Player Matchup

Cthulhu
Cthulhu
Carnageosaurus
Cthulhu
Level 117
God Stats
0W - 1L
1,302 SR
Queue Stats
21W - 24L
1,462 Elo+
Party 1
Ymir
Ymir
DefinitelySplitZ
Ymir
Level 17
God Stats
9W - 3L
1,640 SR
Queue Stats
26W - 26L
1,459 Elo+
Party 1
Artemis
Artemis
Mugiiwaraaa_
Artemis
Level 73
God Stats
14W - 19L
1,646 SR
Queue Stats
213W - 266L
1,460 Elo+
Party 1
The Morrigan
The Morrigan
OhLawdShubs
The Morrigan
Level 118
God Stats
7W - 7L
1,584 SR
Queue Stats
245W - 290L
1,432 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xI-Am-Lightningx
Cu Chulainn
Level 125
God Stats
3W - 4L
1,512 SR
Queue Stats
328W - 374L
1,486 Elo+
Party 1
Team Averages
Level 90
1,537 SR
1,460 Elo+

VS

Team Averages
Level 71
1,452 SR
1,430 Elo+
Nemesis
Nemesis
A Bot1577
Nemesis
Level 38
God Stats
8W - 4L
1,480 SR
Queue Stats
102W - 87L
1,523 Elo+
Party 3
Erlang Shen
Erlang Shen
CaII Me KinKy
Erlang Shen
Level 160
God Stats
8W - 10L
1,642 SR
Queue Stats
211W - 243L
1,491 Elo+
Party 3
Yemoja
Yemoja
Skdxs
Yemoja
Level 104
God Stats
6W - 11L
1,127 SR
Queue Stats
213W - 199L
1,066 Elo+
Party 2
Tiamat
Tiamat
St Tortoise
Tiamat
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
WuK0ngg
Heimdallr
Level 39
God Stats
10W - 13L
1,511 SR
Queue Stats
466W - 463L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 5
10,959
422
15,992
29,040
25,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
0 / 6 / 11
9,980
384
5,544
16,878
16,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Mugiiwaraaa_
Artemis
19
6 / 3 / 2
11,714
451
11,940
16,067
6,657
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
OhLawdShubs
The Morrigan
19
6 / 6 / 2
12,491
480
11,671
15,407
6,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
xI-Am-Lightningx
Cu Chulainn
20
5 / 3 / 4
12,841
494
16,416
19,842
10,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
A Bot1577
Nemesis
19
3 / 4 / 11
11,962
460
9,236
17,147
9,518
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Erlang Shen
CaII Me KinKy
Erlang Shen
20
12 / 0 / 9
15,082
580
37,493
24,839
26,342
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
Skdxs
Yemoja
18
3 / 1 / 11
12,691
488
8,555
13,808
15,260
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
15
0 / 7 / 5
9,711
374
3,327
15,686
8,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
WuK0ngg
Heimdallr
19
6 / 7 / 4
12,163
468
12,149
20,258
9,006
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
64
18
Kills
24
24
Deaths
19
24
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Nemesis
A Bot1577
Nemesis
3
4
11
2.13
W
Erlang Shen
CaII Me KinKy
Erlang Shen
12
0
9
16.5
L
1
6
5
0.58
L
0
6
11
0.92
L
Artemis
Mugiiwaraaa_
Artemis
6
3
2
2.33
L
The Morrigan
OhLawdShubs
The Morrigan
6
6
2
1.17
W
Yemoja
Skdxs
Yemoja
3
1
11
8.5
W
Tiamat
0
7
5
0.36
W
Heimdallr
WuK0ngg
Heimdallr
6
7
4
1.14
L
Cu Chulainn
xI-Am-Lightningx
Cu Chulainn
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,563
Damage
70,760
97,234
Taken
91,738
65,688
Mitigated
68,214
27,971
Healing
27,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
A Bot1577
Nemesis
9,236
5,425
0
1,414
17,147
9,518
0
3,609
13,401
0
79,534
W
Erlang Shen
CaII Me KinKy
Erlang Shen
37,493
22,207
0
11,445
24,839
26,342
1,992
9,980
14,082
0
125,386
L
15,992
991
1,015
9,548
29,040
25,645
24
1,583
27,412
67,596
0
L
5,544
673
0
1,337
16,878
16,297
0
2,879
13,937
36,391
0
L
Artemis
Mugiiwaraaa_
Artemis
11,940
5,894
0
7,789
16,067
6,657
0
2,372
13,695
0
79,351
L
The Morrigan
OhLawdShubs
The Morrigan
11,671
1,922
0
847
15,407
6,501
0
3,332
11,746
79,431
5,626
W
Yemoja
Skdxs
Yemoja
8,555
1,424
2,463
2,290
13,808
15,260
1,755
6,080
7,555
58,889
0
W
Tiamat
3,327
1,128
0
2,801
15,686
8,088
1,881
6,600
8,780
36,328
0
W
Heimdallr
WuK0ngg
Heimdallr
12,149
6,214
0
6,666
20,258
9,006
1,172
3,292
16,876
0
72,485
L
Cu Chulainn
xI-Am-Lightningx
Cu Chulainn
16,416
5,427
0
7,435
19,842
10,588
691
1,241
18,561
0
115,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,985
Gold Earned
61,609
653
Minions Killed
532
0
Camps Cleared
0
2,352,610
Distance Traveled
2,396,535
29
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,962
460
102
4
0
564,219
5
W
Erlang Shen
15,082
580
177
7
0
545,406
2
L
Cthulhu
10,959
422
119
5
0
459,137
8
L
Ymir
9,980
384
66
3
0
442,924
4
L
Artemis
11,714
451
103
4
0
482,719
5
L
The Morrigan
12,491
480
182
7
0
419,495
9
W
Yemoja
12,691
488
83
3
0
491,596
2
W
Tiamat
9,711
374
57
2
0
358,397
0
W
Heimdallr
12,163
468
113
4
0
436,917
3
L
Cu Chulainn
12,841
494
183
7
0
548,335
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role