 Elo+
Party 1
Team Averages
Level 70
1,554 SR
1,554 Elo+

VS

Team Averages
Level 21
1,639 SR
1,542 Elo+
Eset
Eset
ElJey3003
Eset
Level 18
God Stats
0W - 1L
1,765 SR
Queue Stats
6W - 2L
1,753 Elo+
Solo
Scylla
Scylla
Tripod2322
Scylla
Level 17
God Stats
23W - 21L
1,653 SR
Queue Stats
495W - 541L
1,526 Elo+
Solo
Heimdallr
Heimdallr
XxLEO360xX3434
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 7
7,830
712
5,994
7,263
5,303
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
4 / 1 / 7
8,594
781
10,104
4,869
1,524
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Erlang Shen
sonicobr2
Erlang Shen
12
4 / 3 / 5
8,213
747
5,139
8,326
4,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
10
1 / 4 / 3
7,463
678
5,600
9,474
3,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
Tripod2322
Scylla
11
2 / 4 / 2
7,872
716
7,158
7,920
2,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
XxLEO360xX3434
Heimdallr
10
2 / 3 / 3
7,554
687
3,576
8,557
3,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
11
Kills
5
5
Deaths
11
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Eset
1
4
3
0.63
W
3
1
7
6.5
W
4
1
7
7.5
L
Scylla
Tripod2322
Scylla
2
4
2
0.75
L
Heimdallr
XxLEO360xX3434
Heimdallr
2
3
3
1.17
W
Erlang Shen
sonicobr2
Erlang Shen
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,237
Damage
16,334
20,458
Taken
25,951
11,597
Mitigated
8,897
2,943
Healing
6,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
5,600
408
673
1,735
9,474
3,129
409
4,494
4,980
24,784
0
W
5,994
356
0
0
7,263
5,303
0
4,141
2,590
11,128
0
W
10,104
2,953
318
330
4,869
1,524
132
3,214
1,373
38,562
0
L
Scylla
Tripod2322
Scylla
7,158
565
0
2,378
7,920
2,625
405
5,250
2,670
36,160
0
L
Heimdallr
XxLEO360xX3434
Heimdallr
3,576
1,392
159
1,122
8,557
3,143
74
6,498
2,059
0
13,749
W
Erlang Shen
sonicobr2
Erlang Shen
5,139
2,201
0
2,295
8,326
4,770
999
4,354
3,709
0
23,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,637
Gold Earned
22,889
112
Minions Killed
128
0
Camps Cleared
0
698,855
Distance Traveled
572,852
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,463
678
52
5
0
182,568
1
W
Geb
7,830
712
15
1
0
298,369
1
W
Nu Wa
8,594
781
51
5
0
187,715
1
L
Scylla
7,872
716
54
5
0
193,077
2
L
Heimdallr
7,554
687
22
2
0
197,207
0
W
Erlang Shen
8,213
747
46
4
0
212,771
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role