Player Matchup

Pele
Pele
Aldamard
Pele
Level 11
God Stats
5W - 3L
1,563 SR
Queue Stats
9W - 8L
1,278 Elo+
Party 2
Odin
Odin
Jarod14
Odin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,435 Elo+
Party 2
Hachiman
Hachiman
Kaedeggle
Hachiman
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 64L
1,494 Elo+
Solo
Ao Kuang
Ao Kuang
REDuuu
Ao Kuang
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 56L
1,522 Elo+
Solo
Yemoja
Yemoja
emilylstrange
Yemoja
Level 12
God Stats
110W - 127L
1,467 SR
Queue Stats
366W - 422L
1,412 Elo+
Solo
Team Averages
Level 16
1,506 SR
1,428 Elo+

VS

Team Averages
Level 19
1,442 SR
1,529 Elo+
Cupid
Cupid
Grim68
Cupid
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,534 Elo+
Party 1
Discordia
Discordia
Mahrbel
Discordia
Level 5
God Stats
7W - 10L
1,209 SR
Queue Stats
37W - 32L
1,444 Elo+
Solo
Geb
Geb
Noaella
Geb
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Yanekpzl
Cu Chulainn
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 25L
1,476 Elo+
Solo
Nemesis
Nemesis
Zombii645
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,692 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
4 / 0 / 2
8,026
617
5,011
6,103
2,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Odin
Jarod14
Odin
14
9 / 1 / 1
8,301
639
5,033
9,033
5,362
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hachiman
Kaedeggle
Hachiman
12
7 / 2 / 4
7,387
568
12,341
9,949
3,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
REDuuu
Ao Kuang
14
5 / 2 / 1
8,387
645
7,271
9,629
3,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 7
6,867
528
2,294
3,669
1,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Grim68
Cupid
8
1 / 5 / 1
5,312
409
2,003
9,396
2,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
Mahrbel
Discordia
10
2 / 7 / 0
5,975
460
6,104
7,219
1,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
8
1 / 4 / 2
5,586
430
4,429
9,086
3,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Yanekpzl
Cu Chulainn
10
1 / 7 / 1
6,036
464
4,386
10,699
4,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Zombii645
Nemesis
5
0 / 3 / 2
4,622
356
536
5,513
1,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
26
Kills
5
5
Deaths
26
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Pele
4
0
2
5
L
Cupid
Grim68
Cupid
1
5
1
0.3
W
Odin
Jarod14
Odin
9
1
1
9.5
W
Hachiman
Kaedeggle
Hachiman
7
2
4
4.5
L
Discordia
Mahrbel
Discordia
2
7
0
0.29
L
Geb
1
4
2
0.5
W
Ao Kuang
REDuuu
Ao Kuang
5
2
1
2.75
L
Cu Chulainn
Yanekpzl
Cu Chulainn
1
7
1
0.21
L
Nemesis
Zombii645
Nemesis
0
3
2
0.33
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,950
Damage
17,458
38,383
Taken
41,913
16,280
Mitigated
13,488
15,005
Healing
6,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
5,011
782
0
752
6,103
2,832
1,951
2,284
3,441
0
41,370
L
Cupid
Grim68
Cupid
2,003
1,032
342
2,982
9,396
2,446
0
1,913
7,458
0
12,202
W
Odin
Jarod14
Odin
5,033
1,688
0
2,657
9,033
5,362
1,009
341
8,407
0
43,173
W
Hachiman
Kaedeggle
Hachiman
12,341
6,796
0
5,441
9,949
3,175
1,109
3,956
5,903
0
42,837
L
Discordia
Mahrbel
Discordia
6,104
732
0
125
7,219
1,618
0
1,430
5,539
25,981
0
L
Geb
4,429
705
0
616
9,086
3,648
0
1,080
8,006
19,449
0
W
Ao Kuang
REDuuu
Ao Kuang
7,271
2,139
0
3,018
9,629
3,334
0
1,125
8,264
56,868
0
L
Cu Chulainn
Yanekpzl
Cu Chulainn
4,386
1,514
0
691
10,699
4,623
141
4,107
6,517
0
22,688
L
Nemesis
Zombii645
Nemesis
536
89
0
1,276
5,513
1,153
0
1,035
4,478
0
10,721
W
2,294
331
1,627
1,510
3,669
1,577
357
2,189
1,410
15,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,968
Gold Earned
27,531
381
Minions Killed
142
0
Camps Cleared
0
1,175,545
Distance Traveled
1,193,781
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,026
617
75
6
0
274,734
2
L
Cupid
5,312
409
36
3
0
207,161
0
W
Odin
8,301
639
94
7
0
239,206
2
W
Hachiman
7,387
568
73
6
0
207,558
0
L
Discordia
5,975
460
45
3
0
217,996
7
L
Geb
5,586
430
13
1
0
263,270
0
W
Ao Kuang
8,387
645
118
9
0
234,807
0
L
Cu Chulainn
6,036
464
30
2
0
221,937
0
L
Nemesis
4,622
356
18
1
0
283,417
0
W
Yemoja
6,867
528
21
2
0
219,240
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role